qk_tap_dance_user_fn_t on_reset;
} fn;
qk_tap_dance_state_t state;
+ uint16_t custom_tapping_term;
void *user_data;
} qk_tap_dance_action_t;
uint16_t kc2;
} qk_tap_dance_pair_t;
+typedef struct
+{
+ uint16_t kc;
+ uint8_t layer;
+} qk_tap_dance_dual_role_t;
+
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
.fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
}
+#define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) { \
+ .fn = { NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, \
+ .user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer }), \
+ }
+
#define ACTION_TAP_DANCE_FN(user_fn) { \
.fn = { NULL, user_fn, NULL }, \
.user_data = NULL, \
}
-#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) { \
+#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) { \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
- .user_data = (void *)(tap_specific_tapping_term), \
+ .user_data = NULL, \
+ }
+
+#define ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) { \
+ .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
+ .user_data = NULL, \
+ .custom_tapping_term = tap_specific_tapping_term, \
}
extern qk_tap_dance_action_t tap_dance_actions[];
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data);
+
#else
#define TD(n) KC_NO