]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/quantum.c
Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)
[qmk_firmware.git] / quantum / quantum.c
index f489c90310e9345cb3ea9b8385106baf4e0a3d8c..dd57d7a5e995ac41c67d34f115bdffa6ac220b88 100644 (file)
 #include "quantum.h"
 
 #if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
-       #include "rgb.h"
+#    include "rgb.h"
 #endif
 
 #ifdef PROTOCOL_LUFA
-#include "outputselect.h"
+#    include "outputselect.h"
 #endif
 
-#ifndef BREATHING_PERIOD
-#define BREATHING_PERIOD 6
-#endif
-
-#include "backlight.h"
+#ifdef BACKLIGHT_ENABLE
+#    include "backlight.h"
 extern backlight_config_t backlight_config;
+#endif
 
 #ifdef FAUXCLICKY_ENABLE
-#include "fauxclicky.h"
+#    include "fauxclicky.h"
 #endif
 
 #ifdef API_ENABLE
-#include "api.h"
+#    include "api.h"
 #endif
 
 #ifdef MIDI_ENABLE
-#include "process_midi.h"
+#    include "process_midi.h"
 #endif
 
 #ifdef VELOCIKEY_ENABLE
-#include "velocikey.h"
+#    include "velocikey.h"
 #endif
 
 #ifdef HAPTIC_ENABLE
-    #include "haptic.h"
+#    include "haptic.h"
 #endif
 
 #ifdef ENCODER_ENABLE
-#include "encoder.h"
+#    include "encoder.h"
 #endif
 
 #ifdef AUDIO_ENABLE
-  #ifndef GOODBYE_SONG
-    #define GOODBYE_SONG SONG(GOODBYE_SOUND)
-  #endif
-  #ifndef AG_NORM_SONG
-    #define AG_NORM_SONG SONG(AG_NORM_SOUND)
-  #endif
-  #ifndef AG_SWAP_SONG
-    #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
-  #endif
-  #ifndef CG_NORM_SONG
-    #define CG_NORM_SONG SONG(AG_NORM_SOUND)
-  #endif
-  #ifndef CG_SWAP_SONG
-    #define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
-  #endif
-  float goodbye_song[][2] = GOODBYE_SONG;
-  float ag_norm_song[][2] = AG_NORM_SONG;
-  float ag_swap_song[][2] = AG_SWAP_SONG;
-  float cg_norm_song[][2] = CG_NORM_SONG;
-  float cg_swap_song[][2] = CG_SWAP_SONG;
-  #ifdef DEFAULT_LAYER_SONGS
-    float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
-  #endif
-#endif
-
-static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
-  switch (code) {
-  case QK_MODS ... QK_MODS_MAX:
-    break;
-  default:
-    return;
-  }
-
-  if (code & QK_LCTL)
-    f(KC_LCTL);
-  if (code & QK_LSFT)
-    f(KC_LSFT);
-  if (code & QK_LALT)
-    f(KC_LALT);
-  if (code & QK_LGUI)
-    f(KC_LGUI);
-
-  if (code < QK_RMODS_MIN) return;
-
-  if (code & QK_RCTL)
-    f(KC_RCTL);
-  if (code & QK_RSFT)
-    f(KC_RSFT);
-  if (code & QK_RALT)
-    f(KC_RALT);
-  if (code & QK_RGUI)
-    f(KC_RGUI);
-}
-
-static inline void qk_register_weak_mods(uint8_t kc) {
-    add_weak_mods(MOD_BIT(kc));
-    send_keyboard_report();
-}
+#    ifndef GOODBYE_SONG
+#        define GOODBYE_SONG SONG(GOODBYE_SOUND)
+#    endif
+#    ifndef AG_NORM_SONG
+#        define AG_NORM_SONG SONG(AG_NORM_SOUND)
+#    endif
+#    ifndef AG_SWAP_SONG
+#        define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
+#    endif
+#    ifndef CG_NORM_SONG
+#        define CG_NORM_SONG SONG(AG_NORM_SOUND)
+#    endif
+#    ifndef CG_SWAP_SONG
+#        define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
+#    endif
+float goodbye_song[][2] = GOODBYE_SONG;
+float ag_norm_song[][2] = AG_NORM_SONG;
+float ag_swap_song[][2] = AG_SWAP_SONG;
+float cg_norm_song[][2] = CG_NORM_SONG;
+float cg_swap_song[][2] = CG_SWAP_SONG;
+#    ifdef DEFAULT_LAYER_SONGS
+float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+#    endif
+#endif
 
-static inline void qk_unregister_weak_mods(uint8_t kc) {
-    del_weak_mods(MOD_BIT(kc));
-    send_keyboard_report();
-}
+static void do_code16(uint16_t code, void (*f)(uint8_t)) {
+    switch (code) {
+        case QK_MODS ... QK_MODS_MAX:
+            break;
+        default:
+            return;
+    }
 
-static inline void qk_register_mods(uint8_t kc) {
-    add_weak_mods(MOD_BIT(kc));
-    send_keyboard_report();
-}
+    uint8_t mods_to_send = 0;
+
+    if (code & QK_RMODS_MIN) {  // Right mod flag is set
+        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
+        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
+        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
+        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
+    } else {
+        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
+        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
+        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
+        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
+    }
 
-static inline void qk_unregister_mods(uint8_t kc) {
-    del_weak_mods(MOD_BIT(kc));
-    send_keyboard_report();
+    f(mods_to_send);
 }
 
-void register_code16 (uint16_t code) {
-  if (IS_MOD(code) || code == KC_NO) {
-      do_code16 (code, qk_register_mods);
-  } else {
-      do_code16 (code, qk_register_weak_mods);
-  }
-  register_code (code);
+void register_code16(uint16_t code) {
+    if (IS_MOD(code) || code == KC_NO) {
+        do_code16(code, register_mods);
+    } else {
+        do_code16(code, register_weak_mods);
+    }
+    register_code(code);
 }
 
-void unregister_code16 (uint16_t code) {
-  unregister_code (code);
-  if (IS_MOD(code) || code == KC_NO) {
-      do_code16 (code, qk_unregister_mods);
-  } else {
-      do_code16 (code, qk_unregister_weak_mods);
-  }
+void unregister_code16(uint16_t code) {
+    unregister_code(code);
+    if (IS_MOD(code) || code == KC_NO) {
+        do_code16(code, unregister_mods);
+    } else {
+        do_code16(code, unregister_weak_mods);
+    }
 }
 
 void tap_code16(uint16_t code) {
-  register_code16(code);
-  #if TAP_CODE_DELAY > 0
+    register_code16(code);
+#if TAP_CODE_DELAY > 0
     wait_ms(TAP_CODE_DELAY);
-  #endif
-  unregister_code16(code);
+#endif
+    unregister_code16(code);
 }
 
-__attribute__ ((weak))
-bool process_action_kb(keyrecord_t *record) {
-  return true;
-}
+__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
 
-__attribute__ ((weak))
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
-  return process_record_user(keycode, record);
-}
+__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
 
-__attribute__ ((weak))
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-  return true;
-}
+__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
 
 void reset_keyboard(void) {
-  clear_keyboard();
+    clear_keyboard();
 #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
-  process_midi_all_notes_off();
+    process_midi_all_notes_off();
 #endif
 #ifdef AUDIO_ENABLE
-  #ifndef NO_MUSIC_MODE
+#    ifndef NO_MUSIC_MODE
     music_all_notes_off();
-  #endif
-  uint16_t timer_start = timer_read();
-  PLAY_SONG(goodbye_song);
-  shutdown_user();
-  while(timer_elapsed(timer_start) < 250)
-    wait_ms(1);
-  stop_all_notes();
+#    endif
+    uint16_t timer_start = timer_read();
+    PLAY_SONG(goodbye_song);
+    shutdown_user();
+    while (timer_elapsed(timer_start) < 250) wait_ms(1);
+    stop_all_notes();
 #else
-  shutdown_user();
-  wait_ms(250);
+    shutdown_user();
+    wait_ms(250);
 #endif
 #ifdef HAPTIC_ENABLE
-  haptic_shutdown();
+    haptic_shutdown();
 #endif
 // this is also done later in bootloader.c - not sure if it's neccesary here
 #ifdef BOOTLOADER_CATERINA
-  *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
+    *(uint16_t *)0x0800 = 0x7777;  // these two are a-star-specific
 #endif
-  bootloader_jump();
+    bootloader_jump();
 }
 
-/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
- * Used to ensure that the correct keycode is released if the key is released.
- */
-static bool grave_esc_was_shifted = false;
-
 /* Convert record into usable keycode via the contained event. */
-uint16_t get_record_keycode(keyrecord_t *record) {
-  return get_event_keycode(record->event);
-}
-
+uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
 
