*/
#include "quantum.h"
+
+#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
+ #include "rgb.h"
+#endif
+
#ifdef PROTOCOL_LUFA
#include "outputselect.h"
#endif
-#ifndef TAPPING_TERM
-#define TAPPING_TERM 200
+#ifndef BREATHING_PERIOD
+#define BREATHING_PERIOD 6
#endif
#include "backlight.h"
#include "fauxclicky.h"
#endif
+#ifdef API_ENABLE
+#include "api.h"
+#endif
+
+#ifdef MIDI_ENABLE
+#include "process_midi.h"
+#endif
+
+#ifdef VELOCIKEY_ENABLE
+#include "velocikey.h"
+#endif
+
+#ifdef HAPTIC_ENABLE
+ #include "haptic.h"
+#endif
+
+#ifdef ENCODER_ENABLE
+#include "encoder.h"
+#endif
+
+#ifdef AUDIO_ENABLE
+ #ifndef GOODBYE_SONG
+ #define GOODBYE_SONG SONG(GOODBYE_SOUND)
+ #endif
+ #ifndef AG_NORM_SONG
+ #define AG_NORM_SONG SONG(AG_NORM_SOUND)
+ #endif
+ #ifndef AG_SWAP_SONG
+ #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
+ #endif
+ float goodbye_song[][2] = GOODBYE_SONG;
+ float ag_norm_song[][2] = AG_NORM_SONG;
+ float ag_swap_song[][2] = AG_SWAP_SONG;
+ #ifdef DEFAULT_LAYER_SONGS
+ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+ #endif
+#endif
+
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
}
}
+void tap_code16(uint16_t code) {
+ register_code16(code);
+ #if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+ #endif
+ unregister_code16(code);
+}
+
__attribute__ ((weak))
bool process_action_kb(keyrecord_t *record) {
return true;
void reset_keyboard(void) {
clear_keyboard();
-#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC))
- music_all_notes_off();
- shutdown_user();
+#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ process_midi_all_notes_off();
#endif
+#ifdef AUDIO_ENABLE
+ #ifndef NO_MUSIC_MODE
+ music_all_notes_off();
+ #endif
+ uint16_t timer_start = timer_read();
+ PLAY_SONG(goodbye_song);
+ shutdown_user();
+ while(timer_elapsed(timer_start) < 250)
+ wait_ms(1);
+ stop_all_notes();
+#else
+ shutdown_user();
wait_ms(250);
-#ifdef CATERINA_BOOTLOADER
+#endif
+#ifdef HAPTIC_ENABLE
+ haptic_shutdown();
+#endif
+// this is also done later in bootloader.c - not sure if it's neccesary here
+#ifdef BOOTLOADER_CATERINA
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
bootloader_jump();
}
-// Shift / paren setup
-
-#ifndef LSPO_KEY
- #define LSPO_KEY KC_9
-#endif
-#ifndef RSPC_KEY
- #define RSPC_KEY KC_0
-#endif
+/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
+ * Used to ensure that the correct keycode is released if the key is released.
+ */
+static bool grave_esc_was_shifted = false;
-static bool shift_interrupted[2] = {0, 0};
-static uint16_t scs_timer[2] = {0, 0};
+/* Convert record into usable keycode via the contained event. */
+uint16_t get_record_keycode(keyrecord_t *record) {
+ return get_event_keycode(record->event);
+}
-bool process_record_quantum(keyrecord_t *record) {
- /* This gets the keycode from the key pressed */
- keypos_t key = record->event.key;
- uint16_t keycode;
+/* Convert event into usable keycode. Checks the layer cache to ensure that it
+ * retains the correct keycode after a layer change, if the key is still pressed.
+ */
+uint16_t get_event_keycode(keyevent_t event) {
- #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
- if (record->event.pressed) {
- layer = layer_switch_get_layer(key);
- update_source_layers_cache(key, layer);
+ if (event.pressed) {
+ layer = layer_switch_get_layer(event.key);
+ update_source_layers_cache(event.key, layer);
} else {
- layer = read_source_layers_cache(key);
+ layer = read_source_layers_cache(event.key);
}
- keycode = keymap_key_to_keycode(layer, key);
+ return keymap_key_to_keycode(layer, event.key);
} else
#endif
- keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
+}
+
+/* Main keycode processing function. Hands off handling to other functions,
+ * then processes internal Quantum keycodes, then processes ACTIONs.
+ */
+bool process_record_quantum(keyrecord_t *record) {
+ uint16_t keycode = get_record_keycode(record);
// This is how you use actions here
// if (keycode == KC_LEAD) {
// return false;
// }
+ #ifdef VELOCIKEY_ENABLE
+ if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); }
+ #endif
+
+ #ifdef TAP_DANCE_ENABLE
+ preprocess_tap_dance(keycode, record);
+ #endif
+
if (!(
+ #if defined(KEY_LOCK_ENABLE)
+ // Must run first to be able to mask key_up events.
