#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
-#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
+#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
#include "rgb.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
+
+#ifdef SPLIT_KEYBOARD
+ #include "split_flags.h"
+#endif
+
#ifdef RGB_MATRIX_ENABLE
#include "rgb_matrix.h"
#endif
+
#include "action_layer.h"
#include "eeconfig.h"
#include <stddef.h>
#include <stdlib.h>
#include "print.h"
#include "send_string_keycodes.h"
+#include "suspend.h"
extern uint32_t default_layer_state;