*/
#include "quantum.h"
-#ifdef PROTOCOL_LUFA
-#include "outputselect.h"
+
+#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
+# include "rgb.h"
#endif
-#ifndef TAPPING_TERM
-#define TAPPING_TERM 200
+#ifdef PROTOCOL_LUFA
+# include "outputselect.h"
#endif
-#include "backlight.h"
+#ifdef BACKLIGHT_ENABLE
+# include "backlight.h"
extern backlight_config_t backlight_config;
+#endif
#ifdef FAUXCLICKY_ENABLE
-#include "fauxclicky.h"
+# include "fauxclicky.h"
+#endif
+
+#ifdef API_ENABLE
+# include "api.h"
+#endif
+
+#ifdef MIDI_ENABLE
+# include "process_midi.h"
+#endif
+
+#ifdef VELOCIKEY_ENABLE
+# include "velocikey.h"
+#endif
+
+#ifdef HAPTIC_ENABLE
+# include "haptic.h"
+#endif
+
+#ifdef ENCODER_ENABLE
+# include "encoder.h"
#endif
#ifdef AUDIO_ENABLE
- #ifndef GOODBYE_SONG
- #define GOODBYE_SONG SONG(GOODBYE_SOUND)
- #endif
- #ifndef AG_NORM_SONG
- #define AG_NORM_SONG SONG(AG_NORM_SOUND)
- #endif
- #ifndef AG_SWAP_SONG
- #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
- #endif
- float goodbye_song[][2] = GOODBYE_SONG;
- float ag_norm_song[][2] = AG_NORM_SONG;
- float ag_swap_song[][2] = AG_SWAP_SONG;
- #ifdef DEFAULT_LAYER_SONGS
- float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
- #endif
-#endif
-
-static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
- switch (code) {
- case QK_MODS ... QK_MODS_MAX:
- break;
- default:
- return;
- }
-
- if (code & QK_LCTL)
- f(KC_LCTL);
- if (code & QK_LSFT)
- f(KC_LSFT);
- if (code & QK_LALT)
- f(KC_LALT);
- if (code & QK_LGUI)
- f(KC_LGUI);
-
- if (code < QK_RMODS_MIN) return;
-
- if (code & QK_RCTL)
- f(KC_RCTL);
- if (code & QK_RSFT)
- f(KC_RSFT);
- if (code & QK_RALT)
- f(KC_RALT);
- if (code & QK_RGUI)
- f(KC_RGUI);
-}
+# ifndef GOODBYE_SONG
+# define GOODBYE_SONG SONG(GOODBYE_SOUND)
+# endif
+# ifndef AG_NORM_SONG
+# define AG_NORM_SONG SONG(AG_NORM_SOUND)
+# endif
+# ifndef AG_SWAP_SONG
+# define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
+# endif
+# ifndef CG_NORM_SONG
+# define CG_NORM_SONG SONG(AG_NORM_SOUND)
+# endif
+# ifndef CG_SWAP_SONG
+# define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
+# endif
+float goodbye_song[][2] = GOODBYE_SONG;
+float ag_norm_song[][2] = AG_NORM_SONG;
+float ag_swap_song[][2] = AG_SWAP_SONG;
+float cg_norm_song[][2] = CG_NORM_SONG;
+float cg_swap_song[][2] = CG_SWAP_SONG;
+# ifdef DEFAULT_LAYER_SONGS
+float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+# endif
+#endif
-static inline void qk_register_weak_mods(uint8_t kc) {
- add_weak_mods(MOD_BIT(kc));
- send_keyboard_report();
-}
+static void do_code16(uint16_t code, void (*f)(uint8_t)) {
+ switch (code) {
+ case QK_MODS ... QK_MODS_MAX:
+ break;
+ default:
+ return;
+ }
-static inline void qk_unregister_weak_mods(uint8_t kc) {
- del_weak_mods(MOD_BIT(kc));
- send_keyboard_report();
-}
+ uint8_t mods_to_send = 0;
+
+ if (code & QK_RMODS_MIN) { // Right mod flag is set
+ if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
+ if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
+ if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
+ if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
+ } else {
+ if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
+ if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
+ if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
+ if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
+ }
-static inline void qk_register_mods(uint8_t kc) {
- add_weak_mods(MOD_BIT(kc));
- send_keyboard_report();
+ f(mods_to_send);
}
-static inline void qk_unregister_mods(uint8_t kc) {
- del_weak_mods(MOD_BIT(kc));
- send_keyboard_report();
+void register_code16(uint16_t code) {
+ if (IS_MOD(code) || code == KC_NO) {
+ do_code16(code, register_mods);
+ } else {
+ do_code16(code, register_weak_mods);
+ }
+ register_code(code);
}
-void register_code16 (uint16_t code) {
- if (IS_MOD(code) || code == KC_NO) {
- do_code16 (code, qk_register_mods);
- } else {
- do_code16 (code, qk_register_weak_mods);
- }
- register_code (code);
+void unregister_code16(uint16_t code) {
+ unregister_code(code);
+ if (IS_MOD(code) || code == KC_NO) {
+ do_code16(code, unregister_mods);
+ } else {
+ do_code16(code, unregister_weak_mods);
+ }
}
-void unregister_code16 (uint16_t code) {
- unregister_code (code);
- if (IS_MOD(code) || code == KC_NO) {
- do_code16 (code, qk_unregister_mods);
- } else {
- do_code16 (code, qk_unregister_weak_mods);
- }
+void tap_code16(uint16_t code) {
+ register_code16(code);
+#if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+#endif
+ unregister_code16(code);
}
-__attribute__ ((weak))
-bool process_action_kb(keyrecord_t *record) {
- return true;
-}
+__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
-__attribute__ ((weak))
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
- return process_record_user(keycode, record);
-}
+__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
-__attribute__ ((weak))
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- return true;
-}
+__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
void reset_keyboard(void) {
- clear_keyboard();
-#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
- music_all_notes_off();
- uint16_t timer_start = timer_read();
- PLAY_SONG(goodbye_song);
- shutdown_user();
- while(timer_elapsed(timer_start) < 250)
- wait_ms(1);
- stop_all_notes();
+ clear_keyboard();
+#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ process_midi_all_notes_off();
+#endif
+#ifdef AUDIO_ENABLE
+# ifndef NO_MUSIC_MODE
+ music_all_notes_off();
+# endif
+ uint16_t timer_start = timer_read();
+ PLAY_SONG(goodbye_song);
+ shutdown_user();
+ while (timer_elapsed(timer_start) < 250) wait_ms(1);
+ stop_all_notes();
#else
- wait_ms(250);
+ shutdown_user();
+ wait_ms(250);
+#endif
+#ifdef HAPTIC_ENABLE
+ haptic_shutdown();
#endif
// this is also done later in bootloader.c - not sure if it's neccesary here
#ifdef BOOTLOADER_CATERINA
- *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
+ *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
- bootloader_jump();
+ bootloader_jump();
}
-// Shift / paren setup
-
-#ifndef LSPO_KEY
- #define LSPO_KEY KC_9
-#endif
-#ifndef RSPC_KEY
- #define RSPC_KEY KC_0
-#endif
-
-static bool shift_interrupted[2] = {0, 0};
-static uint16_t scs_timer[2] = {0, 0};
-
/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false;
-bool process_record_quantum(keyrecord_t *record) {
-
- /* This gets the keycode from the key pressed */
- keypos_t key = record->event.key;
- uint16_t keycode;
+/* Convert record into usable keycode via the contained event. */
+uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
- #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+/* Convert event into usable keycode. Checks the layer cache to ensure that it
+ * retains the correct keycode after a layer change, if the key is still pressed.