+ process_key_lock(&keycode, record) &&
+ #endif
+ #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
+ process_clicky(keycode, record) &&
+ #endif //AUDIO_CLICKY
+ #ifdef HAPTIC_ENABLE
+ process_haptic(keycode, record) &&
+ #endif //HAPTIC_ENABLE
+ #if defined(RGB_MATRIX_ENABLE)
+ process_rgb_matrix(keycode, record) &&
+ #endif
process_record_kb(keycode, record) &&
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
#ifdef AUDIO_ENABLE
process_audio(keycode, record) &&
#endif
- #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
+ #ifdef STENO_ENABLE
+ process_steno(keycode, record) &&
+ #endif
+ #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
process_tap_dance(keycode, record) &&
#endif
- #ifndef DISABLE_LEADER
- process_leader(keycode, record) &&
+ #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ process_unicode_common(keycode, record) &&
#endif
- #ifndef DISABLE_CHORDING
- process_chording(keycode, record) &&
+ #ifdef LEADER_ENABLE
+ process_leader(keycode, record) &&
#endif
#ifdef COMBO_ENABLE
process_combo(keycode, record) &&
#endif
- #ifdef UNICODE_ENABLE
- process_unicode(keycode, record) &&
- #endif
- #ifdef UCIS_ENABLE
- process_ucis(keycode, record) &&
- #endif
#ifdef PRINTING_ENABLE
process_printer(keycode, record) &&
#endif
- #ifdef UNICODEMAP_ENABLE
- process_unicode_map(keycode, record) &&
+ #ifdef AUTO_SHIFT_ENABLE
+ process_auto_shift(keycode, record) &&
+ #endif
+ #ifdef TERMINAL_ENABLE
+ process_terminal(keycode, record) &&
+ #endif
+ #ifdef SPACE_CADET_ENABLE
+ process_space_cadet(keycode, record) &&
#endif
true)) {
return false;
if (record->event.pressed) {
reset_keyboard();
}
- return false;
- break;
+ return false;
case DEBUG:
if (record->event.pressed) {
- print("\nDEBUG: enabled.\n");
- debug_enable = true;
+ debug_enable ^= 1;
+ if (debug_enable) {
+ print("DEBUG: enabled.\n");
+ } else {
+ print("DEBUG: disabled.\n");
+ }
}
- return false;
- break;
+ return false;
+ case EEPROM_RESET:
+ if (record->event.pressed) {
+ eeconfig_init();
+ }
+ return false;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
if (record->event.pressed) {
FAUXCLICKY_TOGGLE;
}
return false;
- break;
case FC_ON:
if (record->event.pressed) {
FAUXCLICKY_ON;
}
return false;
- break;
case FC_OFF:
if (record->event.pressed) {
FAUXCLICKY_OFF;
}
return false;
- break;
#endif
- #ifdef RGBLIGHT_ENABLE
- case RGB_TOG:
- if (record->event.pressed) {
- rgblight_toggle();
+ #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
+ case RGB_TOG:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_toggle();
+ }
+ return false;
+ case RGB_MODE_FORWARD:
+ if (record->event.pressed) {
+ uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
+ if(shifted) {
+ rgblight_step_reverse();
}
- return false;
- break;
- case RGB_MOD:
- if (record->event.pressed) {
- rgblight_step();
+ else {
+ rgblight_step();
}
- return false;
- break;
- case RGB_HUI:
- if (record->event.pressed) {
- rgblight_increase_hue();
+ }
+ return false;
+ case RGB_MODE_REVERSE:
+ if (record->event.pressed) {
+ uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
+ if(shifted) {
+ rgblight_step();
}
- return false;
- break;
- case RGB_HUD:
- if (record->event.pressed) {
- rgblight_decrease_hue();
+ else {
+ rgblight_step_reverse();
}
- return false;
- break;
- case RGB_SAI:
- if (record->event.pressed) {
- rgblight_increase_sat();
+ }
+ return false;
+ case RGB_HUI:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_increase_hue();
+ }
+ return false;
+ case RGB_HUD:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_decrease_hue();
+ }
+ return false;
+ case RGB_SAI:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_increase_sat();
+ }
+ return false;
+ case RGB_SAD:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_decrease_sat();
+ }
+ return false;
+ case RGB_VAI:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_increase_val();
+ }
+ return false;
+ case RGB_VAD:
+ // Split keyboards need to trigger on key-up for edge-case issue
+ #ifndef SPLIT_KEYBOARD
+ if (record->event.pressed) {
+ #else
+ if (!record->event.pressed) {
+ #endif
+ rgblight_decrease_val();
+ }
+ return false;
+ case RGB_SPI:
+ if (record->event.pressed) {
+ rgblight_increase_speed();
+ }
+ return false;
+ case RGB_SPD:
+ if (record->event.pressed) {
+ rgblight_decrease_speed();
+ }
+ return false;
+ case RGB_MODE_PLAIN:
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ }
+ return false;
+ case RGB_MODE_BREATHE:
+ #ifdef RGBLIGHT_EFFECT_BREATHING
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_BREATHING);
}
- return false;
- break;
- case RGB_SAD:
- if (record->event.pressed) {
- rgblight_decrease_sat();
+ }
+ #endif
+ return false;
+ case RGB_MODE_RAINBOW:
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
}
- return false;
- break;
- case RGB_VAI:
- if (record->event.pressed) {
- rgblight_increase_val();
+ }
+ #endif
+ return false;
+ case RGB_MODE_SWIRL:
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
}
- return false;
- break;
- case RGB_VAD:
- if (record->event.pressed) {
- rgblight_decrease_val();
+ }
+ #endif
+ return false;
+ case RGB_MODE_SNAKE:
+ #ifdef RGBLIGHT_EFFECT_SNAKE
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
- return false;
- break;
- #endif
- #ifdef PROTOCOL_LUFA
+ }
+ #endif
+ return false;
+ case RGB_MODE_KNIGHT:
+ #ifdef RGBLIGHT_EFFECT_KNIGHT
