]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/process_keycode/process_tap_dance.h
[Keyboard] Clueboard 60 fix col 11 12 mixup (#7685)
[qmk_firmware.git] / quantum / process_keycode / process_tap_dance.h
index 726752ecc709d1c01353604eef0880eee7e2766c..09ceef74d86f0719427cc41d4f971f0c0d86351c 100644 (file)
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #ifndef PROCESS_TAP_DANCE_H
 #define PROCESS_TAP_DANCE_H
 
 #ifdef TAP_DANCE_ENABLE
 
-#include <stdbool.h>
-#include <inttypes.h>
-
-typedef struct
-{
-  uint8_t count;
-  uint8_t oneshot_mods;
-  uint16_t keycode;
-  uint16_t timer;
-  bool interrupted;
-  bool pressed;
-  bool finished;
+#    include <stdbool.h>
+#    include <inttypes.h>
+
+typedef struct {
+    uint8_t  count;
+    uint8_t  oneshot_mods;
+    uint8_t  weak_mods;
+    uint16_t keycode;
+    uint16_t interrupting_keycode;
+    uint16_t timer;
+    bool     interrupted;
+    bool     pressed;
+    bool     finished;
 } qk_tap_dance_state_t;
 
-#define TD(n) (QK_TAP_DANCE + n)
+#    define TD(n) (QK_TAP_DANCE | ((n)&0xFF))
 
-typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data);
+typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data);
 
-typedef struct
-{
-  struct {
-    qk_tap_dance_user_fn_t on_each_tap;
-    qk_tap_dance_user_fn_t on_dance_finished;
-    qk_tap_dance_user_fn_t on_reset;
-  } fn;
-  qk_tap_dance_state_t state;
-  void *user_data;
+typedef struct {
+    struct {
+        qk_tap_dance_user_fn_t on_each_tap;
+        qk_tap_dance_user_fn_t on_dance_finished;
+        qk_tap_dance_user_fn_t on_reset;
+    } fn;
+    qk_tap_dance_state_t state;
+    uint16_t             custom_tapping_term;
+    void *               user_data;
 } qk_tap_dance_action_t;
 
-typedef struct
-{
-  uint16_t kc1;
-  uint16_t kc2;
+typedef struct {
+    uint16_t kc1;
+    uint16_t kc2;
 } qk_tap_dance_pair_t;
 
-#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
-    .fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
-    .user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }),  \
-  }
+typedef struct {
+    uint16_t kc;
+    uint8_t  layer;
+    void (*layer_function)(uint8_t);
+} qk_tap_dance_dual_role_t;
 
-#define ACTION_TAP_DANCE_FN(user_fn) {  \
-    .fn = { NULL, user_fn, NULL }, \
-    .user_data = NULL, \
-  }
+#    define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
+        { .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), }
 
-#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) { \
-    .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
-    .user_data = NULL, \
-  }
+#    define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) \
+        { .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), }
+
+#    define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
+        { .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), }
+
+#    define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)
+
+#    define ACTION_TAP_DANCE_FN(user_fn) \
+        { .fn = {NULL, user_fn, NULL}, .user_data = NULL, }
+
+#    define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) \
+        { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, }
+
+#    define ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) \
+        { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, .custom_tapping_term = tap_specific_tapping_term, }
 
 extern qk_tap_dance_action_t tap_dance_actions[];
 
 /* To be used internally */
 
+void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
 bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
-void matrix_scan_tap_dance (void);
-void reset_tap_dance (qk_tap_dance_state_t *state);
+void matrix_scan_tap_dance(void);
+void reset_tap_dance(qk_tap_dance_state_t *state);
+
+void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data);
 
-void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data);
+void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data);
 
 #else
 
-#define TD(n) KC_NO
+#    define TD(n) KC_NO
 
 #endif