}
}
-void process_tap_dance_action (uint16_t keycode)
+void process_tap_dance_action_on_each_tap (uint16_t keycode)
{
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
action = tap_dance_actions[idx];
switch (action.type) {
- case QK_TAP_DANCE_TYPE_PAIR:
- _process_tap_dance_action_pair (&qk_tap_dance_state,
- action.pair.kc1, action.pair.kc2);
- break;
case QK_TAP_DANCE_TYPE_FN:
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_each_tap);
break;
default:
}
}
-void process_tap_dance_action_anyway (uint16_t keycode)
+void process_tap_dance_action_on_dance_finished (uint16_t keycode)
{
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
action = tap_dance_actions[idx];
switch (action.type) {
+ case QK_TAP_DANCE_TYPE_PAIR:
+ _process_tap_dance_action_pair (&qk_tap_dance_state,
+ action.pair.kc1, action.pair.kc2);
+ break;
case QK_TAP_DANCE_TYPE_FN:
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_dance_finished);
break;
default:
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
- process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
+ process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
- process_tap_dance_action (qk_tap_dance_state.keycode);
+ process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
} else {
r = false;
}
break;
default:
+ process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
if (qk_tap_dance_state.keycode) {
- //process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
- process_tap_dance_action (qk_tap_dance_state.keycode);
-
+ process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state);
}
break;
void matrix_scan_tap_dance () {
if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
- process_tap_dance_action (qk_tap_dance_state.keycode);
-
+ process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state);
}
}
action = tap_dance_actions[idx];
switch (action.type) {
case QK_TAP_DANCE_TYPE_FN:
- if (action.fn.reset) {
- action.fn.reset();
+ if (action.fn.on_reset) {
+ action.fn.on_reset(state);
}
break;