+ */
+uint16_t get_event_keycode(keyevent_t event) {
+#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
- uint8_t layer;
-
- if (record->event.pressed) {
- layer = layer_switch_get_layer(key);
- update_source_layers_cache(key, layer);
- } else {
- layer = read_source_layers_cache(key);
- }
- keycode = keymap_key_to_keycode(layer, key);
+ uint8_t layer;
+
+ if (event.pressed) {
+ layer = layer_switch_get_layer(event.key);
+ update_source_layers_cache(event.key, layer);
+ } else {
+ layer = read_source_layers_cache(event.key);
+ }
+ return keymap_key_to_keycode(layer, event.key);
} else
- #endif
- keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+#endif
+ return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
+}
+
+/* Main keycode processing function. Hands off handling to other functions,
+ * then processes internal Quantum keycodes, then processes ACTIONs.
+ */
+bool process_record_quantum(keyrecord_t *record) {
+ uint16_t keycode = get_record_keycode(record);
// This is how you use actions here
// if (keycode == KC_LEAD) {
// return false;
// }
- if (!(
- #if defined(KEY_LOCK_ENABLE)
- // Must run first to be able to mask key_up events.
- process_key_lock(&keycode, record) &&
- #endif
- process_record_kb(keycode, record) &&
- #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
- process_midi(keycode, record) &&
- #endif
- #ifdef AUDIO_ENABLE
- process_audio(keycode, record) &&
- #endif
- #ifdef STENO_ENABLE
- process_steno(keycode, record) &&
- #endif
- #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
- process_music(keycode, record) &&
- #endif
- #ifdef TAP_DANCE_ENABLE
- process_tap_dance(keycode, record) &&
- #endif
- #ifndef DISABLE_LEADER
- process_leader(keycode, record) &&
- #endif
- #ifndef DISABLE_CHORDING
- process_chording(keycode, record) &&
- #endif
- #ifdef COMBO_ENABLE
- process_combo(keycode, record) &&
- #endif
- #ifdef UNICODE_ENABLE
- process_unicode(keycode, record) &&
- #endif
- #ifdef UCIS_ENABLE
- process_ucis(keycode, record) &&
- #endif
- #ifdef PRINTING_ENABLE
- process_printer(keycode, record) &&
- #endif
- #ifdef AUTO_SHIFT_ENABLE
- process_auto_shift(keycode, record) &&
- #endif
- #ifdef UNICODEMAP_ENABLE
- process_unicode_map(keycode, record) &&
- #endif
- #ifdef TERMINAL_ENABLE
- process_terminal(keycode, record) &&
- #endif
- true)) {
- return false;
- }
-
- // Shift / paren setup
-
- switch(keycode) {
- case RESET:
- if (record->event.pressed) {
- reset_keyboard();
- }
- return false;
- case DEBUG:
- if (record->event.pressed) {
- debug_enable = true;
- print("DEBUG: enabled.\n");
- }
- return false;
- #ifdef FAUXCLICKY_ENABLE
- case FC_TOG:
- if (record->event.pressed) {
- FAUXCLICKY_TOGGLE;
- }
- return false;
- case FC_ON:
- if (record->event.pressed) {
- FAUXCLICKY_ON;
- }
- return false;
- case FC_OFF:
- if (record->event.pressed) {
- FAUXCLICKY_OFF;
- }
- return false;
- #endif
- #ifdef RGBLIGHT_ENABLE
- case RGB_TOG:
- if (record->event.pressed) {
- rgblight_toggle();
- }
- return false;
- case RGB_MODE_FORWARD:
- if (record->event.pressed) {
- uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
- if(shifted) {
- rgblight_step_reverse();
- }
- else {
- rgblight_step();
- }
- }
- return false;
- case RGB_MODE_REVERSE:
- if (record->event.pressed) {
- uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
- if(shifted) {
- rgblight_step();
- }
- else {
- rgblight_step_reverse();
- }
- }
- return false;
- case RGB_HUI:
- if (record->event.pressed) {
- rgblight_increase_hue();
- }
- return false;
- case RGB_HUD:
- if (record->event.pressed) {
- rgblight_decrease_hue();
- }
- return false;
- case RGB_SAI:
- if (record->event.pressed) {
- rgblight_increase_sat();
- }
- return false;
- case RGB_SAD:
- if (record->event.pressed) {
- rgblight_decrease_sat();
+#ifdef VELOCIKEY_ENABLE
+ if (velocikey_enabled() && record->event.pressed) {
+ velocikey_accelerate();
}
- return false;
- case RGB_VAI:
- if (record->event.pressed) {
- rgblight_increase_val();
- }
- return false;
- case RGB_VAD:
- if (record->event.pressed) {
- rgblight_decrease_val();
- }
- return false;
- case RGB_MODE_PLAIN:
- if (record->event.pressed) {