 /* Convert event into usable keycode. Checks the layer cache to ensure that it
  * retains the correct keycode after a layer change, if the key is still pressed.
  */
 uint16_t get_event_keycode(keyevent_t event) {
-
-  #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
+#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
     /* TODO: Use store_or_get_action() or a similar function. */
     if (!disable_action_cache) {
-      uint8_t layer;
-
-      if (event.pressed) {
-        layer = layer_switch_get_layer(event.key);
-        update_source_layers_cache(event.key, layer);
-      } else {
-        layer = read_source_layers_cache(event.key);
-      }
-      return keymap_key_to_keycode(layer, event.key);
+        uint8_t layer;
+
+        if (event.pressed) {
+            layer = layer_switch_get_layer(event.key);
+            update_source_layers_cache(event.key, layer);
+        } else {
+            layer = read_source_layers_cache(event.key);
+        }
+        return keymap_key_to_keycode(layer, event.key);
     } else
-  #endif
-    return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
+#endif
+        return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
 }
 
 /* Main keycode processing function. Hands off handling to other functions,
@@ -247,633 +202,546 @@ bool process_record_quantum(keyrecord_t *record) {
     //   return false;
     // }
 
-  #ifdef VELOCIKEY_ENABLE
-    if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); }
-  #endif
+#ifdef VELOCIKEY_ENABLE
+    if (velocikey_enabled() && record->event.pressed) {
+        velocikey_accelerate();
+    }
+#endif
 