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_KNIGHT);
+ }
+ }
+ #endif
+ return false;
+ case RGB_MODE_XMAS:
+ #ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
+ }
+ #endif
+ return false;
+ case RGB_MODE_GRADIENT:
+ #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ if (record->event.pressed) {
+ if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
+ rgblight_step();
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
+ }
+ }
+ #endif
+ return false;
+ case RGB_MODE_RGBTEST:
+ #ifdef RGBLIGHT_EFFECT_RGB_TEST
+ if (record->event.pressed) {
+ rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
+ }
+ #endif
+ return false;
+ #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
+ #ifdef VELOCIKEY_ENABLE
+ case VLK_TOG:
+ if (record->event.pressed) {
+ velocikey_toggle();
+ }
+ return false;
+ #endif
+ #ifdef PROTOCOL_LUFA
case OUT_AUTO:
if (record->event.pressed) {
set_output(OUTPUT_AUTO);
}
return false;
- break;
case OUT_USB:
if (record->event.pressed) {
set_output(OUTPUT_USB);
}
return false;
- break;
#ifdef BLUETOOTH_ENABLE
case OUT_BT:
if (record->event.pressed) {
set_output(OUTPUT_BLUETOOTH);
}
return false;
- break;
#endif
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
case MAGIC_SWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = true;
keymap_config.swap_ralt_rgui = true;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_swap_song);
+ #endif
break;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = false;
case MAGIC_UNSWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = false;
keymap_config.swap_ralt_rgui = false;
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(ag_norm_song);
+ #endif
+ break;
+ case MAGIC_TOGGLE_ALT_GUI:
+ keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
+ keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
+ #ifdef AUDIO_ENABLE
+ if (keymap_config.swap_ralt_rgui) {
+ PLAY_SONG(ag_swap_song);
+ } else {
+ PLAY_SONG(ag_norm_song);
+ }
+ #endif
break;
case MAGIC_TOGGLE_NKRO:
keymap_config.nkro = !keymap_config.nkro;
return false;
}
break;
- case KC_LSPO: {
- if (record->event.pressed) {
- shift_interrupted[0] = false;
- scs_timer[0] = timer_read ();
- register_mods(MOD_BIT(KC_LSFT));
+
+ case GRAVE_ESC: {
+ uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
+ |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
+
+#ifdef GRAVE_ESC_ALT_OVERRIDE
+ // if ALT is pressed, ESC is always sent
+ // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
+ if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
+ shifted = 0;
}
- else {
- #ifdef DISABLE_SPACE_CADET_ROLLOVER
- if (get_mods() & MOD_BIT(KC_RSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
- #endif
- if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
- register_code(LSPO_KEY);
- unregister_code(LSPO_KEY);
- }
- unregister_mods(MOD_BIT(KC_LSFT));
+#endif
+
+#ifdef GRAVE_ESC_CTRL_OVERRIDE
+ // if CTRL is pressed, ESC is always sent
+ // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
+ if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
+ shifted = 0;
}
- return false;
- // break;
- }
+#endif
+
+#ifdef GRAVE_ESC_GUI_OVERRIDE
+ // if GUI is pressed, ESC is always sent
+ if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
+ shifted = 0;
+ }
+#endif
+
+#ifdef GRAVE_ESC_SHIFT_OVERRIDE
+ // if SHIFT is pressed, ESC is always sent
+ if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
+ shifted = 0;
+ }
+#endif
- case KC_RSPC: {
if (record->event.pressed) {
- shift_interrupted[1] = false;
- scs_timer[1] = timer_read ();
- register_mods(MOD_BIT(KC_RSFT));
+ grave_esc_was_shifted = shifted;
+ add_key(shifted ? KC_GRAVE : KC_ESCAPE);
}
else {
- #ifdef DISABLE_SPACE_CADET_ROLLOVER
- if (get_mods() & MOD_BIT(KC_LSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
- #endif
- if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
- register_code(RSPC_KEY);
- unregister_code(RSPC_KEY);
- }
- unregister_mods(MOD_BIT(KC_RSFT));
+ del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
}
+
+ send_keyboard_report();
return false;
- // break;
}
- case GRAVE_ESC: {
- void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
- uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
- |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
- method(shifted ? KC_GRAVE : KC_ESCAPE);
- send_keyboard_report();
- }
- default: {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- break;
+#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
+ case BL_BRTG: {
+ if (record->event.pressed) {
+ breathing_toggle();
+ }
+ return false;
}
+#endif
}
return process_action_kb(record);
}
-const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
+__attribute__ ((weak))
+const bool ascii_to_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
};
-const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
+__attribute__ ((weak))
+const bool ascii_to_altgr_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
- KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, KC_ESC, 0, 0, 0, 0,
- KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
- KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
- KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
- KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
- KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
- KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
- KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
- KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
- KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
- KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
- KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
-};
-
-/* for users whose OSes are set to Colemak */
-#if 0
-#include "keymap_colemak.h"
-
-const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 1, 1, 1, 1, 1, 1, 0,
- 1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 1, 0, 1, 0, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 1, 1, 1, 1, 0
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0
};
-const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
+__attribute__ ((weak))
+const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
- KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
- KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
- CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
- CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
- CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
- KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
- CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
- CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
- CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
+ KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
+ KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
+ KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
-#endif
-
void send_string(const char *str) {
+ send_string_with_delay(str, 0);
+}
+
+void send_string_P(const char *str) {
+ send_string_with_delay_P(str, 0);
+}
+
+void send_string_with_delay(const char *str, uint8_t interval) {
while (1) {
- uint8_t keycode;
- uint8_t ascii_code = pgm_read_byte(str);
+ char ascii_code = *str;
if (!ascii_code) break;
- keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
- if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
+ if (ascii_code == SS_TAP_CODE) {
+ // tap
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == SS_DOWN_CODE) {
+ // down
+ uint8_t keycode = *(++str);
+ register_code(keycode);
+ } else if (ascii_code == SS_UP_CODE) {
+ // up
+ uint8_t keycode = *(++str);
+ unregister_code(keycode);
+ } else {
+ send_char(ascii_code);
}
- else {
- register_code(keycode);
- unregister_code(keycode);
+ ++str;
+ // interval
+ { uint8_t ms = interval; while (ms--) wait_ms(1); }
+ }
+}
+
+void send_string_with_delay_P(const char *str, uint8_t interval) {
+ while (1) {
+ char ascii_code = pgm_read_byte(str);
+ if (!ascii_code) break;
+ if (ascii_code == SS_TAP_CODE) {
+ // tap
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ unregister_code(keycode);
+ } else if (ascii_code == SS_DOWN_CODE) {
+ // down
+ uint8_t keycode = pgm_read_byte(++str);
+ register_code(keycode);
+ } else if (ascii_code == SS_UP_CODE) {
+ // up
+ uint8_t keycode = pgm_read_byte(++str);
+ unregister_code(keycode);
+ } else {
+ send_char(ascii_code);
}
++str;
+ // interval
+ { uint8_t ms = interval; while (ms--) wait_ms(1); }
}
}
-void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- layer_on(layer3);
- } else {
- layer_off(layer3);
+void send_char(char ascii_code) {
+ uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
+ bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
+ bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
+
+ if (is_shifted) {
+ register_code(KC_LSFT);
}
+ if (is_altgred) {
+ register_code(KC_RALT);
+ }
+ tap_code(keycode);
+ if (is_altgred) {
+ unregister_code(KC_RALT);
+ }
+ if (is_shifted) {
+ unregister_code(KC_LSFT);
+ }
+}
+
+void set_single_persistent_default_layer(uint8_t default_layer) {
+ #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
+ PLAY_SONG(default_layer_songs[default_layer]);
+ #endif
+ eeconfig_update_default_layer(1U<<default_layer);
+ default_layer_set(1U<<default_layer);
+}
+
+uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
+ uint32_t mask3 = 1UL << layer3;
+ return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
+}
+
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
}
void tap_random_base64(void) {
}
}
+__attribute__((weak))
+void bootmagic_lite(void) {
+ // The lite version of TMK's bootmagic based on Wilba.
+ // 100% less potential for accidentally making the
+ // keyboard do stupid things.
+
+ // We need multiple scans because debouncing can't be turned off.
+ matrix_scan();
+ #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+ wait_ms(DEBOUNCING_DELAY * 2);
+ #elif defined(DEBOUNCE) && DEBOUNCE > 0
+ wait_ms(DEBOUNCE * 2);
+ #else
+ wait_ms(30);
+ #endif
+ matrix_scan();
+
+ // If the Esc and space bar are held down on power up,
+ // reset the EEPROM valid state and jump to bootloader.
+ // Assumes Esc is at [0,0].
+ // This isn't very generalized, but we need something that doesn't
+ // rely on user's keymaps in firmware or EEPROM.
+ if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+ eeconfig_disable();
+ // Jump to bootloader.
+ bootloader_jump();
+ }
+}
+
void matrix_init_quantum() {
+ #ifdef BOOTMAGIC_LITE
+ bootmagic_lite();
+ #endif
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
#ifdef BACKLIGHT_ENABLE
- backlight_init_ports();
+ #ifdef LED_MATRIX_ENABLE
+ led_matrix_init();
+ #else
+ backlight_init_ports();
+ #endif
+ #endif
+ #ifdef AUDIO_ENABLE
+ audio_init();
+ #endif
+ #ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_init();
+ #endif
+ #ifdef ENCODER_ENABLE