- rgblight_mode(1);
- }
- return false;
- case RGB_MODE_BREATHE:
- if (record->event.pressed) {
- if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
- rgblight_step();
- } else {
- rgblight_mode(2);
- }
- }
- return false;
- case RGB_MODE_RAINBOW:
- if (record->event.pressed) {
- if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
- rgblight_step();
- } else {
- rgblight_mode(6);
- }
- }
- return false;
- case RGB_MODE_SWIRL:
- if (record->event.pressed) {
- if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
- rgblight_step();
- } else {
- rgblight_mode(9);
- }
- }
- return false;
- case RGB_MODE_SNAKE:
- if (record->event.pressed) {
- if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
- rgblight_step();
- } else {
- rgblight_mode(15);
- }
- }
- return false;
- case RGB_MODE_KNIGHT:
- if (record->event.pressed) {
- if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
- rgblight_step();
- } else {
- rgblight_mode(21);
- }
- }
- return false;
- case RGB_MODE_XMAS:
- if (record->event.pressed) {
- rgblight_mode(24);
- }
- return false;
- case RGB_MODE_GRADIENT:
- if (record->event.pressed) {
- if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
- rgblight_step();
- } else {
- rgblight_mode(25);
- }
- }
- return false;
- #endif
- #ifdef PROTOCOL_LUFA
- case OUT_AUTO:
- if (record->event.pressed) {
- set_output(OUTPUT_AUTO);
- }
- return false;
- case OUT_USB:
- if (record->event.pressed) {
- set_output(OUTPUT_USB);
- }
- return false;
- #ifdef BLUETOOTH_ENABLE
- case OUT_BT:
- if (record->event.pressed) {
- set_output(OUTPUT_BLUETOOTH);
- }
- return false;
- #endif
- #endif
- case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
- if (record->event.pressed) {
- // MAGIC actions (BOOTMAGIC without the boot)
- if (!eeconfig_is_enabled()) {
- eeconfig_init();
- }
- /* keymap config */
- keymap_config.raw = eeconfig_read_keymap();
- switch (keycode)
- {
- case MAGIC_SWAP_CONTROL_CAPSLOCK:
- keymap_config.swap_control_capslock = true;
- break;
- case MAGIC_CAPSLOCK_TO_CONTROL:
- keymap_config.capslock_to_control = true;
- break;
- case MAGIC_SWAP_LALT_LGUI:
- keymap_config.swap_lalt_lgui = true;
- break;
- case MAGIC_SWAP_RALT_RGUI:
- keymap_config.swap_ralt_rgui = true;
- break;
- case MAGIC_NO_GUI:
- keymap_config.no_gui = true;
- break;
- case MAGIC_SWAP_GRAVE_ESC:
- keymap_config.swap_grave_esc = true;
- break;
- case MAGIC_SWAP_BACKSLASH_BACKSPACE:
- keymap_config.swap_backslash_backspace = true;
- break;
- case MAGIC_HOST_NKRO:
- keymap_config.nkro = true;
- break;
- case MAGIC_SWAP_ALT_GUI:
- keymap_config.swap_lalt_lgui = true;
- keymap_config.swap_ralt_rgui = true;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(ag_swap_song);
- #endif
- break;
- case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
- keymap_config.swap_control_capslock = false;
- break;
- case MAGIC_UNCAPSLOCK_TO_CONTROL:
- keymap_config.capslock_to_control = false;
- break;
- case MAGIC_UNSWAP_LALT_LGUI:
- keymap_config.swap_lalt_lgui = false;
- break;
- case MAGIC_UNSWAP_RALT_RGUI:
- keymap_config.swap_ralt_rgui = false;
- break;
- case MAGIC_UNNO_GUI:
- keymap_config.no_gui = false;
- break;
- case MAGIC_UNSWAP_GRAVE_ESC:
- keymap_config.swap_grave_esc = false;
- break;
- case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
- keymap_config.swap_backslash_backspace = false;
- break;
- case MAGIC_UNHOST_NKRO:
- keymap_config.nkro = false;
- break;
- case MAGIC_UNSWAP_ALT_GUI:
- keymap_config.swap_lalt_lgui = false;
- keymap_config.swap_ralt_rgui = false;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(ag_norm_song);
- #endif
- break;
- case MAGIC_TOGGLE_NKRO:
- keymap_config.nkro = !keymap_config.nkro;
- break;
- default:
- break;
- }
- eeconfig_update_keymap(keymap_config.raw);
- clear_keyboard(); // clear to prevent stuck keys
+#endif
+
+#ifdef TAP_DANCE_ENABLE
+ preprocess_tap_dance(keycode, record);
+#endif
+ if (!(
+#if defined(KEY_LOCK_ENABLE)
+ // Must run first to be able to mask key_up events.
+ process_key_lock(&keycode, record) &&
+#endif
+#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
+ // Must run asap to ensure all keypresses are recorded.