-  #ifdef TAP_DANCE_ENABLE
+#ifdef TAP_DANCE_ENABLE
     preprocess_tap_dance(keycode, record);
-  #endif
-
-  if (!(
-  #if defined(KEY_LOCK_ENABLE)
-    // Must run first to be able to mask key_up events.
-    process_key_lock(&keycode, record) &&
-  #endif
-  #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
-    process_clicky(keycode, record) &&
-  #endif //AUDIO_CLICKY
-  #ifdef HAPTIC_ENABLE
-    process_haptic(keycode, record) &&
-  #endif //HAPTIC_ENABLE
-  #if defined(RGB_MATRIX_ENABLE)
-    process_rgb_matrix(keycode, record) &&
-  #endif
-    process_record_kb(keycode, record) &&
-  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
-    process_midi(keycode, record) &&
-  #endif
-  #ifdef AUDIO_ENABLE
-    process_audio(keycode, record) &&
-  #endif
-  #ifdef STENO_ENABLE
-    process_steno(keycode, record) &&
-  #endif
-  #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
-    process_music(keycode, record) &&
-  #endif
-  #ifdef TAP_DANCE_ENABLE
-    process_tap_dance(keycode, record) &&
-  #endif
-  #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
-    process_unicode_common(keycode, record) &&
-  #endif
-  #ifdef LEADER_ENABLE
-    process_leader(keycode, record) &&
-  #endif
-  #ifdef COMBO_ENABLE
-    process_combo(keycode, record) &&
-  #endif
-  #ifdef PRINTING_ENABLE
-    process_printer(keycode, record) &&
-  #endif
-  #ifdef AUTO_SHIFT_ENABLE
-    process_auto_shift(keycode, record) &&
-  #endif
-  #ifdef TERMINAL_ENABLE
-    process_terminal(keycode, record) &&
-  #endif
-  #ifdef SPACE_CADET_ENABLE
-    process_space_cadet(keycode, record) &&
-  #endif
-      true)) {
-    return false;
-  }
-
-  // Shift / paren setup
-
-  switch(keycode) {
-    case RESET:
-      if (record->event.pressed) {
-        reset_keyboard();
-      }
-    return false;
-    case DEBUG:
-      if (record->event.pressed) {
-        debug_enable ^= 1;
-        if (debug_enable) {
-          print("DEBUG: enabled.\n");
-        } else {
-          print("DEBUG: disabled.\n");
-        }
-      }
-    return false;
-    case EEPROM_RESET:
-      if (record->event.pressed) {
-          eeconfig_init();
-      }
-    return false;
-  #ifdef FAUXCLICKY_ENABLE
-  case FC_TOG:
-    if (record->event.pressed) {
-      FAUXCLICKY_TOGGLE;
-    }
-    return false;
-  case FC_ON:
-    if (record->event.pressed) {
-      FAUXCLICKY_ON;
-    }
-    return false;
-  case FC_OFF:
-    if (record->event.pressed) {
-      FAUXCLICKY_OFF;
-    }
-    return false;
-  #endif
-  #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
-  case RGB_TOG:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
-    if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_toggle();
-    }
-    return false;
-  case RGB_MODE_FORWARD:
-    if (record->event.pressed) {
-      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
-      if(shifted) {
-        rgblight_step_reverse();
-      }
-      else {
-        rgblight_step();
-      }
-    }
-    return false;
-  case RGB_MODE_REVERSE:
-    if (record->event.pressed) {
-      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
-      if(shifted) {
-        rgblight_step();
-      }
-      else {
-        rgblight_step_reverse();
-      }
-    }
-    return false;
-  case RGB_HUI:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
-    if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_increase_hue();
-    }
-    return false;
-  case RGB_HUD:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
-    if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_decrease_hue();
-    }
-    return false;
-  case RGB_SAI:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
-    if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_increase_sat();
+#endif
+
+    if (!(
+#if defined(KEY_LOCK_ENABLE)
+            // Must run first to be able to mask key_up events.
+            process_key_lock(&keycode, record) &&
+#endif
+#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
+            // Must run asap to ensure all keypresses are recorded.
+            process_dynamic_macro(keycode, record) &&
+#endif
+#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
+            process_clicky(keycode, record) &&
+#endif  // AUDIO_CLICKY
+#ifdef HAPTIC_ENABLE
+            process_haptic(keycode, record) &&
+#endif  // HAPTIC_ENABLE
+#if defined(RGB_MATRIX_ENABLE)
+            process_rgb_matrix(keycode, record) &&
+#endif
+            process_record_kb(keycode, record) &&
+#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
+            process_midi(keycode, record) &&
+#endif
+#ifdef AUDIO_ENABLE
+            process_audio(keycode, record) &&
+#endif
+#ifdef STENO_ENABLE
+            process_steno(keycode, record) &&
+#endif
+#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
+            process_music(keycode, record) &&
+#endif
+#ifdef TAP_DANCE_ENABLE
+            process_tap_dance(keycode, record) &&
+#endif
+#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+            process_unicode_common(keycode, record) &&
+#endif
+#ifdef LEADER_ENABLE
+            process_leader(keycode, record) &&
+#endif
+#ifdef COMBO_ENABLE
+            process_combo(keycode, record) &&
+#endif
+#ifdef PRINTING_ENABLE
+            process_printer(keycode, record) &&
+#endif
+#ifdef AUTO_SHIFT_ENABLE
+            process_auto_shift(keycode, record) &&
+#endif
+#ifdef TERMINAL_ENABLE
+            process_terminal(keycode, record) &&
+#endif
+#ifdef SPACE_CADET_ENABLE
+            process_space_cadet(keycode, record) &&
+#endif
+            true)) {
+        return false;
     }
-    return false;
-  case RGB_SAD:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
+
     if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_decrease_sat();
+        switch (keycode) {
+            case RESET:
+                reset_keyboard();
+                return false;
+#ifndef NO_DEBUG
+            case DEBUG:
+                debug_enable ^= 1;
+                if (debug_enable) {
+                    print("DEBUG: enabled.\n");
+                } else {
+                    print("DEBUG: disabled.\n");
+                }
+#endif
+                return false;
+            case EEPROM_RESET:
+                eeconfig_init();
+                return false;
+#ifdef FAUXCLICKY_ENABLE
+            case FC_TOG:
+                FAUXCLICKY_TOGGLE;
+                return false;
+            case FC_ON:
+                FAUXCLICKY_ON;
+                return false;
+            case FC_OFF:
+                FAUXCLICKY_OFF;
+                return false;
+#endif
+#ifdef VELOCIKEY_ENABLE
+            case VLK_TOG:
+                velocikey_toggle();
+                return false;
+#endif
+#ifdef BLUETOOTH_ENABLE
+        case OUT_AUTO:
+                set_output(OUTPUT_AUTO);
+                return false;
+        case OUT_USB:
+                set_output(OUTPUT_USB);
+                return false;
+        case OUT_BT:
+                set_output(OUTPUT_BLUETOOTH);
+                return false;
+#endif
+        }
     }
-    return false;
-  case RGB_VAI:
-    // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
+
+#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
+#    ifndef SPLIT_KEYBOARD
     if (record->event.pressed) {
-    #else
-    if (!record->event.pressed) {
-    #endif
-      rgblight_increase_val();
-    }
-    return false;
-  case RGB_VAD:
+#    else
     // Split keyboards need to trigger on key-up for edge-case issue
-    #ifndef SPLIT_KEYBOARD
-    if (record->event.pressed) {
-    #else
     if (!record->event.pressed) {
-    #endif
-      rgblight_decrease_val();
-    }
-    return false;
-  case RGB_SPI:
-    if (record->event.pressed) {
-      rgblight_increase_speed();
-    }
-    return false;
-  case RGB_SPD:
-    if (record->event.pressed) {
-      rgblight_decrease_speed();
-    }
-    return false;
-  case RGB_MODE_PLAIN:
-    if (record->event.pressed) {
-      rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
-    }
-    return false;
-  case RGB_MODE_BREATHE:
-  #ifdef RGBLIGHT_EFFECT_BREATHING
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_BREATHING);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_RAINBOW:
-  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_SWIRL:
-  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_SNAKE:
-  #ifdef RGBLIGHT_EFFECT_SNAKE
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_SNAKE);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_KNIGHT:
-  #ifdef RGBLIGHT_EFFECT_KNIGHT
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_KNIGHT);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_XMAS:
-  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
-    if (record->event.pressed) {
-      rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
-    }
-  #endif
-    return false;
-  case RGB_MODE_GRADIENT:
-  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
-    if (record->event.pressed) {
-      if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
-          (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
-        rgblight_step();
-      } else {
-        rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
-      }
-    }
-  #endif
-    return false;
-  case RGB_MODE_RGBTEST:
-  #ifdef RGBLIGHT_EFFECT_RGB_TEST
-    if (record->event.pressed) {
-      rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
-    }
-  #endif
-    return false;
-  #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
-  #ifdef VELOCIKEY_ENABLE
-    case VLK_TOG:
-      if (record->event.pressed) {
-        velocikey_toggle();
-      }
-      return false;
-  #endif
-  #ifdef PROTOCOL_LUFA
-    case OUT_AUTO:
-      if (record->event.pressed) {
-        set_output(OUTPUT_AUTO);
-      }
-      return false;
-    case OUT_USB:
-      if (record->event.pressed) {
-        set_output(OUTPUT_USB);
-      }
-      return false;
-    #ifdef BLUETOOTH_ENABLE
-    case OUT_BT:
-      if (record->event.pressed) {
-        set_output(OUTPUT_BLUETOOTH);
-      }
-      return false;
-    #endif
-    #endif
-    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
-    case MAGIC_SWAP_LCTL_LGUI ... MAGIC_TOGGLE_CTL_GUI:
-      if (record->event.pressed) {
-        // MAGIC actions (BOOTMAGIC without the boot)
-        if (!eeconfig_is_enabled()) {
-            eeconfig_init();
+#    endif
+        uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
+        switch (keycode) {
+            case RGB_TOG:
+                rgblight_toggle();
+                return false;
+            case RGB_MODE_FORWARD:
+                if (shifted) {
+                    rgblight_step_reverse();
+                } else {
+                    rgblight_step();
+                }
+                return false;
+            case RGB_MODE_REVERSE:
+                if (shifted) {
+                    rgblight_step();
+                } else {
+                    rgblight_step_reverse();
+                }
+                return false;
+            case RGB_HUI:
+                if (shifted) {
+                    rgblight_decrease_hue();
+                } else {
+                    rgblight_increase_hue();
+                }
+                return false;
+            case RGB_HUD:
+                if (shifted) {
+                    rgblight_increase_hue();
+                } else {
+                    rgblight_decrease_hue();
+                }
+                return false;
+            case RGB_SAI:
+                if (shifted) {
+                    rgblight_decrease_sat();
+                } else {
+                    rgblight_increase_sat();
+                }
+                return false;
+            case RGB_SAD:
+                if (shifted) {
+                    rgblight_increase_sat();
+                } else {
+                    rgblight_decrease_sat();
+                }
+                return false;
+            case RGB_VAI:
+                if (shifted) {
+                    rgblight_decrease_val();
+                } else {
+                    rgblight_increase_val();
+                }
+                return false;
+            case RGB_VAD:
+                if (shifted) {
+                    rgblight_increase_val();
+                } else {
+                    rgblight_decrease_val();
+                }
+                return false;
+            case RGB_SPI:
+                if (shifted) {
+                    rgblight_decrease_speed();
+                } else {
+                    rgblight_increase_speed();
+                }
+                return false;
+            case RGB_SPD:
+                if (shifted) {
+                    rgblight_increase_speed();
+                } else {
+                    rgblight_decrease_speed();
+                }
+                return false;
+            case RGB_MODE_PLAIN:
+                rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+                return false;
+            case RGB_MODE_BREATHE:
+#    ifdef RGBLIGHT_EFFECT_BREATHING
+                if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_BREATHING);
+                }
+#    endif
+                return false;
+        case RGB_MODE_RAINBOW:
+#    ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+                if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
+                }
+#    endif
+            case RGB_MODE_SWIRL:
+#    ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+                if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+                }
+#    endif
+                return false;
+            case RGB_MODE_SNAKE:
+#    ifdef RGBLIGHT_EFFECT_SNAKE
+                if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_SNAKE);
+                }
+#    endif
+                return false;
+            case RGB_MODE_KNIGHT:
+#    ifdef RGBLIGHT_EFFECT_KNIGHT
+                if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_KNIGHT);
+                }
+#    endif
+                return false;
+            case RGB_MODE_XMAS:
+#    ifdef RGBLIGHT_EFFECT_CHRISTMAS
+                rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
+#    endif
+                return false;
+            case RGB_MODE_GRADIENT:
+#    ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+                if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
+                    rgblight_step();
+                } else {
+                    rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
+                }
+#    endif
+                return false;
+            case RGB_MODE_RGBTEST:
+#    ifdef RGBLIGHT_EFFECT_RGB_TEST
+                rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
+#    endif
+                return false;
+#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
+            case BL_BRTG:
+                backlight_toggle_breathing();
+                return false;
+#endif
         }
-        /* keymap config */
-        keymap_config.raw = eeconfig_read_keymap();
-        switch (keycode)
-        {
-          case MAGIC_SWAP_CONTROL_CAPSLOCK:
-            keymap_config.swap_control_capslock = true;
-            break;
-          case MAGIC_CAPSLOCK_TO_CONTROL:
-            keymap_config.capslock_to_control = true;
-            break;
-          case MAGIC_SWAP_LALT_LGUI:
-            keymap_config.swap_lalt_lgui = true;
-            break;
-          case MAGIC_SWAP_RALT_RGUI:
-            keymap_config.swap_ralt_rgui = true;
-            break;
-          case MAGIC_SWAP_LCTL_LGUI:
-            keymap_config.swap_lctl_lgui = true;
-            break;
-          case MAGIC_SWAP_RCTL_RGUI:
-            keymap_config.swap_rctl_rgui = true;
-            break;
-          case MAGIC_NO_GUI:
-            keymap_config.no_gui = true;
-            break;
-          case MAGIC_SWAP_GRAVE_ESC:
-            keymap_config.swap_grave_esc = true;
-            break;
-          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
-            keymap_config.swap_backslash_backspace = true;
-            break;
-          case MAGIC_HOST_NKRO:
-            keymap_config.nkro = true;
-            break;
-          case MAGIC_SWAP_ALT_GUI:
-            keymap_config.swap_lalt_lgui = true;
-            keymap_config.swap_ralt_rgui = true;
-            #ifdef AUDIO_ENABLE
-              PLAY_SONG(ag_swap_song);
-            #endif
-            break;
-          case MAGIC_SWAP_CTL_GUI:
-            keymap_config.swap_lctl_lgui = true;
-            keymap_config.swap_rctl_rgui = true;
-            #ifdef AUDIO_ENABLE
-              PLAY_SONG(cg_swap_song);
-            #endif
-            break;
-          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
-            keymap_config.swap_control_capslock = false;
-            break;
-          case MAGIC_UNCAPSLOCK_TO_CONTROL:
-            keymap_config.capslock_to_control = false;
-            break;
-          case MAGIC_UNSWAP_LALT_LGUI:
-            keymap_config.swap_lalt_lgui = false;
-            break;
-          case MAGIC_UNSWAP_RALT_RGUI:
-            keymap_config.swap_ralt_rgui = false;
-            break;
-          case MAGIC_UNSWAP_LCTL_LGUI:
-            keymap_config.swap_lctl_lgui = false;
-            break;
-          case MAGIC_UNSWAP_RCTL_RGUI:
-            keymap_config.swap_rctl_rgui = false;
-            break;
-          case MAGIC_UNNO_GUI:
-            keymap_config.no_gui = false;
-            break;
-          case MAGIC_UNSWAP_GRAVE_ESC:
-            keymap_config.swap_grave_esc = false;
-            break;
-          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
-            keymap_config.swap_backslash_backspace = false;
-            break;
-          case MAGIC_UNHOST_NKRO:
-            keymap_config.nkro = false;
-            break;
-          case MAGIC_UNSWAP_ALT_GUI:
-            keymap_config.swap_lalt_lgui = false;
-            keymap_config.swap_ralt_rgui = false;
-            #ifdef AUDIO_ENABLE
-              PLAY_SONG(ag_norm_song);
-            #endif
-            break;
-          case MAGIC_UNSWAP_CTL_GUI:
-            keymap_config.swap_lctl_lgui = false;
-            keymap_config.swap_rctl_rgui = false;
-            #ifdef AUDIO_ENABLE
-              PLAY_SONG(cg_norm_song);
-            #endif
-            break;
-          case MAGIC_TOGGLE_ALT_GUI:
-            keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
-            keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
-            #ifdef AUDIO_ENABLE
-              if (keymap_config.swap_ralt_rgui) {
-                PLAY_SONG(ag_swap_song);
-              } else {
-                PLAY_SONG(ag_norm_song);
-              }
-            #endif
-            break;
-          case MAGIC_TOGGLE_CTL_GUI:
-            keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
-            keymap_config.swap_rctl_rgui = !keymap_config.swap_rctl_rgui;
-            #ifdef AUDIO_ENABLE
-              if (keymap_config.swap_rctl_rgui) {
-                PLAY_SONG(cg_swap_song);
-              } else {
-                PLAY_SONG(cg_norm_song);
-              }
-            #endif
-            break;
-          case MAGIC_TOGGLE_NKRO:
-            keymap_config.nkro = !keymap_config.nkro;
-            break;
-          default:
+    }
+#endif
+
+    // keycodes that depend on both pressed and non-pressed state
+    switch (keycode) {
+        case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
+        case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
+            if (record->event.pressed) {
+                // MAGIC actions (BOOTMAGIC without the boot)
+                if (!eeconfig_is_enabled()) {
+                    eeconfig_init();
+                }
+                /* keymap config */
+                keymap_config.raw = eeconfig_read_keymap();
+                switch (keycode) {
+                    case MAGIC_SWAP_CONTROL_CAPSLOCK:
+                        keymap_config.swap_control_capslock = true;
+                        break;
+                    case MAGIC_CAPSLOCK_TO_CONTROL:
+                        keymap_config.capslock_to_control = true;
+                        break;
+                    case MAGIC_SWAP_LALT_LGUI:
+                        keymap_config.swap_lalt_lgui = true;
+                        break;
+                    case MAGIC_SWAP_RALT_RGUI:
+                        keymap_config.swap_ralt_rgui = true;
+                        break;
+                    case MAGIC_SWAP_LCTL_LGUI:
+                        keymap_config.swap_lctl_lgui = true;
+                        break;
+                    case MAGIC_SWAP_RCTL_RGUI:
+                        keymap_config.swap_rctl_rgui = true;
+                        break;
+                    case MAGIC_NO_GUI:
+                        keymap_config.no_gui = true;
+                        break;
+                    case MAGIC_SWAP_GRAVE_ESC:
+                        keymap_config.swap_grave_esc = true;
+                        break;
+                    case MAGIC_SWAP_BACKSLASH_BACKSPACE:
+                        keymap_config.swap_backslash_backspace = true;
+                        break;
+                    case MAGIC_HOST_NKRO:
+                        clear_keyboard();  // clear first buffer to prevent stuck keys
+                        keymap_config.nkro = true;
+                        break;
+                    case MAGIC_SWAP_ALT_GUI:
+                        keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
+#ifdef AUDIO_ENABLE
+                        PLAY_SONG(ag_swap_song);
+#endif
+                        break;
+                    case MAGIC_SWAP_CTL_GUI:
+                        keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
+#ifdef AUDIO_ENABLE
+                        PLAY_SONG(cg_swap_song);
+#endif
+                        break;
+                    case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
+                        keymap_config.swap_control_capslock = false;
+                        break;
+                    case MAGIC_UNCAPSLOCK_TO_CONTROL:
+                        keymap_config.capslock_to_control = false;
+                        break;
+                    case MAGIC_UNSWAP_LALT_LGUI:
+                        keymap_config.swap_lalt_lgui = false;
+                        break;
+                    case MAGIC_UNSWAP_RALT_RGUI:
+                        keymap_config.swap_ralt_rgui = false;
+                        break;
+                    case MAGIC_UNSWAP_LCTL_LGUI:
+                        keymap_config.swap_lctl_lgui = false;
+                        break;
+                    case MAGIC_UNSWAP_RCTL_RGUI:
+                        keymap_config.swap_rctl_rgui = false;
+                        break;
+                    case MAGIC_UNNO_GUI:
+                        keymap_config.no_gui = false;
+                        break;
+                    case MAGIC_UNSWAP_GRAVE_ESC:
+                        keymap_config.swap_grave_esc = false;
+                        break;
+                    case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
+                        keymap_config.swap_backslash_backspace = false;
+                        break;
+                    case MAGIC_UNHOST_NKRO:
+                        clear_keyboard();  // clear first buffer to prevent stuck keys
+                        keymap_config.nkro = false;
+                        break;
+                    case MAGIC_UNSWAP_ALT_GUI:
+                        keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
+#ifdef AUDIO_ENABLE
+                        PLAY_SONG(ag_norm_song);
+#endif
+                        break;
+                    case MAGIC_UNSWAP_CTL_GUI:
+                        keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
+#ifdef AUDIO_ENABLE
+                        PLAY_SONG(cg_norm_song);
+#endif
+                        break;
+                    case MAGIC_TOGGLE_ALT_GUI:
+                        keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
+                        keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
+#ifdef AUDIO_ENABLE
+                        if (keymap_config.swap_ralt_rgui) {
+                            PLAY_SONG(ag_swap_song);
+                        } else {
+                            PLAY_SONG(ag_norm_song);
+                        }
+#endif
+                        break;
+                    case MAGIC_TOGGLE_CTL_GUI:
+                        keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
+                        keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
+#ifdef AUDIO_ENABLE
+                        if (keymap_config.swap_rctl_rgui) {
+                            PLAY_SONG(cg_swap_song);
+                        } else {
+                            PLAY_SONG(cg_norm_song);
+                        }
+#endif
+                        break;
+                    case MAGIC_TOGGLE_NKRO:
+                        clear_keyboard();  // clear first buffer to prevent stuck keys
+                        keymap_config.nkro = !keymap_config.nkro;
+                        break;
+                    case MAGIC_EE_HANDS_LEFT:
+                        eeconfig_update_handedness(true);
+                        break;
+                    case MAGIC_EE_HANDS_RIGHT:
+                        eeconfig_update_handedness(false);
+                        break;
+                    default:
+                        break;
+                }
+                eeconfig_update_keymap(keymap_config.raw);
+                clear_keyboard();  // clear to prevent stuck keys
+
+                return false;
+            }
             break;
-        }
-        eeconfig_update_keymap(keymap_config.raw);
-        clear_keyboard(); // clear to prevent stuck keys
 