+ encoder_init();
+ #endif
+ #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ unicode_input_mode_init();
+ #endif
+ #ifdef HAPTIC_ENABLE
+ haptic_init();
+ #endif
+ #ifdef OUTPUT_AUTO_ENABLE
+ set_output(OUTPUT_AUTO);
#endif
matrix_init_kb();
}
void matrix_scan_quantum() {
- #ifdef AUDIO_ENABLE
+ #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
matrix_scan_music();
#endif
matrix_scan_combo();
#endif
- #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
- backlight_task();
+ #if defined(BACKLIGHT_ENABLE)
+ #if defined(LED_MATRIX_ENABLE)
+ led_matrix_task();
+ #elif defined(BACKLIGHT_PIN)
+ backlight_task();
+ #endif
+ #endif
+
+ #ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_task();
+ #endif
+
+ #ifdef ENCODER_ENABLE
+ encoder_read();
+ #endif
+
+ #ifdef HAPTIC_ENABLE
+ haptic_task();
#endif
matrix_scan_kb();
}
+#if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS))
-#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
-
-static const uint8_t backlight_pin = BACKLIGHT_PIN;
+// The logic is a bit complex, we support 3 setups:
+// 1. hardware PWM when backlight is wired to a PWM pin
+// depending on this pin, we use a different output compare unit
+// 2. software PWM with hardware timers, but the used timer depends
+// on the audio setup (audio wins other backlight)
+// 3. full software PWM
#if BACKLIGHT_PIN == B7
-# define COM1x1 COM1C1
-# define OCR1x OCR1C
+# define HARDWARE_PWM
+# define TCCRxA TCCR1A
+# define TCCRxB TCCR1B
+# define COMxx1 COM1C1
+# define OCRxx OCR1C
+# define TIMERx_OVF_vect TIMER1_OVF_vect
+# define TOIEx TOIE1
+# define ICRx ICR1
+# define TIMSKx TIMSK1
#elif BACKLIGHT_PIN == B6
-# define COM1x1 COM1B1
-# define OCR1x OCR1B
+# define HARDWARE_PWM
+# define TCCRxA TCCR1A
+# define TCCRxB TCCR1B
+# define COMxx1 COM1B1
+# define OCRxx OCR1B
+# define TIMERx_OVF_vect TIMER1_OVF_vect
+# define TOIEx TOIE1
+# define ICRx ICR1
+# define TIMSKx TIMSK1
#elif BACKLIGHT_PIN == B5
-# define COM1x1 COM1A1
-# define OCR1x OCR1A
+# define HARDWARE_PWM
+# define TCCRxA TCCR1A
+# define TCCRxB TCCR1B
+# define COMxx1 COM1A1
+# define OCRxx OCR1A
+# define TIMERx_OVF_vect TIMER1_OVF_vect
+# define TOIEx TOIE1
+# define ICRx ICR1
+# define TIMSKx TIMSK1
+#elif BACKLIGHT_PIN == C6
+# define HARDWARE_PWM
+# define TCCRxA TCCR3A
+# define TCCRxB TCCR3B
+# define COMxx1 COM3A1
+# define OCRxx OCR3A
+# define TIMERx_OVF_vect TIMER3_OVF_vect
+# define TOIEx TOIE3
+# define ICRx ICR3
+# define TIMSKx TIMSK3
+#elif defined(__AVR_ATmega32A__) && BACKLIGHT_PIN == D4
+# define TCCRxA TCCR1A
+# define TCCRxB TCCR1B
+# define COMxx1 COM1B1
+# define OCRxx OCR1B
+# define TIMERx_OVF_vect TIMER1_OVF_vect
+# define TOIEx TOIE1
+# define ICRx ICR1
+# define TIMSKx TIMSK1
#else
-# define NO_BACKLIGHT_CLOCK
+# if !defined(BACKLIGHT_CUSTOM_DRIVER)
+# if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
+ // timer 1 is not used by audio , backlight can use it
+#pragma message "Using hardware timer 1 with software PWM"
+# define HARDWARE_PWM
+# define BACKLIGHT_PWM_TIMER
+# define TCCRxA TCCR1A
+# define TCCRxB TCCR1B
+# define OCRxx OCR1A
+# define TIMERx_COMPA_vect TIMER1_COMPA_vect
+# define TIMERx_OVF_vect TIMER1_OVF_vect
+# define OCIExA OCIE1A
+# define TOIEx TOIE1
+# define ICRx ICR1
+# if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
+# define TIMSKx TIMSK
+# else
+# define TIMSKx TIMSK1
+# endif
+# elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
+#pragma message "Using hardware timer 3 with software PWM"
+// timer 3 is not used by audio, backlight can use it
+# define HARDWARE_PWM
+# define BACKLIGHT_PWM_TIMER
+# define TCCRxA TCCR3A
+# define TCCRxB TCCR3B
+# define OCRxx OCR3A
+# define TIMERx_COMPA_vect TIMER3_COMPA_vect
+# define TIMERx_OVF_vect TIMER3_OVF_vect
+# define OCIExA OCIE3A
+# define TOIEx TOIE3
+# define ICRx ICR1
+# define TIMSKx TIMSK3
+# else
+#pragma message "Audio in use - using pure software PWM"
+#define NO_HARDWARE_PWM
+# endif
+# else
+#pragma message "Custom driver defined - using pure software PWM"
+#define NO_HARDWARE_PWM
+# endif
#endif
#ifndef BACKLIGHT_ON_STATE
#define BACKLIGHT_ON_STATE 0
#endif
-__attribute__ ((weak))
+void backlight_on(uint8_t backlight_pin) {
+#if BACKLIGHT_ON_STATE == 0
+ writePinLow(backlight_pin);
+#else
+ writePinHigh(backlight_pin);
+#endif
+}
+
+void backlight_off(uint8_t backlight_pin) {
+#if BACKLIGHT_ON_STATE == 0
+ writePinHigh(backlight_pin);
+#else
+ writePinLow(backlight_pin);
+#endif
+}
+
+
+#if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER) // pwm through software
+
+// we support multiple backlight pins
+#ifndef BACKLIGHT_LED_COUNT
+#define BACKLIGHT_LED_COUNT 1
+#endif
+
+#if BACKLIGHT_LED_COUNT == 1
+#define BACKLIGHT_PIN_INIT { BACKLIGHT_PIN }
+#else
+#define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
+#endif
+
+#define FOR_EACH_LED(x) \
+ for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) \
+ { \
+ uint8_t backlight_pin = backlight_pins[i]; \
+ { \
+ x \
+ } \
+ }
+
+static const uint8_t backlight_pins[BACKLIGHT_LED_COUNT] = BACKLIGHT_PIN_INIT;
+
+#else // full hardware PWM
+
+// we support only one backlight pin
+static const uint8_t backlight_pin = BACKLIGHT_PIN;
+#define FOR_EACH_LED(x) x
+
+#endif
+
+#ifdef NO_HARDWARE_PWM
+__attribute__((weak))
void backlight_init_ports(void)
{
-
// Setup backlight pin as output and output to on state.
