#endif
#ifdef MIDI_ENABLE
- #include <lufa.h>
#ifdef MIDI_ADVANCED
#include "process_midi.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "process_audio.h"
+ #ifdef AUDIO_CLICKY
+ #include "process_clicky.h"
+ #endif // AUDIO_CLICKY
#endif
#ifdef STENO_ENABLE
#define SS_LCTRL(string) SS_DOWN(X_LCTRL) string SS_UP(X_LCTRL)
#define SS_LGUI(string) SS_DOWN(X_LGUI) string SS_UP(X_LGUI)
+#define SS_LCMD(string) SS_LGUI(string)
+#define SS_LWIN(string) SS_LGUI(string)
#define SS_LALT(string) SS_DOWN(X_LALT) string SS_UP(X_LALT)
+#define SS_LSFT(string) SS_DOWN(X_LSHIFT) string SS_UP(X_LSHIFT)
+#define SS_RALT(string) SS_DOWN(X_RALT) string SS_UP(X_RALT)
#define SEND_STRING(str) send_string_P(PSTR(str))
extern const bool ascii_to_shift_lut[0x80];
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
+uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
void set_single_persistent_default_layer(uint8_t default_layer);
void breathing_toggle(void);
bool is_breathing(void);
-void breathing_defaults(void);
void breathing_intensity_default(void);
-void breathing_speed_default(void);
-void breathing_speed_set(uint8_t value);
-void breathing_speed_inc(uint8_t value);
-void breathing_speed_dec(uint8_t value);
+void breathing_period_default(void);
+void breathing_period_set(uint8_t value);
+void breathing_period_inc(void);
+void breathing_period_dec(void);
#endif
#endif