-        return false;
-      }
-      break;
+        case GRAVE_ESC: {
+            /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
+            * Used to ensure that the correct keycode is released if the key is released.
+            */
+            static bool grave_esc_was_shifted = false;
 
-    case GRAVE_ESC: {
-      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
-                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
+            uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
 
 #ifdef GRAVE_ESC_ALT_OVERRIDE
-      // if ALT is pressed, ESC is always sent
-      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
-      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
-        shifted = 0;
-      }
+            // if ALT is pressed, ESC is always sent
+            // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
+            if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
+                shifted = 0;
+            }
 #endif
 
 #ifdef GRAVE_ESC_CTRL_OVERRIDE
-      // if CTRL is pressed, ESC is always sent
-      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
-      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
-        shifted = 0;
-      }
+            // if CTRL is pressed, ESC is always sent
+            // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
+            if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
+                shifted = 0;
+            }
 #endif
 
 #ifdef GRAVE_ESC_GUI_OVERRIDE
-      // if GUI is pressed, ESC is always sent
-      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
-        shifted = 0;
-      }
+            // if GUI is pressed, ESC is always sent
+            if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
+                shifted = 0;
+            }
 #endif
 
 #ifdef GRAVE_ESC_SHIFT_OVERRIDE
-      // if SHIFT is pressed, ESC is always sent
-      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
-        shifted = 0;
-      }
-#endif
-
-      if (record->event.pressed) {
-        grave_esc_was_shifted = shifted;
-        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
-      }
-      else {
-        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
-      }
-
-      send_keyboard_report();
-      return false;
-    }
-
-#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
-    case BL_BRTG: {
-      if (record->event.pressed) {
-        backlight_toggle_breathing();
-      }
-      return false;
-    }
+            // if SHIFT is pressed, ESC is always sent
+            if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
+                shifted = 0;
+            }
 #endif
-  }
 
-  return process_action_kb(record);
-}
+            if (record->event.pressed) {
+                grave_esc_was_shifted = shifted;
+                add_key(shifted ? KC_GRAVE : KC_ESCAPE);
+            } else {
+                del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
+            }
 