+ process_dynamic_macro(keycode, record) &&
+#endif
+#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
+ process_clicky(keycode, record) &&
+#endif // AUDIO_CLICKY
+#ifdef HAPTIC_ENABLE
+ process_haptic(keycode, record) &&
+#endif // HAPTIC_ENABLE
+#if defined(RGB_MATRIX_ENABLE)
+ process_rgb_matrix(keycode, record) &&
+#endif
+ process_record_kb(keycode, record) &&
+#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
+ process_midi(keycode, record) &&
+#endif
+#ifdef AUDIO_ENABLE
+ process_audio(keycode, record) &&
+#endif
+#ifdef STENO_ENABLE
+ process_steno(keycode, record) &&
+#endif
+#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
+ process_music(keycode, record) &&
+#endif
+#ifdef TAP_DANCE_ENABLE
+ process_tap_dance(keycode, record) &&
+#endif
+#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ process_unicode_common(keycode, record) &&
+#endif
+#ifdef LEADER_ENABLE
+ process_leader(keycode, record) &&
+#endif
+#ifdef COMBO_ENABLE
+ process_combo(keycode, record) &&
+#endif
+#ifdef PRINTING_ENABLE
+ process_printer(keycode, record) &&
+#endif
+#ifdef AUTO_SHIFT_ENABLE
+ process_auto_shift(keycode, record) &&
+#endif
+#ifdef TERMINAL_ENABLE
+ process_terminal(keycode, record) &&
+#endif
+#ifdef SPACE_CADET_ENABLE
+ process_space_cadet(keycode, record) &&
+#endif
+ true)) {
return false;
- }
- break;
- case KC_LSPO: {
- if (record->event.pressed) {
- shift_interrupted[0] = false;
- scs_timer[0] = timer_read ();
- register_mods(MOD_BIT(KC_LSFT));
- }
- else {
- #ifdef DISABLE_SPACE_CADET_ROLLOVER
- if (get_mods() & MOD_BIT(KC_RSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
- #endif
- if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
- register_code(LSPO_KEY);
- unregister_code(LSPO_KEY);
- }
- unregister_mods(MOD_BIT(KC_LSFT));
- }
- return false;
}
- case KC_RSPC: {
- if (record->event.pressed) {
- shift_interrupted[1] = false;
- scs_timer[1] = timer_read ();
- register_mods(MOD_BIT(KC_RSFT));
- }
- else {
- #ifdef DISABLE_SPACE_CADET_ROLLOVER
- if (get_mods() & MOD_BIT(KC_LSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
- #endif
- if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
- register_code(RSPC_KEY);
- unregister_code(RSPC_KEY);
- }
- unregister_mods(MOD_BIT(KC_RSFT));
- }
- return false;
- }
- case GRAVE_ESC: {
- uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
- |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
+ // Shift / paren setup
+
+ switch (keycode) {
+ case RESET:
+ if (record->event.pressed) {
+ reset_keyboard();
+ }
+ return false;
+ case DEBUG:
+ if (record->event.pressed) {
+ debug_enable ^= 1;
+ if (debug_enable) {
+ print("DEBUG: enabled.\n");
+ } else {
+ print("DEBUG: disabled.\n");
+ }
+ }
+ return false;
+ case EEPROM_RESET:
+ if (record->event.pressed) {
+ eeconfig_init();
+ }
+ return false;
+#ifdef FAUXCLICKY_ENABLE
+ case FC_TOG:
+ if (record->event.pressed) {
+ FAUXCLICKY_TOGGLE;
+ }
+ return false;
+ case FC_ON:
+ if (record->event.pressed) {
+ FAUXCLICKY_ON;
+ }
+ return false;
+ case FC_OFF:
+ if (record->event.pressed) {
+ FAUXCLICKY_OFF;
+ }
+ return false;
+#endif
+#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
+ case RGB_TOG:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_toggle();
+ }
+ return false;
+ case RGB_MODE_FORWARD:
+ if (record->event.pressed) {
+ uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
+ if (shifted) {
+ rgblight_step_reverse();
+ } else {
+ rgblight_step();
+ }
+ }
+ return false;
+ case RGB_MODE_REVERSE:
+ if (record->event.pressed) {
+ uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
+ if (shifted) {
+ rgblight_step();
+ } else {
+ rgblight_step_reverse();
+ }
+ }
+ return false;
+ case RGB_HUI:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_increase_hue();
+ }
+ return false;
+ case RGB_HUD:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_decrease_hue();
+ }
+ return false;
+ case RGB_SAI:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_increase_sat();
+ }
+ return false;
+ case RGB_SAD:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_decrease_sat();
+ }
+ return false;
+ case RGB_VAI:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_increase_val();
+ }
+ return false;
+ case RGB_VAD:
+// Split keyboards need to trigger on key-up for edge-case issue
+# ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+# else
+ if (!record->event.pressed) {
+# endif
+ rgblight_decrease_val();
+ }
+ return false;
+ case RGB_SPI:
+ if (record->event.pressed) {
+ rgblight_increase_speed();
+ }
+ return false;
+ case RGB_SPD:
+ if (record->event.pressed) {
+ rgblight_decrease_speed();
+ }
+ return false;
+ case RGB_MODE_PLAIN:
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ }
+ return false;
+ case RGB_MODE_BREATHE:
+# ifdef RGBLIGHT_EFFECT_BREATHING
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_BREATHING);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_RAINBOW:
+# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_SWIRL:
+# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_SNAKE:
+# ifdef RGBLIGHT_EFFECT_SNAKE
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_SNAKE);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_KNIGHT:
+# ifdef RGBLIGHT_EFFECT_KNIGHT
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_KNIGHT);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_XMAS:
+# ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
+ }
+# endif
+ return false;
+ case RGB_MODE_GRADIENT:
+# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
+ }
+ }
+# endif
+ return false;
+ case RGB_MODE_RGBTEST:
+# ifdef RGBLIGHT_EFFECT_RGB_TEST
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
+ }
+# endif
+ return false;
+#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
+#ifdef VELOCIKEY_ENABLE
+ case VLK_TOG:
+ if (record->event.pressed) {
+ velocikey_toggle();
+ }
+ return false;
+#endif
+#ifdef PROTOCOL_LUFA
+ case OUT_AUTO:
+ if (record->event.pressed) {
+ set_output(OUTPUT_AUTO);
+ }
+ return false;
+ case OUT_USB:
+ if (record->event.pressed) {
+ set_output(OUTPUT_USB);
+ }
+ return false;
+# ifdef BLUETOOTH_ENABLE
+ case OUT_BT:
+ if (record->event.pressed) {
+ set_output(OUTPUT_BLUETOOTH);
+ }
+ return false;
+# endif
+#endif
+ case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
+ case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
+ if (record->event.pressed) {
+ // MAGIC actions (BOOTMAGIC without the boot)
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ /* keymap config */
+ keymap_config.raw = eeconfig_read_keymap();
+ switch (keycode) {
+ case MAGIC_SWAP_CONTROL_CAPSLOCK:
+ keymap_config.swap_control_capslock = true;
+ break;
+ case MAGIC_CAPSLOCK_TO_CONTROL:
+ keymap_config.capslock_to_control = true;
+ break;
+ case MAGIC_SWAP_LALT_LGUI:
+ keymap_config.swap_lalt_lgui = true;
+ break;
+ case MAGIC_SWAP_RALT_RGUI:
+ keymap_config.swap_ralt_rgui = true;
+ break;
+ case MAGIC_SWAP_LCTL_LGUI:
+ keymap_config.swap_lctl_lgui = true;
+ break;
+ case MAGIC_SWAP_RCTL_RGUI:
+ keymap_config.swap_rctl_rgui = true;
+ break;
+ case MAGIC_NO_GUI:
+ keymap_config.no_gui = true;
+ break;
+ case MAGIC_SWAP_GRAVE_ESC:
+ keymap_config.swap_grave_esc = true;
+ break;
+ case MAGIC_SWAP_BACKSLASH_BACKSPACE:
+ keymap_config.swap_backslash_backspace = true;
+ break;
+ case MAGIC_HOST_NKRO:
+ clear_keyboard(); // clear first buffer to prevent stuck keys
+ keymap_config.nkro = true;
+ break;
+ case MAGIC_SWAP_ALT_GUI:
+ keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_swap_song);
+#endif
+ break;
+ case MAGIC_SWAP_CTL_GUI:
+ keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(cg_swap_song);
+#endif
+ break;
+ case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
+ keymap_config.swap_control_capslock = false;
+ break;
+ case MAGIC_UNCAPSLOCK_TO_CONTROL:
+ keymap_config.capslock_to_control = false;
+ break;
+ case MAGIC_UNSWAP_LALT_LGUI:
+ keymap_config.swap_lalt_lgui = false;
+ break;
+ case MAGIC_UNSWAP_RALT_RGUI:
+ keymap_config.swap_ralt_rgui = false;
+ break;
+ case MAGIC_UNSWAP_LCTL_LGUI:
+ keymap_config.swap_lctl_lgui = false;
+ break;
+ case MAGIC_UNSWAP_RCTL_RGUI:
+ keymap_config.swap_rctl_rgui = false;
+ break;
+ case MAGIC_UNNO_GUI:
+ keymap_config.no_gui = false;
+ break;
+ case MAGIC_UNSWAP_GRAVE_ESC:
+ keymap_config.swap_grave_esc = false;
+ break;
+ case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
+ keymap_config.swap_backslash_backspace = false;
+ break;
+ case MAGIC_UNHOST_NKRO:
+ clear_keyboard(); // clear first buffer to prevent stuck keys
+ keymap_config.nkro = false;
+ break;
+ case MAGIC_UNSWAP_ALT_GUI:
+ keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_norm_song);
+#endif
+ break;
+ case MAGIC_UNSWAP_CTL_GUI:
+ keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(cg_norm_song);
+#endif
+ break;
+ case MAGIC_TOGGLE_ALT_GUI:
+ keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
+ keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
+#ifdef AUDIO_ENABLE
+ if (keymap_config.swap_ralt_rgui) {
+ PLAY_SONG(ag_swap_song);
+ } else {
+ PLAY_SONG(ag_norm_song);
+ }
+#endif
+ break;
+ case MAGIC_TOGGLE_CTL_GUI:
+ keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
+ keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
+#ifdef AUDIO_ENABLE
+ if (keymap_config.swap_rctl_rgui) {
+ PLAY_SONG(cg_swap_song);
+ } else {
+ PLAY_SONG(cg_norm_song);
+ }
+#endif
+ break;
+ case MAGIC_TOGGLE_NKRO:
+ clear_keyboard(); // clear first buffer to prevent stuck keys
+ keymap_config.nkro = !keymap_config.nkro;
+ break;
+ case MAGIC_EE_HANDS_LEFT:
+ eeconfig_update_handedness(true);
+ break;
+ case MAGIC_EE_HANDS_RIGHT:
+ eeconfig_update_handedness(false);
+ break;
+ default:
+ break;
+ }
+ eeconfig_update_keymap(keymap_config.raw);
+ clear_keyboard(); // clear to prevent stuck keys
+
+ return false;
+ }
+ break;
+
+ case GRAVE_ESC: {
+ uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
#ifdef GRAVE_ESC_ALT_OVERRIDE
- // if ALT is pressed, ESC is always sent
- // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
- if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
- shifted = 0;
- }
+ // if ALT is pressed, ESC is always sent
+ // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
+ if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
+ shifted = 0;
+ }
#endif
#ifdef GRAVE_ESC_CTRL_OVERRIDE
- // if CTRL is pressed, ESC is always sent
- // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
- if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
- shifted = 0;
- }
+ // if CTRL is pressed, ESC is always sent
+ // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
+ if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
+ shifted = 0;
+ }
#endif
#ifdef GRAVE_ESC_GUI_OVERRIDE
- // if GUI is pressed, ESC is always sent
- if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
- shifted = 0;
- }
+ // if GUI is pressed, ESC is always sent
+ if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
+ shifted = 0;
+ }
#endif
#ifdef GRAVE_ESC_SHIFT_OVERRIDE
- // if SHIFT is pressed, ESC is always sent
- if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
- shifted = 0;
- }
+ // if SHIFT is pressed, ESC is always sent
+ if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
+ shifted = 0;
+ }
#endif
- if (record->event.pressed) {
- grave_esc_was_shifted = shifted;
- add_key(shifted ? KC_GRAVE : KC_ESCAPE);
- }
- else {
- del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
- }
+ if (record->event.pressed) {
+ grave_esc_was_shifted = shifted;
+ add_key(shifted ? KC_GRAVE : KC_ESCAPE);
+ } else {
+ del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
+ }
- send_keyboard_report();
- }
- default: {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- break;
- }
- }
+ send_keyboard_report();
+ return false;
+ }
- return process_action_kb(record);
-}
+#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
+ case BL_BRTG: {
+ if (record->event.pressed) {
+ backlight_toggle_breathing();
+ }
+ return false;
+ }
+#endif
+ }
-__attribute__ ((weak))
-const bool ascii_to_shift_lut[0x80] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 1, 1, 1, 1, 1, 1, 0,
- 1, 1, 1, 1, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 1, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 0, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1, 0
-};
-
-__attribute__ ((weak))
-const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, KC_ESC, 0, 0, 0, 0,
- KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
- KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
- KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
- KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
- KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
- KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
- KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
- KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
- KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
- KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
-};
-
-void send_string(const char *str) {
- send_string_with_delay(str, 0);
+ return process_action_kb(record);
}
-void send_string_P(const char *str) {
- send_string_with_delay_P(str, 0);
-}
+__attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
+
+__attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ // BS TAB LF VT FF CR SO SI
+ KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ // CAN EM SUB ESC FS GS RS US
+ XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+
+ // ! " # $ % & '
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ // ( ) * + , - . /
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ // 0 1 2 3 4 5 6 7
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ // 8 9 : ; < = > ?
+ KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ // @ A B C D E F G
+ KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ // H I J K L M N O
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ // P Q R S T U V W
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ // X Y Z [ \ ] ^ _
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ // ` a b c d e f g
+ KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ // h i j k l m n o
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ // p q r s t u v w
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ // x y z { | } ~ DEL
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
+
+void send_string(const char *str) { send_string_with_delay(str, 0); }
+
+void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
void send_string_with_delay(const char *str, uint8_t interval) {
while (1) {
char ascii_code = *str;
if (!ascii_code) break;
- if (ascii_code == 1) {
- // tap
- uint8_t keycode = *(++str);
- register_code(keycode);
- unregister_code(keycode);
- } else if (ascii_code == 2) {
- // down
- uint8_t keycode = *(++str);
- register_code(keycode);
- } else if (ascii_code == 3) {
- // up
- uint8_t keycode = *(++str);
- unregister_code(keycode);
+ if (ascii_code == SS_TAP_CODE) {
+ // tap
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == SS_DOWN_CODE) {
+ // down
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ } else if (ascii_code == SS_UP_CODE) {
+ // up
+ uint8_t keycode = *(++str);
+ unregister_code(keycode);
} else {
- send_char(ascii_code);
+ send_char(ascii_code);
}
++str;
// interval
- { uint8_t ms = interval; while (ms--) wait_ms(1); }
+ {
+ uint8_t ms = interval;
+ while (ms--) wait_ms(1);
+ }
}
}
while (1) {
char ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
- if (ascii_code == 1) {
- // tap
- uint8_t keycode = pgm_read_byte(++str);
- register_code(keycode);
- unregister_code(keycode);
- } else if (ascii_code == 2) {
- // down
- uint8_t keycode = pgm_read_byte(++str);
- register_code(keycode);
- } else if (ascii_code == 3) {
- // up
- uint8_t keycode = pgm_read_byte(++str);
- unregister_code(keycode);
+ if (ascii_code == SS_TAP_CODE) {
+ // tap
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == SS_DOWN_CODE) {
+ // down
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ } else if (ascii_code == SS_UP_CODE) {
+ // up
+ uint8_t keycode = pgm_read_byte(++str);
+ unregister_code(keycode);
} else {
- send_char(ascii_code);
+ send_char(ascii_code);
}
++str;
// interval
- { uint8_t ms = interval; while (ms--) wait_ms(1); }
+ {
+ uint8_t ms = interval;
+ while (ms--) wait_ms(1);
+ }
}
}
void send_char(char ascii_code) {
- uint8_t keycode;
- keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
- if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
- } else {
- register_code(keycode);
- unregister_code(keycode);
- }
+ uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
+ bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
+ bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
+
+ if (is_shifted) {
+ register_code(KC_LSFT);
+ }
+ if (is_altgred) {
+ register_code(KC_RALT);
+ }
+ tap_code(keycode);
+ if (is_altgred) {
+ unregister_code(KC_RALT);
+ }
+ if (is_shifted) {
+ unregister_code(KC_LSFT);
+ }
}
void set_single_persistent_default_layer(uint8_t default_layer) {
- #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
+#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
PLAY_SONG(default_layer_songs[default_layer]);
- #endif
- eeconfig_update_default_layer(1U<<default_layer);
- default_layer_set(1U<<default_layer);
+#endif
+ eeconfig_update_default_layer(1U << default_layer);
+ default_layer_set(1U << default_layer);
}
-void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- layer_on(layer3);
- } else {
- layer_off(layer3);
- }
+layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
+ layer_state_t mask3 = 1UL << layer3;
+ return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
+
void tap_random_base64(void) {
- #if defined(__AVR_ATmega32U4__)
+#if defined(__AVR_ATmega32U4__)
uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
- #else
+#else
uint8_t key = rand() % 64;
- #endif
- switch (key) {
- case 0 ... 25:
- register_code(KC_LSFT);
- register_code(key + KC_A);
- unregister_code(key + KC_A);
- unregister_code(KC_LSFT);
- break;
- case 26 ... 51:
- register_code(key - 26 + KC_A);
- unregister_code(key - 26 + KC_A);
- break;
- case 52:
- register_code(KC_0);
- unregister_code(KC_0);
- break;
- case 53 ... 61:
- register_code(key - 53 + KC_1);
- unregister_code(key - 53 + KC_1);
- break;
- case 62:
- register_code(KC_LSFT);
- register_code(KC_EQL);
- unregister_code(KC_EQL);
- unregister_code(KC_LSFT);
- break;
- case 63:
- register_code(KC_SLSH);
- unregister_code(KC_SLSH);
- break;
- }
+#endif
+ switch (key) {
+ case 0 ... 25:
+ register_code(KC_LSFT);
+ register_code(key + KC_A);
+ unregister_code(key + KC_A);
+ unregister_code(KC_LSFT);
+ break;
+ case 26 ... 51:
+ register_code(key - 26 + KC_A);
+ unregister_code(key - 26 + KC_A);
+ break;
+ case 52:
+ register_code(KC_0);
+ unregister_code(KC_0);
+ break;
+ case 53 ... 61:
+ register_code(key - 53 + KC_1);
+ unregister_code(key - 53 + KC_1);
+ break;
+ case 62:
+ register_code(KC_LSFT);
+ register_code(KC_EQL);
+ unregister_code(KC_EQL);
+ unregister_code(KC_LSFT);
+ break;
+ case 63:
+ register_code(KC_SLSH);
+ unregister_code(KC_SLSH);
+ break;
+ }
+}
+
+__attribute__((weak)) void bootmagic_lite(void) {
+ // The lite version of TMK's bootmagic based on Wilba.
+ // 100% less potential for accidentally making the
+ // keyboard do stupid things.
+
+ // We need multiple scans because debouncing can't be turned off.
+ matrix_scan();
+#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+ wait_ms(DEBOUNCING_DELAY * 2);
+#elif defined(DEBOUNCE) && DEBOUNCE > 0
+ wait_ms(DEBOUNCE * 2);
+#else
+ wait_ms(30);
+#endif
+ matrix_scan();
+
+ // If the Esc and space bar are held down on power up,
+ // reset the EEPROM valid state and jump to bootloader.
+ // Assumes Esc is at [0,0].
+ // This isn't very generalized, but we need something that doesn't
+ // rely on user's keymaps in firmware or EEPROM.
+ if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+ eeconfig_disable();
+ // Jump to bootloader.