- // DDRx |= n
- _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
- #if BACKLIGHT_ON_STATE == 0
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- #else
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- #endif
+ FOR_EACH_LED(
+ setPinOutput(backlight_pin);
+ backlight_on(backlight_pin);
+ )
+}
- #ifndef NO_BACKLIGHT_CLOCK
- // Use full 16-bit resolution.
- ICR1 = 0xFFFF;
+__attribute__ ((weak))
+void backlight_set(uint8_t level) {}
- // I could write a wall of text here to explain... but TL;DW
- // Go read the ATmega32u4 datasheet.
- // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
+uint8_t backlight_tick = 0;
- // Pin PB7 = OCR1C (Timer 1, Channel C)
- // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
- // (i.e. start high, go low when counter matches.)
- // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
- // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
+#ifndef BACKLIGHT_CUSTOM_DRIVER
+void backlight_task(void) {
+ if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
+ FOR_EACH_LED(
+ backlight_on(backlight_pin);
+ )
+ }
+ else {
+ FOR_EACH_LED(
+ backlight_off(backlight_pin);
+ )
+ }
+ backlight_tick = (backlight_tick + 1) % 16;
+}
+#endif
- TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
- TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
+#ifdef BACKLIGHT_BREATHING
+ #ifndef BACKLIGHT_CUSTOM_DRIVER
+ #error "Backlight breathing only available with hardware PWM. Please disable."
#endif
+#endif
- backlight_init();
- #ifdef BACKLIGHT_BREATHING
- breathing_defaults();
- #endif
+#else // hardware pwm through timer
+
+#ifdef BACKLIGHT_PWM_TIMER
+
+// The idea of software PWM assisted by hardware timers is the following
+// we use the hardware timer in fast PWM mode like for hardware PWM, but
+// instead of letting the Output Match Comparator control the led pin
+// (which is not possible since the backlight is not wired to PWM pins on the
+// CPU), we do the LED on/off by oursleves.
+// The timer is setup to count up to 0xFFFF, and we set the Output Compare
+// register to the current 16bits backlight level (after CIE correction).
+// This means the CPU will trigger a compare match interrupt when the counter
+// reaches the backlight level, where we turn off the LEDs,
+// but also an overflow interrupt when the counter rolls back to 0,
+// in which we're going to turn on the LEDs.
+// The LED will then be on for OCRxx/0xFFFF time, adjusted every 244Hz.
+
+// Triggered when the counter reaches the OCRx value
+ISR(TIMERx_COMPA_vect) {
+ FOR_EACH_LED(
+ backlight_off(backlight_pin);
+ )
}
-__attribute__ ((weak))
-void backlight_set(uint8_t level)
-{
- // Prevent backlight blink on lowest level
- // #if BACKLIGHT_ON_STATE == 0
- // // PORTx &= ~n
- // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- // #else
- // // PORTx |= n
- // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- // #endif
-
- if ( level == 0 ) {
- #ifndef NO_BACKLIGHT_CLOCK
- // Turn off PWM control on backlight pin, revert to output low.
- TCCR1A &= ~(_BV(COM1x1));
- OCR1x = 0x0;
- #else
- // #if BACKLIGHT_ON_STATE == 0
- // // PORTx |= n
- // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
- // #else
- // // PORTx &= ~n
- // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
- // #endif
- #endif
- }
- #ifndef NO_BACKLIGHT_CLOCK
- else if ( level == BACKLIGHT_LEVELS ) {
- // Turn on PWM control of backlight pin
- TCCR1A |= _BV(COM1x1);
- // Set the brightness
- OCR1x = 0xFFFF;
- }
- else {
- // Turn on PWM control of backlight pin
- TCCR1A |= _BV(COM1x1);
- // Set the brightness
- OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
- }
- #endif
+// Triggered when the counter reaches the TOP value
+// this one triggers at F_CPU/65536 =~ 244 Hz
+ISR(TIMERx_OVF_vect) {
+#ifdef BACKLIGHT_BREATHING
+ if(is_breathing()) {
+ breathing_task();
+ }
+#endif
+ // for very small values of OCRxx (or backlight level)
+ // we can't guarantee this whole code won't execute
+ // at the same time as the compare match interrupt
+ // which means that we might turn on the leds while
+ // trying to turn them off, leading to flickering
+ // artifacts (especially while breathing, because breathing_task
+ // takes many computation cycles).
+ // so better not turn them on while the counter TOP is very low.
+ if (OCRxx > 256) {
+ FOR_EACH_LED(
+ backlight_on(backlight_pin);
+ )
+ }
+}
- #ifdef BACKLIGHT_BREATHING
- breathing_intensity_default();
- #endif
+#endif
+
+#define TIMER_TOP 0xFFFFU
+
+// See http://jared.geek.nz/2013/feb/linear-led-pwm
+static uint16_t cie_lightness(uint16_t v) {
+ if (v <= 5243) // if below 8% of max
+ return v / 9; // same as dividing by 900%
+ else {
+ uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
+ // to get a useful result with integer division, we shift left in the expression above
+ // and revert what we've done again after squaring.