-__attribute__ ((weak))
-const bool ascii_to_shift_lut[128] PROGMEM = {
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-
-    0, 1, 1, 1, 1, 1, 1, 0,
-    1, 1, 1, 1, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 1, 0, 1, 0, 1, 1,
-    1, 1, 1, 1, 1, 1, 1, 1,
-    1, 1, 1, 1, 1, 1, 1, 1,
-    1, 1, 1, 1, 1, 1, 1, 1,
-    1, 1, 1, 0, 0, 0, 1, 1,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 1, 1, 1, 1, 0
-};
-
-__attribute__ ((weak))
-const bool ascii_to_altgr_lut[128] PROGMEM = {
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0
-};
-
-__attribute__ ((weak))
-const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
-    // NUL   SOH      STX      ETX      EOT      ENQ      ACK      BEL
-    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
-    // BS    TAB      LF       VT       FF       CR       SO       SI
-    KC_BSPC, KC_TAB,  KC_ENT,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
-    // DLE   DC1      DC2      DC3      DC4      NAK      SYN      ETB
-    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
-    // CAN   EM       SUB      ESC      FS       GS       RS       US
-    XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
-
-    //       !        "        #        $        %        &        '
-    KC_SPC,  KC_1,    KC_QUOT, KC_3,    KC_4,    KC_5,    KC_7,    KC_QUOT,
-    // (     )        *        +        ,        -        .        /
-    KC_9,    KC_0,    KC_8,    KC_EQL,  KC_COMM, KC_MINS, KC_DOT,  KC_SLSH,
-    // 0     1        2        3        4        5        6        7
-    KC_0,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,
-    // 8     9        :        ;        <        =        >        ?
-    KC_8,    KC_9,    KC_SCLN, KC_SCLN, KC_COMM, KC_EQL,  KC_DOT,  KC_SLSH,
-    // @     A        B        C        D        E        F        G
-    KC_2,    KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
-    // H     I        J        K        L        M        N        O
-    KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
-    // P     Q        R        S        T        U        V        W
-    KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
-    // X     Y        Z        [        \        ]        ^        _
-    KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_6,    KC_MINS,
-    // `     a        b        c        d        e        f        g
-    KC_GRV,  KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
-    // h     i        j        k        l        m        n        o
-    KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
-    // p     q        r        s        t        u        v        w
-    KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
-    // x     y        z        {        |        }        ~        DEL
-    KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV,  KC_DEL
-};
-
-void send_string(const char *str) {
-  send_string_with_delay(str, 0);
-}
+            send_keyboard_report();
+            return false;
+        }
+
+    }
 
-void send_string_P(const char *str) {
-  send_string_with_delay_P(str, 0);
+    return process_action_kb(record);
 }
 
+__attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+                                                                    0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
+
+__attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+                                                                    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL   SOH      STX      ETX      EOT      ENQ      ACK      BEL
+                                                                         XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+                                                                         // BS    TAB      LF       VT       FF       CR       SO       SI
+                                                                         KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+                                                                         // DLE   DC1      DC2      DC3      DC4      NAK      SYN      ETB
+                                                                         XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+                                                                         // CAN   EM       SUB      ESC      FS       GS       RS       US
+                                                                         XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+
+                                                                         //       !        "        #        $        %        &        '
+                                                                         KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+                                                                         // (     )        *        +        ,        -        .        /
+                                                                         KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+                                                                         // 0     1        2        3        4        5        6        7
+                                                                         KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+                                                                         // 8     9        :        ;        <        =        >        ?
+                                                                         KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+                                                                         // @     A        B        C        D        E        F        G
+                                                                         KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+                                                                         // H     I        J        K        L        M        N        O
+                                                                         KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+                                                                         // P     Q        R        S        T        U        V        W
+                                                                         KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+                                                                         // X     Y        Z        [        \        ]        ^        _
+                                                                         KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+                                                                         // `     a        b        c        d        e        f        g
+                                                                         KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+                                                                         // h     i        j        k        l        m        n        o
+                                                                         KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+                                                                         // p     q        r        s        t        u        v        w
+                                                                         KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+                                                                         // x     y        z        {        |        }        ~        DEL
+                                                                         KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
+
+void send_string(const char *str) { send_string_with_delay(str, 0); }
+
+void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
+
 void send_string_with_delay(const char *str, uint8_t interval) {
     while (1) {
         char ascii_code = *str;
         if (!ascii_code) break;
         if (ascii_code == SS_TAP_CODE) {
-          // tap
-          uint8_t keycode = *(++str);
-          register_code(keycode);
-          unregister_code(keycode);
+            // tap
+            uint8_t keycode = *(++str);
+            register_code(keycode);
+            unregister_code(keycode);
         } else if (ascii_code == SS_DOWN_CODE) {
-          // down
-          uint8_t keycode = *(++str);
-          register_code(keycode);
+            // down
+            uint8_t keycode = *(++str);
+            register_code(keycode);
         } else if (ascii_code == SS_UP_CODE) {
-          // up
-          uint8_t keycode = *(++str);
-          unregister_code(keycode);
+            // up
+            uint8_t keycode = *(++str);
+            unregister_code(keycode);
         } else {
-          send_char(ascii_code);
+            send_char(ascii_code);
         }
         ++str;
         // interval
-        { uint8_t ms = interval; while (ms--) wait_ms(1); }
+        {
+            uint8_t ms = interval;
+            while (ms--) wait_ms(1);
+        }
     }
 }
 
@@ -882,746 +750,219 @@ void send_string_with_delay_P(const char *str, uint8_t interval) {
         char ascii_code = pgm_read_byte(str);
         if (!ascii_code) break;
         if (ascii_code == SS_TAP_CODE) {
-          // tap
-          uint8_t keycode = pgm_read_byte(++str);
-          register_code(keycode);
-          unregister_code(keycode);
+            // tap
+            uint8_t keycode = pgm_read_byte(++str);
+            register_code(keycode);
+            unregister_code(keycode);
         } else if (ascii_code == SS_DOWN_CODE) {
-          // down
-          uint8_t keycode = pgm_read_byte(++str);
-          register_code(keycode);
+            // down
+            uint8_t keycode = pgm_read_byte(++str);
+            register_code(keycode);
         } else if (ascii_code == SS_UP_CODE) {
-          // up
-          uint8_t keycode = pgm_read_byte(++str);
-          unregister_code(keycode);
+            // up
+            uint8_t keycode = pgm_read_byte(++str);
+            unregister_code(keycode);
         } else {
-          send_char(ascii_code);
+            send_char(ascii_code);
         }
         ++str;
         // interval
-        { uint8_t ms = interval; while (ms--) wait_ms(1); }
+        {
+            uint8_t ms = interval;
+            while (ms--) wait_ms(1);
+        }
     }
 }
 
 void send_char(char ascii_code) {
-  uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
-  bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
-  bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
-
-  if (is_shifted) {
-    register_code(KC_LSFT);
-  }
-  if (is_altgred) {
-    register_code(KC_RALT);
-  }
-  tap_code(keycode);
-  if (is_altgred) {
-    unregister_code(KC_RALT);
-  }
-  if (is_shifted) {
-    unregister_code(KC_LSFT);
-  }
+    uint8_t keycode    = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
+    bool    is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
+    bool    is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
+
+    if (is_shifted) {
+        register_code(KC_LSFT);
+    }
+    if (is_altgred) {
+        register_code(KC_RALT);
+    }
+    tap_code(keycode);
+    if (is_altgred) {
+        unregister_code(KC_RALT);
+    }
+    if (is_shifted) {
+        unregister_code(KC_LSFT);
+    }
 }
 
 void set_single_persistent_default_layer(uint8_t default_layer) {
-  #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
+#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
     PLAY_SONG(default_layer_songs[default_layer]);
-  #endif
-  eeconfig_update_default_layer(1U<<default_layer);
-  default_layer_set(1U<<default_layer);
+#endif
+    eeconfig_update_default_layer(1U << default_layer);
+    default_layer_set(1U << default_layer);
 }
 
-uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
-  uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
-  uint32_t mask3 = 1UL << layer3;
-  return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
+layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+    layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
+    layer_state_t mask3  = 1UL << layer3;
+    return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
 }
 
-void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
-  layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
-}
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
 
 void tap_random_base64(void) {
-  #if defined(__AVR_ATmega32U4__)
+#if defined(__AVR_ATmega32U4__)
     uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
-  #else
+#else
     uint8_t key = rand() % 64;
-  #endif
-  switch (key) {
-    case 0 ... 25:
-      register_code(KC_LSFT);
-      register_code(key + KC_A);
-      unregister_code(key + KC_A);
-      unregister_code(KC_LSFT);
-      break;
-    case 26 ... 51:
-      register_code(key - 26 + KC_A);
-      unregister_code(key - 26 + KC_A);
-      break;
-    case 52:
-      register_code(KC_0);
-      unregister_code(KC_0);
-      break;
-    case 53 ... 61:
-      register_code(key - 53 + KC_1);
-      unregister_code(key - 53 + KC_1);
-      break;
-    case 62:
-      register_code(KC_LSFT);
-      register_code(KC_EQL);
-      unregister_code(KC_EQL);
-      unregister_code(KC_LSFT);
-      break;
-    case 63:
-      register_code(KC_SLSH);
-      unregister_code(KC_SLSH);
-      break;
-  }
+#endif
+    switch (key) {
+        case 0 ... 25:
+            register_code(KC_LSFT);
+            register_code(key + KC_A);
+            unregister_code(key + KC_A);
+            unregister_code(KC_LSFT);
+            break;
+        case 26 ... 51:
+            register_code(key - 26 + KC_A);
+            unregister_code(key - 26 + KC_A);
+            break;
+        case 52:
+            register_code(KC_0);
+            unregister_code(KC_0);
+            break;
+        case 53 ... 61:
+            register_code(key - 53 + KC_1);
+            unregister_code(key - 53 + KC_1);
+            break;
+        case 62:
+            register_code(KC_LSFT);
+            register_code(KC_EQL);
+            unregister_code(KC_EQL);
+            unregister_code(KC_LSFT);
+            break;
+        case 63:
+            register_code(KC_SLSH);
+            unregister_code(KC_SLSH);
+            break;
+    }
 }
 
-__attribute__((weak))
-void bootmagic_lite(void) {
-  // The lite version of TMK's bootmagic based on Wilba.
-  // 100% less potential for accidentally making the
-  // keyboard do stupid things.
+__attribute__((weak)) void bootmagic_lite(void) {
+    // The lite version of TMK's bootmagic based on Wilba.
+    // 100% less potential for accidentally making the
+    // keyboard do stupid things.
 
