return true;
}
+__attribute__ ((weak))
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ return process_record_user(keycode, record);
+}
+
+__attribute__ ((weak))
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
__attribute__ ((weak))
void leader_start(void) {}
uint8_t starting_note = 0x0C;
int offset = 7;
-
+
+
#ifdef AUDIO_ENABLE
bool music_activated = false;
+
+// music sequencer
+static bool music_sequence_recording = false;
+static bool music_sequence_playing = false;
+static float music_sequence[16] = {0};
+static uint8_t music_sequence_count = 0;
+static uint8_t music_sequence_position = 0;
+
+static uint16_t music_sequence_timer = 0;
+static uint16_t music_sequence_interval = 100;
+
#endif
#ifdef MIDI_ENABLE
uint8_t chord_key_count = 0;
uint8_t chord_key_down = 0;
+#ifdef UNICODE_ENABLE
+ static uint8_t input_mode;
+#endif
+
+static bool shift_interrupted[2] = {0, 0};
+
bool keys_chord(uint8_t keys[]) {
uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
bool pass = true;
return (pass && (in == keys_size));
}
-static bool music_sequence_recording = false;
-static bool music_sequence_playing = false;
-static float music_sequence[16] = {0};
-static uint8_t music_sequence_count = 0;
-static uint8_t music_sequence_position = 0;
+#ifdef UNICODE_ENABLE
-static uint16_t music_sequence_timer = 0;
-static uint16_t music_sequence_interval = 100;
+uint16_t hex_to_keycode(uint8_t hex)
+{
+ if (hex == 0x0) {
+ return KC_0;
+ } else if (hex < 0xA) {
+ return KC_1 + (hex - 0x1);
+ } else {
+ return KC_A + (hex - 0xA);
+ }
+}
+
+void set_unicode_mode(uint8_t os_target)
+{
+ input_mode = os_target;
+}
+
+#endif
bool process_record_quantum(keyrecord_t *record) {
keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
#endif
+ if (!process_record_kb(keycode, record))
+ return false;
+
// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
#ifdef MIDI_ENABLE
if (keycode == MI_ON && record->event.pressed) {
midi_activated = true;
- play_music_scale();
+ music_scale_user();
return false;
}
}
if (keycode == MU_ON && record->event.pressed) {
- music_on();
- return false;
+ music_on();
+ return false;
}
if (keycode == MU_OFF && record->event.pressed) {
- music_off();
- return false;
+ music_off();
+ return false;
}
if (keycode == MU_TOG && record->event.pressed) {
if (music_activated)
{
- music_off();
+ music_off();
}
else
{
- music_on();
+ music_on();
}
return false;
}
if (keycode == MUV_IN && record->event.pressed) {
- voice_iterate();
- play_music_scale();
- return false;
+ voice_iterate();
+ music_scale_user();
+ return false;
}
if (keycode == MUV_DE && record->event.pressed) {
- voice_deiterate();
- play_music_scale();
- return false;
+ voice_deiterate();
+ music_scale_user();
+ return false;
}
if (music_activated) {
music_sequence_count = 0;
return false;
}
+
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
+
if (keycode == KC_LGUI && record->event.pressed) { // Start playing
stop_all_notes();
music_sequence_recording = false;
if (keycode == KC_UP) {
if (record->event.pressed)
- music_sequence_interval-=10;
+ music_sequence_interval-=10;
return false;
}
+
if (keycode == KC_DOWN) {
if (record->event.pressed)
- music_sequence_interval+=10;
+ music_sequence_interval+=10;
return false;
}
#endif
+#ifdef UNICODE_ENABLE
+
+ if (keycode > UNICODE(0) && record->event.pressed) {
+ uint16_t unicode = keycode & 0x7FFF;
+ switch(input_mode) {
+ case UC_OSX:
+ register_code(KC_LALT);
+ break;
+ case UC_LNX:
+ register_code(KC_LCTL);
+ register_code(KC_LSFT);
+ register_code(KC_U);
+ unregister_code(KC_U);
+ break;
+ case UC_WIN:
+ register_code(KC_LALT);