+ bootloader_jump();
+ }
}
void matrix_init_quantum() {
- #ifdef BACKLIGHT_ENABLE
+#ifdef BOOTMAGIC_LITE
+ bootmagic_lite();
+#endif
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+#ifdef BACKLIGHT_ENABLE
+# ifdef LED_MATRIX_ENABLE
+ led_matrix_init();
+# else
backlight_init_ports();
- #endif
- #ifdef AUDIO_ENABLE
+# endif
+#endif
+#ifdef AUDIO_ENABLE
audio_init();
- #endif
- matrix_init_kb();
+#endif
+#ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_init();
+#endif
+#ifdef ENCODER_ENABLE
+ encoder_init();
+#endif
+#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ unicode_input_mode_init();
+#endif
+#ifdef HAPTIC_ENABLE
+ haptic_init();
+#endif
+#ifdef OUTPUT_AUTO_ENABLE
+ set_output(OUTPUT_AUTO);
+#endif
+#ifdef DIP_SWITCH_ENABLE
+ dip_switch_init();
+#endif
+
+ matrix_init_kb();
}
void matrix_scan_quantum() {
- #ifdef AUDIO_ENABLE
+#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
matrix_scan_music();
- #endif
+#endif
- #ifdef TAP_DANCE_ENABLE
+#ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance();
- #endif
+#endif
- #ifdef COMBO_ENABLE
+#ifdef COMBO_ENABLE
matrix_scan_combo();
- #endif
+#endif
- #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
+#if defined(BACKLIGHT_ENABLE)
+# if defined(LED_MATRIX_ENABLE)
+ led_matrix_task();
+# elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
backlight_task();
- #endif
-
- matrix_scan_kb();
-}
-
-#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
-
-static const uint8_t backlight_pin = BACKLIGHT_PIN;
-
-#if BACKLIGHT_PIN == B7
-# define COM1x1 COM1C1
-# define OCR1x OCR1C
-#elif BACKLIGHT_PIN == B6
-# define COM1x1 COM1B1
-# define OCR1x OCR1B
-#elif BACKLIGHT_PIN == B5
-# define COM1x1 COM1A1
-# define OCR1x OCR1A
-#else
-# define NO_BACKLIGHT_CLOCK
-#endif
-
-#ifndef BACKLIGHT_ON_STATE
-#define BACKLIGHT_ON_STATE 0
-#endif
-
-__attribute__ ((weak))
-void backlight_init_ports(void)
-{
-
- // Setup backlight pin as output and output to on state.
- // DDRx |= n
- _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
- #if BACKLIGHT_ON_STATE == 0
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- #else
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- #endif
-
- #ifndef NO_BACKLIGHT_CLOCK
- // Use full 16-bit resolution.
- ICR1 = 0xFFFF;
-
- // I could write a wall of text here to explain... but TL;DW
- // Go read the ATmega32u4 datasheet.
- // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
-
- // Pin PB7 = OCR1C (Timer 1, Channel C)
- // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
- // (i.e. start high, go low when counter matches.)
- // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
- // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
-
- TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
- TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
- #endif
-
- backlight_init();
- #ifdef BACKLIGHT_BREATHING
- breathing_defaults();
- #endif
-}
-
-__attribute__ ((weak))
-void backlight_set(uint8_t level)
-{
- // Prevent backlight blink on lowest level
- // #if BACKLIGHT_ON_STATE == 0
- // // PORTx &= ~n
- // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- // #else
- // // PORTx |= n
- // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- // #endif
-
- if ( level == 0 ) {
- #ifndef NO_BACKLIGHT_CLOCK
- // Turn off PWM control on backlight pin, revert to output low.
- TCCR1A &= ~(_BV(COM1x1));
- OCR1x = 0x0;
- #else
- // #if BACKLIGHT_ON_STATE == 0
- // // PORTx |= n
- // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- // #else
- // // PORTx &= ~n
- // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- // #endif
- #endif
- }
- #ifndef NO_BACKLIGHT_CLOCK
- else if ( level == BACKLIGHT_LEVELS ) {
- // Turn on PWM control of backlight pin
- TCCR1A |= _BV(COM1x1);
- // Set the brightness
- OCR1x = 0xFFFF;
- }
- else {
- // Turn on PWM control of backlight pin
- TCCR1A |= _BV(COM1x1);
- // Set the brightness
- OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
- }
- #endif
-
- #ifdef BACKLIGHT_BREATHING
- breathing_intensity_default();
- #endif
-}
-
-uint8_t backlight_tick = 0;
-
-void backlight_task(void) {
- #ifdef NO_BACKLIGHT_CLOCK
- if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
- #if BACKLIGHT_ON_STATE == 0
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- #else
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- #endif
- } else {
- #if BACKLIGHT_ON_STATE == 0
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- #else
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- #endif
- }
- backlight_tick = (backlight_tick + 1) % 16;
- #endif
-}
-
-#ifdef BACKLIGHT_BREATHING
-
-#ifdef NO_BACKLIGHT_CLOCK
-void breathing_defaults(void) {}
-void breathing_intensity_default(void) {}
-#else
-
-#define BREATHING_NO_HALT 0
-#define BREATHING_HALT_OFF 1
-#define BREATHING_HALT_ON 2
-
-static uint8_t breath_intensity;
-static uint8_t breath_speed;
-static uint16_t breathing_index;
-static uint8_t breathing_halt;
-
-void breathing_enable(void)
-{
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint (brightest point)
- breathing_index = 0x20 << breath_speed;
- }
-
- breathing_halt = BREATHING_NO_HALT;
-
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
-}
-
-void breathing_pulse(void)
-{
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint + 1 (brightest point)
- breathing_index = 0x21 << breath_speed;
- }
-
- breathing_halt = BREATHING_HALT_ON;
-
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
-}
-
-void breathing_disable(void)
-{
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- backlight_set(get_backlight_level());
-}
-
-void breathing_self_disable(void)
-{
- if (get_backlight_level() == 0)
- {
- breathing_halt = BREATHING_HALT_OFF;
- }
- else
- {
- breathing_halt = BREATHING_HALT_ON;
- }
-
- //backlight_set(get_backlight_level());
-}
-
-void breathing_toggle(void)
-{
- if (!is_breathing())
- {
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint + 1 (brightest point)
- breathing_index = 0x21 << breath_speed;
- }
-
- breathing_halt = BREATHING_NO_HALT;
- }
-
- // Toggle breathing interrupt