+ y = y * y * y >> 8;
+ if (y > 0xFFFFUL) // prevent overflow
+ return 0xFFFFU;
+ else
+ return (uint16_t) y;
+ }
}
-uint8_t backlight_tick = 0;
+// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
+static inline void set_pwm(uint16_t val) {
+ OCRxx = val;
+}
-void backlight_task(void) {
- #ifdef NO_BACKLIGHT_CLOCK
- if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
- #if BACKLIGHT_ON_STATE == 0
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
+#ifndef BACKLIGHT_CUSTOM_DRIVER
+__attribute__ ((weak))
+void backlight_set(uint8_t level) {
+ if (level > BACKLIGHT_LEVELS)
+ level = BACKLIGHT_LEVELS;
+
+ if (level == 0) {
+ #ifdef BACKLIGHT_PWM_TIMER
+ if (OCRxx) {
+ TIMSKx &= ~(_BV(OCIExA));
+ TIMSKx &= ~(_BV(TOIEx));
+ FOR_EACH_LED(
+ backlight_off(backlight_pin);
+ )
+ }
#else
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
+ // Turn off PWM control on backlight pin
+ TCCRxA &= ~(_BV(COMxx1));
#endif
} else {
- #if BACKLIGHT_ON_STATE == 0
- // PORTx |= n
- _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
+ #ifdef BACKLIGHT_PWM_TIMER
+ if (!OCRxx) {
+ TIMSKx |= _BV(OCIExA);
+ TIMSKx |= _BV(TOIEx);
+ }
#else
- // PORTx &= ~n
- _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
+ // Turn on PWM control of backlight pin
+ TCCRxA |= _BV(COMxx1);
#endif
}
- backlight_tick = (backlight_tick + 1) % 16;
- #endif
+ // Set the brightness
+ set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
}
+void backlight_task(void) {}
+#endif // BACKLIGHT_CUSTOM_DRIVER
+
#ifdef BACKLIGHT_BREATHING
#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
+#define BREATHING_STEPS 128
-static uint8_t breath_intensity;
-static uint8_t breath_speed;
-static uint16_t breathing_index;
-static uint8_t breathing_halt;
+static uint8_t breathing_period = BREATHING_PERIOD;
+static uint8_t breathing_halt = BREATHING_NO_HALT;
+static uint16_t breathing_counter = 0;
-void breathing_enable(void)
-{
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint (brightest point)
- breathing_index = 0x20 << breath_speed;
- }
-
- breathing_halt = BREATHING_NO_HALT;
+#ifdef BACKLIGHT_PWM_TIMER
+static bool breathing = false;
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
+bool is_breathing(void) {
+ return breathing;
}
-void breathing_pulse(void)
-{
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint + 1 (brightest point)
- breathing_index = 0x21 << breath_speed;
- }
-
- breathing_halt = BREATHING_HALT_ON;
+#define breathing_interrupt_enable() do { breathing = true; } while (0)
+#define breathing_interrupt_disable() do { breathing = false; } while (0)
+#else
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
+bool is_breathing(void) {
+ return !!(TIMSKx & _BV(TOIEx));
}
-void breathing_disable(void)
+#define breathing_interrupt_enable() do {TIMSKx |= _BV(TOIEx);} while (0)
+#define breathing_interrupt_disable() do {TIMSKx &= ~_BV(TOIEx);} while (0)
+#endif
+
+#define breathing_min() do {breathing_counter = 0;} while (0)
+#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
+
+void breathing_enable(void)
{
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- backlight_set(get_backlight_level());
+ breathing_counter = 0;
+ breathing_halt = BREATHING_NO_HALT;
+ breathing_interrupt_enable();
}
-void breathing_self_disable(void)
+void breathing_pulse(void)
{
if (get_backlight_level() == 0)
- {
- breathing_halt = BREATHING_HALT_OFF;
- }
+ breathing_min();
else
- {
- breathing_halt = BREATHING_HALT_ON;
- }
-
- //backlight_set(get_backlight_level());
+ breathing_max();
+ breathing_halt = BREATHING_HALT_ON;
+ breathing_interrupt_enable();
}
-void breathing_toggle(void)
+void breathing_disable(void)
{
- if (!is_breathing())
- {
- if (get_backlight_level() == 0)
- {
- breathing_index = 0;
- }
- else
- {
- // Set breathing_index to be at the midpoint + 1 (brightest point)
- breathing_index = 0x21 << breath_speed;
- }
-
- breathing_halt = BREATHING_NO_HALT;
- }
-
- // Toggle breathing interrupt
- TIMSK1 ^= _BV(OCIE1A);
-
+ breathing_interrupt_disable();
// Restore backlight level
- if (!is_breathing())
- {
- backlight_set(get_backlight_level());
- }
+ backlight_set(get_backlight_level());
}
-bool is_breathing(void)
+void breathing_self_disable(void)
{
- return (TIMSK1 && _BV(OCIE1A));
+ if (get_backlight_level() == 0)
+ breathing_halt = BREATHING_HALT_OFF;
+ else
+ breathing_halt = BREATHING_HALT_ON;
}
-void breathing_intensity_default(void)
-{
- //breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS);
- breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2));
+void breathing_toggle(void) {
+ if (is_breathing())
+ breathing_disable();
+ else
+ breathing_enable();
}
-void breathing_intensity_set(uint8_t value)
+void breathing_period_set(uint8_t value)
{
- breath_intensity = value;
+ if (!value)
+ value = 1;
+ breathing_period = value;
}
-void breathing_speed_default(void)
-{
- breath_speed = 4;
+void breathing_period_default(void) {
+ breathing_period_set(BREATHING_PERIOD);
}
-void breathing_speed_set(uint8_t value)
+void breathing_period_inc(void)
{
- bool is_breathing_now = is_breathing();
- uint8_t old_breath_speed = breath_speed;
-
- if (is_breathing_now)
- {
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- }
-
- breath_speed = value;