-  // We need multiple scans because debouncing can't be turned off.
-  matrix_scan();
-  #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+    // We need multiple scans because debouncing can't be turned off.
+    matrix_scan();
+#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
     wait_ms(DEBOUNCING_DELAY * 2);
-  #elif defined(DEBOUNCE) && DEBOUNCE > 0
+#elif defined(DEBOUNCE) && DEBOUNCE > 0
     wait_ms(DEBOUNCE * 2);
-  #else
+#else
     wait_ms(30);
-  #endif
-  matrix_scan();
-
-  // If the Esc and space bar are held down on power up,
-  // reset the EEPROM valid state and jump to bootloader.
-  // Assumes Esc is at [0,0].
-  // This isn't very generalized, but we need something that doesn't
-  // rely on user's keymaps in firmware or EEPROM.
-  if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
-    eeconfig_disable();
-    // Jump to bootloader.
-    bootloader_jump();
-  }
+#endif
+    matrix_scan();
+
+    // If the Esc and space bar are held down on power up,
+    // reset the EEPROM valid state and jump to bootloader.
+    // Assumes Esc is at [0,0].
+    // This isn't very generalized, but we need something that doesn't
+    // rely on user's keymaps in firmware or EEPROM.
+    if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+        eeconfig_disable();
+        // Jump to bootloader.
+        bootloader_jump();
+    }
 }
 
 void matrix_init_quantum() {
-  #ifdef BOOTMAGIC_LITE
+#ifdef BOOTMAGIC_LITE
     bootmagic_lite();
-  #endif
-  if (!eeconfig_is_enabled()) {
-    eeconfig_init();
-  }
-  #ifdef BACKLIGHT_ENABLE
-    #ifdef LED_MATRIX_ENABLE
-        led_matrix_init();
-    #else
-        backlight_init_ports();
-    #endif
-  #endif
-  #ifdef AUDIO_ENABLE
+#endif
+    if (!eeconfig_is_enabled()) {
+        eeconfig_init();
+    }
+#ifdef BACKLIGHT_ENABLE
+#    ifdef LED_MATRIX_ENABLE
+    led_matrix_init();
+#    else
+    backlight_init_ports();
+#    endif
+#endif
+#ifdef AUDIO_ENABLE
     audio_init();
-  #endif
-  #ifdef RGB_MATRIX_ENABLE
+#endif
+#ifdef RGB_MATRIX_ENABLE
     rgb_matrix_init();
-  #endif
-  #ifdef ENCODER_ENABLE
+#endif
+#ifdef ENCODER_ENABLE
     encoder_init();
-  #endif
-  #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+#endif
+#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
     unicode_input_mode_init();
-  #endif
-  #ifdef HAPTIC_ENABLE
+#endif
+#ifdef HAPTIC_ENABLE
     haptic_init();
-  #endif
-  #ifdef OUTPUT_AUTO_ENABLE
+#endif
+#ifdef OUTPUT_AUTO_ENABLE
     set_output(OUTPUT_AUTO);
-  #endif
-  matrix_init_kb();
+#endif
+#ifdef DIP_SWITCH_ENABLE
+    dip_switch_init();
+#endif
+
+    matrix_init_kb();
 }
 
 void matrix_scan_quantum() {
-  #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
+#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
     matrix_scan_music();
-  #endif
-
-  #ifdef TAP_DANCE_ENABLE
-    matrix_scan_tap_dance();
-  #endif
-
-  #ifdef COMBO_ENABLE
-    matrix_scan_combo();
-  #endif
-
-  #if defined(BACKLIGHT_ENABLE)
-    #if defined(LED_MATRIX_ENABLE)
-        led_matrix_task();
-    #elif defined(BACKLIGHT_PIN)
-        backlight_task();
-    #endif
-  #endif
-
-  #ifdef RGB_MATRIX_ENABLE
-    rgb_matrix_task();
-  #endif
-
-  #ifdef ENCODER_ENABLE
-    encoder_read();
-  #endif
-
-  #ifdef HAPTIC_ENABLE
-    haptic_task();
-  #endif
-
-  matrix_scan_kb();
-}
-#if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS))
-
-// This logic is a bit complex, we support 3 setups:
-//
-//   1. Hardware PWM when backlight is wired to a PWM pin.
-//      Depending on this pin, we use a different output compare unit.
-//   2. Software PWM with hardware timers, but the used timer
-//      depends on the Audio setup (Audio wins over Backlight).
-//   3. Full software PWM, driven by the matrix scan, if both timers are used by Audio.
-
-#if (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) \
-  || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) \
-  || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) \
-  && (BACKLIGHT_PIN == B5 || BACKLIGHT_PIN == B6 || BACKLIGHT_PIN == B7)
-  #define HARDWARE_PWM
-  #define ICRx            ICR1
-  #define TCCRxA          TCCR1A
-  #define TCCRxB          TCCR1B
-  #define TIMERx_OVF_vect TIMER1_OVF_vect
-  #define TIMSKx          TIMSK1
-  #define TOIEx           TOIE1
-
-  #if BACKLIGHT_PIN == B5
-    #define COMxx1        COM1A1
-    #define OCRxx         OCR1A
-  #elif BACKLIGHT_PIN == B6
-    #define COMxx1        COM1B1
-    #define OCRxx         OCR1B
-  #elif BACKLIGHT_PIN == B7
-    #define COMxx1        COM1C1
-    #define OCRxx         OCR1C
-  #endif
-#elif (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) \
-  || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) \
-  || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) \
-  && (BACKLIGHT_PIN == C4 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
-  #define HARDWARE_PWM
-  #define ICRx            ICR3
-  #define TCCRxA          TCCR3A
-  #define TCCRxB          TCCR3B
-  #define TIMERx_OVF_vect TIMER3_OVF_vect
-  #define TIMSKx          TIMSK3
-  #define TOIEx           TOIE3
-
-  #if BACKLIGHT_PIN == C4
-    #if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
-      #error This MCU has no C4 pin!
-    #else
-      #define COMxx1      COM3C1
-      #define OCRxx       OCR3C
-    #endif
-  #elif BACKLIGHT_PIN == C5
-    #if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
-      #error This MCU has no C5 pin!
-    #else
-      #define COMxx1      COM3B1
-      #define OCRxx       OCR3B
-    #endif
-  #elif BACKLIGHT_PIN == C6
-    #define COMxx1        COM3A1
-    #define OCRxx         OCR3A
-  #endif
-#elif (defined(__AVR_ATmega16U2__) || defined(__AVR_ATmega32U2__)) \
-  && (BACKLIGHT_PIN == B7 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
-  #define HARDWARE_PWM
-  #define ICRx            ICR1
-  #define TCCRxA          TCCR1A
-  #define TCCRxB          TCCR1B
-  #define TIMERx_OVF_vect TIMER1_OVF_vect
-  #define TIMSKx          TIMSK1
-  #define TOIEx           TOIE1
-
-  #if BACKLIGHT_PIN == B7
-    #define COMxx1        COM1C1
-    #define OCRxx         OCR1C
-  #elif BACKLIGHT_PIN == C5
-    #define COMxx1        COM1B1
-    #define OCRxx         OCR1B
-  #elif BACKLIGHT_PIN == C6
-    #define COMxx1        COM1A1
-    #define OCRxx         OCR1A
-  #endif
-#elif defined(__AVR_ATmega32A__) \
-  && (BACKLIGHT_PIN == D4 || BACKLIGHT_PIN == D5)
-  #define HARDWARE_PWM
-  #define ICRx            ICR1
-  #define TCCRxA          TCCR1A
-  #define TCCRxB          TCCR1B
-  #define TIMERx_OVF_vect TIMER1_OVF_vect
-  #define TIMSKx          TIMSK
-  #define TOIEx           TOIE1
-
-  #if BACKLIGHT_PIN == D4
-    #define COMxx1        COM1B1
-    #define OCRxx         OCR1B
-  #elif BACKLIGHT_PIN == D5
-    #define COMxx1        COM1A1
-    #define OCRxx         OCR1A
-  #endif
-#else
-  #if !defined(BACKLIGHT_CUSTOM_DRIVER)
-    #if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
-      // Timer 1 is not in use by Audio feature, Backlight can use it
-      #pragma message "Using hardware timer 1 with software PWM"
-      #define HARDWARE_PWM
-      #define BACKLIGHT_PWM_TIMER
-      #define ICRx              ICR1
-      #define TCCRxA            TCCR1A
-      #define TCCRxB            TCCR1B
-      #define TIMERx_COMPA_vect TIMER1_COMPA_vect
-      #define TIMERx_OVF_vect   TIMER1_OVF_vect
-      #if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
-        #define TIMSKx          TIMSK
-      #else
-        #define TIMSKx          TIMSK1
-      #endif
-      #define TOIEx             TOIE1
-
-      #define OCIExA            OCIE1A
-      #define OCRxx             OCR1A
-    #elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
-      #pragma message "Using hardware timer 3 with software PWM"
-      // Timer 3 is not in use by Audio feature, Backlight can use it
-      #define HARDWARE_PWM
-      #define BACKLIGHT_PWM_TIMER
-      #define ICRx              ICR1
-      #define TCCRxA            TCCR3A
-      #define TCCRxB            TCCR3B
-      #define TIMERx_COMPA_vect TIMER3_COMPA_vect
-      #define TIMERx_OVF_vect   TIMER3_OVF_vect
-      #define TIMSKx            TIMSK3
-      #define TOIEx             TOIE3
-
-      #define OCIExA            OCIE3A
-      #define OCRxx             OCR3A
-    #else
-      #pragma message "Audio in use - using pure software PWM"
-      #define NO_HARDWARE_PWM
-    #endif
-  #else
-    #pragma message "Custom driver defined - using pure software PWM"
-    #define NO_HARDWARE_PWM
-  #endif
-#endif
-
-#ifndef BACKLIGHT_ON_STATE
-#define BACKLIGHT_ON_STATE 0
-#endif
-
-void backlight_on(uint8_t backlight_pin) {
-#if BACKLIGHT_ON_STATE == 0
-  writePinLow(backlight_pin);
-#else
-  writePinHigh(backlight_pin);
-#endif
-}
-
-void backlight_off(uint8_t backlight_pin) {
-#if BACKLIGHT_ON_STATE == 0
-  writePinHigh(backlight_pin);
-#else
-  writePinLow(backlight_pin);
 #endif
-}
-
-
-#if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER)  // pwm through software
 
