#include "quantum.h"
+#ifdef PROTOCOL_LUFA
+#include "outputselect.h"
+#endif
#ifndef TAPPING_TERM
#define TAPPING_TERM 200
if (code & QK_LGUI)
f(KC_LGUI);
+ if (code < QK_RMODS_MIN) return;
+
if (code & QK_RCTL)
f(KC_RCTL);
if (code & QK_RSFT)
f(KC_RGUI);
}
+static inline void qk_register_weak_mods(uint8_t kc) {
+ add_weak_mods(MOD_BIT(kc));
+ send_keyboard_report();
+}
+
+static inline void qk_unregister_weak_mods(uint8_t kc) {
+ del_weak_mods(MOD_BIT(kc));
+ send_keyboard_report();
+}
+
+static inline void qk_register_mods(uint8_t kc) {
+ add_weak_mods(MOD_BIT(kc));
+ send_keyboard_report();
+}
+
+static inline void qk_unregister_mods(uint8_t kc) {
+ del_weak_mods(MOD_BIT(kc));
+ send_keyboard_report();
+}
+
void register_code16 (uint16_t code) {
- do_code16 (code, register_code);
+ if (IS_MOD(code) || code == KC_NO) {
+ do_code16 (code, qk_register_mods);
+ } else {
+ do_code16 (code, qk_register_weak_mods);
+ }
register_code (code);
}
void unregister_code16 (uint16_t code) {
unregister_code (code);
- do_code16 (code, unregister_code);
+ if (IS_MOD(code) || code == KC_NO) {
+ do_code16 (code, qk_unregister_mods);
+ } else {
+ do_code16 (code, qk_unregister_weak_mods);
+ }
}
__attribute__ ((weak))
#ifndef DISABLE_CHORDING
process_chording(keycode, record) &&
#endif
+ #ifdef COMBO_ENABLE
+ process_combo(keycode, record) &&
+ #endif
#ifdef UNICODE_ENABLE
process_unicode(keycode, record) &&
#endif
return false;
break;
#endif
+ #ifdef PROTOCOL_LUFA
+ case OUT_AUTO:
+ if (record->event.pressed) {
+ set_output(OUTPUT_AUTO);
+ }
+ return false;
+ break;
+ case OUT_USB:
+ if (record->event.pressed) {
+ set_output(OUTPUT_USB);
+ }
+ return false;
+ break;
+ #ifdef BLUETOOTH_ENABLE
+ case OUT_BT:
+ if (record->event.pressed) {
+ set_output(OUTPUT_BLUETOOTH);
+ }
+ return false;
+ break;
+ #endif
+ #ifdef ADAFRUIT_BLE_ENABLE
+ case OUT_BLE:
+ if (record->event.pressed) {
+ set_output(OUTPUT_ADAFRUIT_BLE);
+ }
+ return false;
+ break;
+ #endif
+ #endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
if (record->event.pressed) {
// MAGIC actions (BOOTMAGIC without the boot)
#ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance();
#endif
+
+ #ifdef COMBO_ENABLE
+ matrix_scan_combo();
+ #endif
+
matrix_scan_kb();
}