#include "fauxclicky.h"
#endif
+#ifdef API_ENABLE
+#include "api.h"
+#endif
+
+#ifdef MIDI_ENABLE
+#include "process_midi.h"
+#endif
+
#ifdef AUDIO_ENABLE
#ifndef GOODBYE_SONG
#define GOODBYE_SONG SONG(GOODBYE_SOUND)
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off();
#endif
-#if defined(AUDIO_ENABLE)
+#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
music_all_notes_off();
uint16_t timer_start = timer_read();
PLAY_SONG(goodbye_song);
// return false;
// }
+ #ifdef TAP_DANCE_ENABLE
+ preprocess_tap_dance(keycode, record);
+ #endif
+
if (!(
#if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.
#ifdef STENO_ENABLE
process_steno(keycode, record) &&
#endif
- #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
+ #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
}
void matrix_scan_quantum() {
- #ifdef AUDIO_ENABLE
+ #if defined(AUDIO_ENABLE)
matrix_scan_music();
#endif
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
#endif
}
- backlight_tick = backlight_tick + 1 % 16;
+ backlight_tick = (backlight_tick + 1) % 16;
}
#endif