-// we support multiple backlight pins
-#ifndef BACKLIGHT_LED_COUNT
-#define BACKLIGHT_LED_COUNT 1
+#ifdef TAP_DANCE_ENABLE
+    matrix_scan_tap_dance();
 #endif
 
-#if BACKLIGHT_LED_COUNT == 1
-#define BACKLIGHT_PIN_INIT { BACKLIGHT_PIN }
-#else
-#define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
+#ifdef COMBO_ENABLE
+    matrix_scan_combo();
 #endif
 
-#define FOR_EACH_LED(x) \
-  for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) \
-  { \
-    uint8_t backlight_pin = backlight_pins[i]; \
-    { \
-      x \
-    } \
-  }
-
-static const uint8_t backlight_pins[BACKLIGHT_LED_COUNT] = BACKLIGHT_PIN_INIT;
-
-#else // full hardware PWM
-
-// we support only one backlight pin
-static const uint8_t backlight_pin = BACKLIGHT_PIN;
-#define FOR_EACH_LED(x) x
-
+#if defined(BACKLIGHT_ENABLE)
+#    if defined(LED_MATRIX_ENABLE)
+    led_matrix_task();
+#    elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
+    backlight_task();
+#    endif
 #endif
 
-#ifdef NO_HARDWARE_PWM
-__attribute__((weak))
-void backlight_init_ports(void)
-{
-  // Setup backlight pin as output and output to on state.
-  FOR_EACH_LED(
-    setPinOutput(backlight_pin);
-    backlight_on(backlight_pin);
-  )
-
-  #ifdef BACKLIGHT_BREATHING
-  if (is_backlight_breathing()) {
-    breathing_enable();
-  }
-  #endif
-}
-
-__attribute__ ((weak))
-void backlight_set(uint8_t level) {}
-
-uint8_t backlight_tick = 0;
-
-#ifndef BACKLIGHT_CUSTOM_DRIVER
-void backlight_task(void) {
-  if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
-    FOR_EACH_LED(
-      backlight_on(backlight_pin);
-    )
-  }
-  else {
-    FOR_EACH_LED(
-      backlight_off(backlight_pin);
-    )
-  }
-  backlight_tick = (backlight_tick + 1) % 16;
-}
-#endif
-
-#ifdef BACKLIGHT_BREATHING
-  #ifndef BACKLIGHT_CUSTOM_DRIVER
-  #error "Backlight breathing only available with hardware PWM. Please disable."
-  #endif
+#ifdef RGB_MATRIX_ENABLE
+    rgb_matrix_task();
 #endif
 
-#else // hardware pwm through timer
-
-#ifdef BACKLIGHT_PWM_TIMER
-
-// The idea of software PWM assisted by hardware timers is the following
-// we use the hardware timer in fast PWM mode like for hardware PWM, but
-// instead of letting the Output Match Comparator control the led pin
-// (which is not possible since the backlight is not wired to PWM pins on the
-// CPU), we do the LED on/off by oursleves.
-// The timer is setup to count up to 0xFFFF, and we set the Output Compare
-// register to the current 16bits backlight level (after CIE correction).
-// This means the CPU will trigger a compare match interrupt when the counter
-// reaches the backlight level, where we turn off the LEDs,
-// but also an overflow interrupt when the counter rolls back to 0,
-// in which we're going to turn on the LEDs.
-// The LED will then be on for OCRxx/0xFFFF time, adjusted every 244Hz.
-
-// Triggered when the counter reaches the OCRx value
-ISR(TIMERx_COMPA_vect) {
-  FOR_EACH_LED(
-    backlight_off(backlight_pin);
-  )
-}
-
-// Triggered when the counter reaches the TOP value
-// this one triggers at F_CPU/65536 =~ 244 Hz
-ISR(TIMERx_OVF_vect) {
-#ifdef BACKLIGHT_BREATHING
-  if(is_breathing()) {
-    breathing_task();
-  }
-#endif
-  // for very small values of OCRxx (or backlight level)
-  // we can't guarantee this whole code won't execute
-  // at the same time as the compare match interrupt
-  // which means that we might turn on the leds while
-  // trying to turn them off, leading to flickering
-  // artifacts (especially while breathing, because breathing_task
-  // takes many computation cycles).
-  // so better not turn them on while the counter TOP is very low.
-  if (OCRxx > 256) {
-    FOR_EACH_LED(
-      backlight_on(backlight_pin);
-    )
-  }
-}
-
+#ifdef ENCODER_ENABLE
+    encoder_read();
 #endif
 
-#define TIMER_TOP 0xFFFFU
-
-// See http://jared.geek.nz/2013/feb/linear-led-pwm
-static uint16_t cie_lightness(uint16_t v) {
-  if (v <= 5243) // if below 8% of max
-    return v / 9; // same as dividing by 900%
-  else {
-    uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
-    // to get a useful result with integer division, we shift left in the expression above
-    // and revert what we've done again after squaring.
-    y = y * y * y >> 8;
-    if (y > 0xFFFFUL) // prevent overflow
-      return 0xFFFFU;
-    else
-      return (uint16_t) y;
-  }
-}
-
-// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
-static inline void set_pwm(uint16_t val) {
-  OCRxx = val;
-}
-
-#ifndef BACKLIGHT_CUSTOM_DRIVER
-__attribute__ ((weak))
-void backlight_set(uint8_t level) {
-  if (level > BACKLIGHT_LEVELS)
-    level = BACKLIGHT_LEVELS;
-
-  if (level == 0) {
-    #ifdef BACKLIGHT_PWM_TIMER
-      if (OCRxx) {
-        TIMSKx &= ~(_BV(OCIExA));
-        TIMSKx &= ~(_BV(TOIEx));
-        FOR_EACH_LED(
-          backlight_off(backlight_pin);
-        )
-      }
-    #else
-    // Turn off PWM control on backlight pin
-    TCCRxA &= ~(_BV(COMxx1));
-    #endif
-  } else {
-    #ifdef BACKLIGHT_PWM_TIMER
-      if (!OCRxx) {
-        TIMSKx |= _BV(OCIExA);
-        TIMSKx |= _BV(TOIEx);
-      }
-    #else
-    // Turn on PWM control of backlight pin
-    TCCRxA |= _BV(COMxx1);
-    #endif
-  }
-  // Set the brightness
-  set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
-}
-
-void backlight_task(void) {}
-#endif  // BACKLIGHT_CUSTOM_DRIVER
-
-#ifdef BACKLIGHT_BREATHING
-
-#define BREATHING_NO_HALT  0
-#define BREATHING_HALT_OFF 1
-#define BREATHING_HALT_ON  2
-#define BREATHING_STEPS 128
-
-static uint8_t breathing_period = BREATHING_PERIOD;
-static uint8_t breathing_halt = BREATHING_NO_HALT;
-static uint16_t breathing_counter = 0;
-
-#ifdef BACKLIGHT_PWM_TIMER
-static bool breathing = false;
-
-bool is_breathing(void) {
-  return breathing;
-}
-
-#define breathing_interrupt_enable() do { breathing = true; } while (0)
-#define breathing_interrupt_disable() do { breathing = false; } while (0)
-#else
-
-bool is_breathing(void) {
-    return !!(TIMSKx & _BV(TOIEx));
-}
-
-#define breathing_interrupt_enable() do {TIMSKx |= _BV(TOIEx);} while (0)
-#define breathing_interrupt_disable() do {TIMSKx &= ~_BV(TOIEx);} while (0)
+#ifdef HAPTIC_ENABLE
+    haptic_task();
 #endif
 
