/* Copyright 2017 Jason Williams
* Copyright 2017 Jack Humbert
+ * Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include <stdint.h>
#include <stdbool.h>
#include "color.h"
-#include "is31fl3731.h"
#include "quantum.h"
+#ifdef IS31FL3731
+ #include "is31fl3731.h"
+#elif defined (IS31FL3733)
+ #include "is31fl3733.h"
+#endif
+
typedef struct Point {
uint8_t x;
uint8_t y;
enum rgb_matrix_effects {
RGB_MATRIX_SOLID_COLOR = 1,
+#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
RGB_MATRIX_ALPHAS_MODS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
RGB_MATRIX_DUAL_BEACON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
RGB_MATRIX_GRADIENT_UP_DOWN,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINDROPS
RGB_MATRIX_RAINDROPS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
RGB_MATRIX_CYCLE_ALL,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
RGB_MATRIX_CYCLE_LEFT_RIGHT,
+#endif
+#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
RGB_MATRIX_CYCLE_UP_DOWN,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
RGB_MATRIX_RAINBOW_BEACON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
RGB_MATRIX_RAINBOW_PINWHEELS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
+#endif
+#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
RGB_MATRIX_JELLYBEAN_RAINDROPS,
+#endif
+#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
+ RGB_MATRIX_DIGITAL_RAIN,
+#endif
#ifdef RGB_MATRIX_KEYPRESSES
- RGB_MATRIX_SOLID_REACTIVE,
- RGB_MATRIX_SPLASH,
- RGB_MATRIX_MULTISPLASH,
- RGB_MATRIX_SOLID_SPLASH,
- RGB_MATRIX_SOLID_MULTISPLASH,
+ #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+ RGB_MATRIX_SOLID_REACTIVE,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SPLASH
+ RGB_MATRIX_SPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+ RGB_MATRIX_MULTISPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+ RGB_MATRIX_SOLID_SPLASH,
+ #endif
+ #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+ RGB_MATRIX_SOLID_MULTISPLASH,
+ #endif
#endif
RGB_MATRIX_EFFECT_MAX
};
void rgb_matrix_indicators_kb(void);
void rgb_matrix_indicators_user(void);
-void rgb_matrix_single_LED_test(void);
-
void rgb_matrix_init(void);
void rgb_matrix_setup_drivers(void);
// void backlight_get_key_color( uint8_t led, HSV *hsv );
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
-void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue );
uint32_t rgb_matrix_get_tick(void);
void rgblight_toggle(void);
void rgblight_step(void);
+void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_step_reverse(void);
void rgblight_increase_hue(void);
void rgblight_decrease_hue(void);
void rgblight_mode(uint8_t mode);
uint32_t rgblight_get_mode(void);
+typedef struct {
+ /* Perform any initialisation required for the other driver functions to work. */
+ void (*init)(void);
+
+ /* Set the colour of a single LED in the buffer. */
+ void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
+ /* Set the colour of all LEDS on the keyboard in the buffer. */
+ void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
+ /* Flush any buffered changes to the hardware. */
+ void (*flush)(void);
+} rgb_matrix_driver_t;
+
+extern const rgb_matrix_driver_t rgb_matrix_driver;
+
#endif