#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
RGB_MATRIX_SOLID_REACTIVE,
#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+ RGB_MATRIX_SOLID_REACTIVE_WIDE,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+ RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+ RGB_MATRIX_SOLID_REACTIVE_CROSS,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+ RGB_MATRIX_SOLID_REACTIVE_MULTICROSS,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+ RGB_MATRIX_SOLID_REACTIVE_NEXUS,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#ifndef DISABLE_RGB_MATRIX_SPLASH
RGB_MATRIX_SPLASH,
#endif // DISABLE_RGB_MATRIX_SPLASH