- TIMSK1 ^= _BV(OCIE1A);
-
- // Restore backlight level
- if (!is_breathing())
- {
- backlight_set(get_backlight_level());
- }
-}
-
-bool is_breathing(void)
-{
- return (TIMSK1 && _BV(OCIE1A));
-}
-
-void breathing_intensity_default(void)
-{
- //breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS);
- breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2));
-}
-
-void breathing_intensity_set(uint8_t value)
-{
- breath_intensity = value;
-}
-
-void breathing_speed_default(void)
-{
- breath_speed = 4;
-}
-
-void breathing_speed_set(uint8_t value)
-{
- bool is_breathing_now = is_breathing();
- uint8_t old_breath_speed = breath_speed;
-
- if (is_breathing_now)
- {
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- }
-
- breath_speed = value;
-
- if (is_breathing_now)
- {
- // Adjust index to account for new speed
- breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed;
-
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
- }
-
-}
-
-void breathing_speed_inc(uint8_t value)
-{
- if ((uint16_t)(breath_speed - value) > 10 )
- {
- breathing_speed_set(0);
- }
- else
- {
- breathing_speed_set(breath_speed - value);
- }
-}
-
-void breathing_speed_dec(uint8_t value)
-{
- if ((uint16_t)(breath_speed + value) > 10 )
- {
- breathing_speed_set(10);
- }
- else
- {
- breathing_speed_set(breath_speed + value);
- }
-}
-
-void breathing_defaults(void)
-{
- breathing_intensity_default();
- breathing_speed_default();
- breathing_halt = BREATHING_NO_HALT;
-}
-
-/* Breathing Sleep LED brighness(PWM On period) table
- * (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle
- *
- * http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63
- * (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i }
- */
-static const uint8_t breathing_table[64] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10,
- 15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252,
-255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23,
- 15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-ISR(TIMER1_COMPA_vect)
-{
- // OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity;
-
-
- uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F;
-
- if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F)))
- {
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- }
-
- OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity;
-
-}
-
-#endif // NO_BACKLIGHT_CLOCK
-#endif // breathing
+# endif
+#endif
-#else // backlight
+#ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_task();
+#endif
-__attribute__ ((weak))
-void backlight_init_ports(void)
-{
+#ifdef ENCODER_ENABLE
+ encoder_read();
+#endif
-}
+#ifdef HAPTIC_ENABLE
+ haptic_task();
+#endif
-__attribute__ ((weak))
-void backlight_set(uint8_t level)
-{
+#ifdef DIP_SWITCH_ENABLE
+ dip_switch_read(false);
+#endif
+ matrix_scan_kb();
}
-#endif // backlight
-
+#ifdef HD44780_ENABLED
+# include "hd44780.h"
+#endif
// Functions for spitting out values
//
-void send_dword(uint32_t number) { // this might not actually work
+void send_dword(uint32_t number) { // this might not actually work
uint16_t word = (number >> 16);
send_word(word);
send_word(number & 0xFFFFUL);
}
}
-
-__attribute__((weak))
-uint16_t hex_to_keycode(uint8_t hex)
-{
- hex = hex & 0xF;
- if (hex == 0x0) {
- return KC_0;
- } else if (hex < 0xA) {
- return KC_1 + (hex - 0x1);
- } else {
- return KC_A + (hex - 0xA);
- }
+__attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
+ hex = hex & 0xF;
+ if (hex == 0x0) {
+ return KC_0;
+ } else if (hex < 0xA) {
+ return KC_1 + (hex - 0x1);
+ } else {
+ return KC_A + (hex - 0xA);
+ }
}
void api_send_unicode(uint32_t unicode) {
#endif
}
-__attribute__ ((weak))
-void led_set_user(uint8_t usb_led) {
-
-}
+/** \brief Lock LED set callback - keymap/user level
+ *
+ * \deprecated Use led_update_user() instead.
+ */
+__attribute__((weak)) void led_set_user(uint8_t usb_led) {}
-__attribute__ ((weak))
-void led_set_kb(uint8_t usb_led) {
- led_set_user(usb_led);
-}
+/** \brief Lock LED set callback - keyboard level
+ *
+ * \deprecated Use led_update_kb() instead.
+ */
+__attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
-__attribute__ ((weak))
-void led_init_ports(void)
-{
+/** \brief Lock LED update callback - keymap/user level
+ *
+ * \return True if led_update_kb() should run its own code, false otherwise.
+ */
+__attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
-}
+/** \brief Lock LED update callback - keyboard level
+ *
+ * \return Ignored for now.
+ */
+__attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
+
+__attribute__((weak)) void led_init_ports(void) {}
+
+__attribute__((weak)) void led_set(uint8_t usb_led) {
+#if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
+ // Use backlight as Caps Lock indicator
+ uint8_t bl_toggle_lvl = 0;
+
+ if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
+ // Turning Caps Lock ON and backlight is disabled in config
+ // Toggling backlight to the brightest level
+ bl_toggle_lvl = BACKLIGHT_LEVELS;
+ } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
+ // Turning Caps Lock OFF and backlight is enabled in config
+ // Toggling backlight and restoring config level
+ bl_toggle_lvl = backlight_config.level;
+ }
-__attribute__ ((weak))
-void led_set(uint8_t usb_led)
-{
-
- // Example LED Code
- //
- // // Using PE6 Caps Lock LED
- // if (usb_led & (1<<USB_LED_CAPS_LOCK))
- // {
- // // Output high.
- // DDRE |= (1<<6);
- // PORTE |= (1<<6);
- // }
- // else
- // {
- // // Output low.
- // DDRE &= ~(1<<6);
- // PORTE &= ~(1<<6);
- // }
+ // Set level without modify backlight_config to keep ability to restore state
+ backlight_set(bl_toggle_lvl);
+#endif
- led_set_kb(usb_led);
+ led_set_kb(usb_led);
+ led_update_kb((led_t) usb_led);
}
-
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
-__attribute__ ((weak))
-void startup_user() {}
+__attribute__((weak)) void startup_user() {}
-__attribute__ ((weak))
-void shutdown_user() {}
+__attribute__((weak)) void shutdown_user() {}
//------------------------------------------------------------------------------