#endif
#endif
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000,
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
+#ifdef STENO_ENABLE
+ QK_STENO = 0x5A00,
+ QK_STENO_BOLT = 0x5A30,
+ QK_STENO_GEMINI = 0x5A31,
+ QK_STENO_MAX = 0x5A3F,
+#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
#if defined(UNICODEMAP_ENABLE) && defined(UNICODE_ENABLE)
KC_LEAD,
#endif
+ // Auto Shift setup
+ KC_ASUP,
+ KC_ASDN,
+ KC_ASRP,
+
// Audio on/off/toggle
AU_ON,
AU_OFF,
MU_OFF,
MU_TOG,
+ // Music mode cycle
+ MU_MOD,
+
// Music voice iterate
MUV_IN,
MUV_DE,
// RGB functionality
RGB_TOG,
RGB_MOD,
+ RGB_SMOD,
RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
+ RGB_MODE_PLAIN,
+ RGB_MODE_BREATHE,
+ RGB_MODE_RAINBOW,
+ RGB_MODE_SWIRL,
+ RGB_MODE_SNAKE,
+ RGB_MODE_KNIGHT,
+ RGB_MODE_XMAS,
+ RGB_MODE_GRADIENT,
// Left shift, open paren
KC_LSPO,
OUT_BT,
#endif
+#ifdef KEY_LOCK_ENABLE
+ KC_LOCK,
+#endif
+
+#ifdef TERMINAL_ENABLE
+ TERM_ON,
+ TERM_OFF,
+#endif
+
// always leave at the end
SAFE_RANGE
};
#define KC_GESC GRAVE_ESC
+#define RGB_M_P RGB_MODE_PLAIN
+#define RGB_M_B RGB_MODE_BREATHE
+#define RGB_M_R RGB_MODE_RAINBOW
+#define RGB_M_SW RGB_MODE_SWIRL
+#define RGB_M_SN RGB_MODE_SNAKE
+#define RGB_M_K RGB_MODE_KNIGHT
+#define RGB_M_X RGB_MODE_XMAS
+#define RGB_M_G RGB_MODE_GRADIENT
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
-#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+#define OSM(mod) ((mod) | QK_ONE_SHOT_MOD)
// Layer tap-toggle
#define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
// M-od, T-ap - 256 keycode max
-#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
+#define MT(mod, kc) (kc | QK_MOD_TAP | (((mod) & 0x1F) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define LCTL_T(kc) MT(MOD_LCTL, kc)