+ register_code(KC_PPLS);
+ unregister_code(KC_PPLS);
+ break;
+ }
+ for(int i = 3; i >= 0; i--) {
+ uint8_t digit = ((unicode >> (i*4)) & 0xF);
+ register_code(hex_to_keycode(digit));
+ unregister_code(hex_to_keycode(digit));
+ }
+ switch(input_mode) {
+ case UC_OSX:
+ case UC_WIN:
+ unregister_code(KC_LALT);
+ break;
+ case UC_LNX:
+ unregister_code(KC_LCTL);
+ unregister_code(KC_LSFT);
+ break;
+ }
+ }
+
+#endif
+
+ switch(keycode) {
+ case KC_LSPO: {
+ if (record->event.pressed) {
+ shift_interrupted[0] = false;
+ register_mods(MOD_BIT(KC_LSFT));
+ }
+ else {
+ if (!shift_interrupted[0]) {
+ register_code(KC_9);
+ unregister_code(KC_9);
+ }
+ unregister_mods(MOD_BIT(KC_LSFT));
+ }
+ return false;
+ break;
+ }
+
+ case KC_RSPC: {
+ if (record->event.pressed) {
+ shift_interrupted[1] = false;
+ register_mods(MOD_BIT(KC_RSFT));
+ }
+ else {
+ if (!shift_interrupted[1]) {
+ register_code(KC_0);
+ unregister_code(KC_0);
+ }
+ unregister_mods(MOD_BIT(KC_RSFT));
+ }
+ return false;
+ break;
+ }
+ default: {
+ shift_interrupted[0] = true;
+ shift_interrupted[1] = true;
+ break;
+ }
+ }
return process_action_kb(record);
}
+const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 0,
+ 1, 1, 1, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 1, 0, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0
+};
+
+const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
+};
+
+/* for users whose OSes are set to Colemak */
+#if 0
+#include "keymap_colemak.h"
+
+const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 0,
+ 1, 1, 1, 1, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 1, 0, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0
+};
+
+const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
+ KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
+ CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
+ CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
+ CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
+};
+
+#endif
+
+void send_string(const char *str) {
+ while (1) {
+ uint8_t keycode;
+ uint8_t ascii_code = pgm_read_byte(str);
+ if (!ascii_code) break;
+ keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
+ if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
+ register_code(KC_LSFT);
+ register_code(keycode);
+ unregister_code(keycode);
+ unregister_code(KC_LSFT);
+ }
+ else {
+ register_code(keycode);
+ unregister_code(keycode);
+ }
+ ++str;
+ }
+}
+
+
void matrix_init_quantum() {
matrix_init_kb();
}
matrix_scan_kb();
}
+#ifdef AUDIO_ENABLE
+ bool is_music_on(void) {
+ return (music_activated != 0);
+ }
-bool is_music_on(void) {
- return (music_activated != 0);
-}
+ void music_toggle(void) {
+ if (!music_activated) {
+ music_on();
+ } else {
+ music_off();
+ }
+ }
-void music_toggle(void) {
- if (!music_activated) {
- music_on();
- } else {
- music_off();
- }
-}
+ void music_on(void) {
+ music_activated = 1;
+ music_on_user();
+ }
-void music_on(void) {
- music_activated = 1;
- music_on_user();
-}
+ void music_off(void) {
+ music_activated = 0;
+ stop_all_notes();
+ }
-void music_off(void) {
- music_activated = 0;
- stop_all_notes();
-}
+#endif
+
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// different events such as startup and bootloader jump
+
+__attribute__ ((weak))
+void startup_user() {}
+
+__attribute__ ((weak))
+void shutdown_user() {}
+
+__attribute__ ((weak))
+void music_on_user() {}
__attribute__ ((weak))
-void music_on_user() {}
\ No newline at end of file
+void audio_on_user() {}
+
+__attribute__ ((weak))
+void music_scale_user() {}
+
+//------------------------------------------------------------------------------