-
- if (is_breathing_now)
- {
- // Adjust index to account for new speed
- breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed;
-
- // Enable breathing interrupt
- TIMSK1 |= _BV(OCIE1A);
- }
-
+ breathing_period_set(breathing_period+1);
}
-void breathing_speed_inc(uint8_t value)
+void breathing_period_dec(void)
{
- if ((uint16_t)(breath_speed - value) > 10 )
- {
- breathing_speed_set(0);
- }
- else
- {
- breathing_speed_set(breath_speed - value);
- }
+ breathing_period_set(breathing_period-1);
}
-void breathing_speed_dec(uint8_t value)
-{
- if ((uint16_t)(breath_speed + value) > 10 )
- {
- breathing_speed_set(10);
- }
- else
- {
- breathing_speed_set(breath_speed + value);
- }
-}
+/* To generate breathing curve in python:
+ * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
+ */
+static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
-void breathing_defaults(void)
-{
- breathing_intensity_default();
- breathing_speed_default();
- breathing_halt = BREATHING_NO_HALT;
+// Use this before the cie_lightness function.
+static inline uint16_t scale_backlight(uint16_t v) {
+ return v / BACKLIGHT_LEVELS * get_backlight_level();
}
-/* Breathing Sleep LED brighness(PWM On period) table
- * (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle
- *
- * http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63
- * (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i }
+#ifdef BACKLIGHT_PWM_TIMER
+void breathing_task(void)
+#else
+/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
+ * about 244 times per second.
*/
-static const uint8_t breathing_table[64] PROGMEM = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10,
- 15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252,
-255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23,
- 15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-ISR(TIMER1_COMPA_vect)
+ISR(TIMERx_OVF_vect)
+#endif
{
- // OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity;
-
-
- uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F;
-
- if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F)))
- {
- // Disable breathing interrupt
- TIMSK1 &= ~_BV(OCIE1A);
- }
-
- OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity;
+ uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
+ // resetting after one period to prevent ugly reset at overflow.
+ breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
+ uint8_t index = breathing_counter / interval % BREATHING_STEPS;
+
+ if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
+ ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
+ {
+ breathing_interrupt_disable();
+ }
+ set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
}
-
-
-#endif // breathing
-
-#else // backlight
+#endif // BACKLIGHT_BREATHING
__attribute__ ((weak))
void backlight_init_ports(void)
{
+ // Setup backlight pin as output and output to on state.
+ FOR_EACH_LED(
+ setPinOutput(backlight_pin);
+ backlight_on(backlight_pin);
+ )
+
+ // I could write a wall of text here to explain... but TL;DW
+ // Go read the ATmega32u4 datasheet.
+ // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
+
+#ifdef BACKLIGHT_PWM_TIMER
+ // TimerX setup, Fast PWM mode count to TOP set in ICRx
+ TCCRxA = _BV(WGM11); // = 0b00000010;
+ // clock select clk/1
+ TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
+#else // hardware PWM
+ // Pin PB7 = OCR1C (Timer 1, Channel C)
+ // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
+ // (i.e. start high, go low when counter matches.)
+ // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
+ // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
+
+ /*
+ 14.8.3:
+ "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
+ "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
+ */
+ TCCRxA = _BV(COMxx1) | _BV(WGM11); // = 0b00001010;
+ TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
+#endif
+ // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
+ ICRx = TIMER_TOP;
+ backlight_init();
+ #ifdef BACKLIGHT_BREATHING
+ breathing_enable();
+ #endif
}
+#endif // hardware backlight
+
+#else // no backlight
+
__attribute__ ((weak))
-void backlight_set(uint8_t level)
-{
+void backlight_init_ports(void) {}
-}
+__attribute__ ((weak))
+void backlight_set(uint8_t level) {}
#endif // backlight
+#ifdef HD44780_ENABLED
+#include "hd44780.h"
+#endif
+
// Functions for spitting out values
//
__attribute__((weak))
uint16_t hex_to_keycode(uint8_t hex)
{
+ hex = hex & 0xF;
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
// PORTE &= ~(1<<6);
// }
+#if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
+ // Use backlight as Caps Lock indicator
+ uint8_t bl_toggle_lvl = 0;
+
+ if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
+ // Turning Caps Lock ON and backlight is disabled in config
+ // Toggling backlight to the brightest level
+ bl_toggle_lvl = BACKLIGHT_LEVELS;
+ } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
+ // Turning Caps Lock OFF and backlight is enabled in config
+ // Toggling backlight and restoring config level
+ bl_toggle_lvl = backlight_config.level;
+ }
+
+ // Set level without modify backlight_config to keep ability to restore state
+ backlight_set(bl_toggle_lvl);
+#endif
+
led_set_kb(usb_led);
}