action.pair.kc1, action.pair.kc2);
break;
case QK_TAP_DANCE_TYPE_FN:
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn);
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void process_tap_dance_action_anyway (uint16_t keycode)
+{
+ uint16_t idx = keycode - QK_TAP_DANCE;
+ qk_tap_dance_action_t action;
+
+ action = tap_dance_actions[idx];
+
+ switch (action.type) {
+ case QK_TAP_DANCE_TYPE_FN:
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
break;
default:
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
+ process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
process_tap_dance_action (qk_tap_dance_state.keycode);
} else {
default:
if (qk_tap_dance_state.keycode) {
+ //process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
process_tap_dance_action (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state);
}
void reset_tap_dance (qk_tap_dance_state_t *state) {
+ uint16_t idx = state->keycode - QK_TAP_DANCE;
+ qk_tap_dance_action_t action;
+
+ action = tap_dance_actions[idx];
+ switch (action.type) {
+ case QK_TAP_DANCE_TYPE_FN:
+ if (action.fn.reset) {
+ action.fn.reset();
+ }
+ break;
+
+ default:
+ break;
+ }
+
state->keycode = 0;
state->count = 0;
}