-#define breathing_min() do {breathing_counter = 0;} while (0)
-#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
-
-void breathing_enable(void)
-{
-  breathing_counter = 0;
-  breathing_halt = BREATHING_NO_HALT;
-  breathing_interrupt_enable();
-}
-
-void breathing_pulse(void)
-{
-    if (get_backlight_level() == 0)
-      breathing_min();
-    else
-      breathing_max();
-    breathing_halt = BREATHING_HALT_ON;
-    breathing_interrupt_enable();
-}
-
-void breathing_disable(void)
-{
-    breathing_interrupt_disable();
-    // Restore backlight level
-    backlight_set(get_backlight_level());
-}
-
-void breathing_self_disable(void)
-{
-  if (get_backlight_level() == 0)
-    breathing_halt = BREATHING_HALT_OFF;
-  else
-    breathing_halt = BREATHING_HALT_ON;
-}
-
-void breathing_toggle(void) {
-  if (is_breathing())
-    breathing_disable();
-  else
-    breathing_enable();
-}
-
-void breathing_period_set(uint8_t value)
-{
-  if (!value)
-    value = 1;
-  breathing_period = value;
-}
-
-void breathing_period_default(void) {
-  breathing_period_set(BREATHING_PERIOD);
-}
-
-void breathing_period_inc(void)
-{
-  breathing_period_set(breathing_period+1);
-}
-
-void breathing_period_dec(void)
-{
-  breathing_period_set(breathing_period-1);
-}
-
-/* To generate breathing curve in python:
- * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
- */
-static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
-
-// Use this before the cie_lightness function.
-static inline uint16_t scale_backlight(uint16_t v) {
-  return v / BACKLIGHT_LEVELS * get_backlight_level();
-}
-
-#ifdef BACKLIGHT_PWM_TIMER
-void breathing_task(void)
-#else
-/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
- * about 244 times per second.
- */
-ISR(TIMERx_OVF_vect)
+#ifdef DIP_SWITCH_ENABLE
+    dip_switch_read(false);
 #endif
-{
-  uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
-  // resetting after one period to prevent ugly reset at overflow.
-  breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
-  uint8_t index = breathing_counter / interval % BREATHING_STEPS;
-
-  if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
-      ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
-  {
-      breathing_interrupt_disable();
-  }
 
-  set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
+    matrix_scan_kb();
 }
 
-#endif // BACKLIGHT_BREATHING
-
-__attribute__ ((weak))
-void backlight_init_ports(void)
-{
-  // Setup backlight pin as output and output to on state.
-  FOR_EACH_LED(
-    setPinOutput(backlight_pin);
-    backlight_on(backlight_pin);
-  )
-
-  // I could write a wall of text here to explain... but TL;DW
-  // Go read the ATmega32u4 datasheet.
-  // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
-
-#ifdef BACKLIGHT_PWM_TIMER
-  // TimerX setup, Fast PWM mode count to TOP set in ICRx
-  TCCRxA = _BV(WGM11); // = 0b00000010;
-  // clock select clk/1
-  TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
-#else // hardware PWM
-  // Pin PB7 = OCR1C (Timer 1, Channel C)
-  // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
-  // (i.e. start high, go low when counter matches.)
-  // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
-  // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
-
-  /*
-  14.8.3:
-  "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
-  "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
-  */
-  TCCRxA = _BV(COMxx1) | _BV(WGM11);            // = 0b00001010;
-  TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
-#endif
-  // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
-  ICRx = TIMER_TOP;
-
-  backlight_init();
-  #ifdef BACKLIGHT_BREATHING
-    if (is_backlight_breathing()) {
-      breathing_enable();
-    }
-  #endif
-}
-
-#endif // hardware backlight
-
-#else // no backlight
-
-__attribute__ ((weak))
-void backlight_init_ports(void) {}
-
-__attribute__ ((weak))
-void backlight_set(uint8_t level) {}
-
-#endif // backlight
-
 #ifdef HD44780_ENABLED
-#include "hd44780.h"
+#    include "hd44780.h"
 #endif
 
-
 // Functions for spitting out values
 //
 
-void send_dword(uint32_t number) { // this might not actually work
+void send_dword(uint32_t number) {  // this might not actually work
     uint16_t word = (number >> 16);
     send_word(word);
     send_word(number & 0xFFFFUL);
@@ -1656,18 +997,15 @@ void send_nibble(uint8_t number) {
     }
 }
 
-
-__attribute__((weak))
-uint16_t hex_to_keycode(uint8_t hex)
-{
-  hex = hex & 0xF;
-  if (hex == 0x0) {
-    return KC_0;
-  } else if (hex < 0xA) {
-    return KC_1 + (hex - 0x1);
-  } else {
-    return KC_A + (hex - 0xA);
-  }
+__attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
+    hex = hex & 0xF;
+    if (hex == 0x0) {
+        return KC_0;
+    } else if (hex < 0xA) {
+        return KC_1 + (hex - 0x1);
+    } else {
+        return KC_A + (hex - 0xA);
+    }
 }
 
 void api_send_unicode(uint32_t unicode) {
@@ -1678,55 +1016,61 @@ void api_send_unicode(uint32_t unicode) {
 #endif
 }
 
-__attribute__ ((weak))
-void led_set_user(uint8_t usb_led) {
+/** \brief Lock LED set callback - keymap/user level
+ *
+ * \deprecated Use led_update_user() instead.
+ */
+__attribute__((weak)) void led_set_user(uint8_t usb_led) {}
 
-}
+/** \brief Lock LED set callback - keyboard level
+ *
+ * \deprecated Use led_update_kb() instead.
+ */
+__attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
 
-__attribute__ ((weak))
-void led_set_kb(uint8_t usb_led) {
-    led_set_user(usb_led);
-}
+/** \brief Lock LED update callback - keymap/user level
+ *
+ * \return True if led_update_kb() should run its own code, false otherwise.
+ */
+__attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
 
-__attribute__ ((weak))
-void led_init_ports(void)
-{
+/** \brief Lock LED update callback - keyboard level
+ *
+ * \return Ignored for now.
+ */
+__attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
 
-}
+__attribute__((weak)) void led_init_ports(void) {}
 
-__attribute__ ((weak))
-void led_set(uint8_t usb_led)
-{
+__attribute__((weak)) void led_set(uint8_t usb_led) {
 #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
-  // Use backlight as Caps Lock indicator
-  uint8_t bl_toggle_lvl = 0;
-
-  if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
-    // Turning Caps Lock ON and backlight is disabled in config
-    // Toggling backlight to the brightest level
-    bl_toggle_lvl = BACKLIGHT_LEVELS;
-  } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
-    // Turning Caps Lock OFF and backlight is enabled in config
-    // Toggling backlight and restoring config level
-    bl_toggle_lvl = backlight_config.level;
-  }
+    // Use backlight as Caps Lock indicator
+    uint8_t bl_toggle_lvl = 0;
+
+    if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
+        // Turning Caps Lock ON and backlight is disabled in config
+        // Toggling backlight to the brightest level
+        bl_toggle_lvl = BACKLIGHT_LEVELS;
+    } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
+        // Turning Caps Lock OFF and backlight is enabled in config
+        // Toggling backlight and restoring config level
+        bl_toggle_lvl = backlight_config.level;
+    }
 
-  // Set level without modify backlight_config to keep ability to restore state
-  backlight_set(bl_toggle_lvl);
+    // Set level without modify backlight_config to keep ability to restore state
+    backlight_set(bl_toggle_lvl);
 #endif
 
-  led_set_kb(usb_led);
+    led_set_kb(usb_led);
+    led_update_kb((led_t)usb_led);
 }
 
-
 //------------------------------------------------------------------------------
 // Override these functions in your keymap file to play different tunes on
 // different events such as startup and bootloader jump
 
-__attribute__ ((weak))
-void startup_user() {}
+__attribute__((weak)) void startup_user() {}
 
-__attribute__ ((weak))
-void shutdown_user() {}
+__attribute__((weak)) void shutdown_user() {}
 
 //------------------------------------------------------------------------------