]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/process_keycode/process_tap_dance.c
Remove more commented out MCUs
[qmk_firmware.git] / quantum / process_keycode / process_tap_dance.c
index 5429e34383573124af5ac456ad4762e415937429..16d33dddeee534471d1e91d9ab8bc7e41fca732c 100644 (file)
@@ -1,26 +1,48 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #include "quantum.h"
+#include "action_tapping.h"
 
-static qk_tap_dance_state_t qk_tap_dance_state;
-bool td_debug_enable = false;
+#ifndef TAPPING_TERM
+#define TAPPING_TERM 200
+#endif
 
-#if CONSOLE_ENABLE
-#define td_debug(s) if (td_debug_enable) \
-    { \
-      xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
-               qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
-               qk_tap_dance_state.active, qk_tap_dance_state.pressed);  \
-    }
-#else
-#define td_debug(s)
+#ifndef NO_ACTION_ONESHOT
+uint8_t get_oneshot_mods(void);
 #endif
 
+static uint16_t last_td;
+static int8_t highest_td = -1;
+
+void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
+  qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+
+  if (state->count == 2) {
+    register_code16 (pair->kc2);
+    state->finished = true;
+  }
+}
+
 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
 
   if (state->count == 1) {
-    register_code (pair->kc1);
+    register_code16 (pair->kc1);
   } else if (state->count == 2) {
-    register_code (pair->kc2);
+    register_code16 (pair->kc2);
   }
 }
 
@@ -28,105 +50,166 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
   qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
 
   if (state->count == 1) {
-    unregister_code (pair->kc1);
+    unregister_code16 (pair->kc1);
   } else if (state->count == 2) {
-    unregister_code (pair->kc2);
+    unregister_code16 (pair->kc2);
+  }
+}
+
+void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
+  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+
+  if (state->count == 2) {
+    layer_move (pair->layer);
+    state->finished = true;
+  }
+}
+
+void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
+  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+
+  if (state->count == 1) {
+    register_code16 (pair->kc);
+  } else if (state->count == 2) {
+    layer_move (pair->layer);
+  }
+}
+
+void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
+  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+
+  if (state->count == 1) {
+    unregister_code16 (pair->kc);
   }
 }
 
 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
-                                          void *user_data,
-                                          qk_tap_dance_user_fn_t fn)
+                                                 void *user_data,
+                                                 qk_tap_dance_user_fn_t fn)
 {
   if (fn) {
     fn(state, user_data);
   }
 }
 
-static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
 {
-  td_debug("trigger");
-  _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
+  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
 }
 
-static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
 {
-  td_debug("trigger");
-  _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished);
+  if (action->state.finished)
+    return;
+  action->state.finished = true;
+  add_mods(action->state.oneshot_mods);
+  add_weak_mods(action->state.weak_mods);
+  send_keyboard_report();
+  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
 }
 
-static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action)
+static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
 {
-  td_debug("trigger")
-  _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
+  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
+  del_mods(action->state.oneshot_mods);
+  del_weak_mods(action->state.weak_mods);
+  send_keyboard_report();
 }
 
-bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
-  bool r = true;
-  uint16_t idx = keycode - QK_TAP_DANCE;
-  qk_tap_dance_action_t action;
+void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
+  qk_tap_dance_action_t *action;
 
-  switch(keycode) {
-  case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
-    action = tap_dance_actions[idx];
+  if (!record->event.pressed)
+    return;
+
+  if (highest_td == -1)
+    return;
 
-    process_tap_dance_action_on_each_tap (action);
-    if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
+  for (int i = 0; i <= highest_td; i++) {
+    action = &tap_dance_actions[i];
+    if (action->state.count) {
+      if (keycode == action->state.keycode && keycode == last_td)
+        continue;
+      action->state.interrupted = true;
+      action->state.interrupting_keycode = keycode;
       process_tap_dance_action_on_dance_finished (action);
-    } else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) {
-      reset_tap_dance (&qk_tap_dance_state);
-    } else {
-      r = false;
+      reset_tap_dance (&action->state);
     }
+  }
+}
 
-    qk_tap_dance_state.active = true;
-    qk_tap_dance_state.pressed = record->event.pressed;
-    if (record->event.pressed) {
-      qk_tap_dance_state.keycode = keycode;
-      qk_tap_dance_state.timer = timer_read ();
-      qk_tap_dance_state.count++;
-    }
-    break;
+bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
+  uint16_t idx = keycode - QK_TAP_DANCE;
+  qk_tap_dance_action_t *action;
 
-  default:
-    if (qk_tap_dance_state.keycode) {
-      // if we are here, the tap dance was interrupted by a different key
-      idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
-      action = tap_dance_actions[idx];
+  switch(keycode) {
+  case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
+    if ((int16_t)idx > highest_td)
+      highest_td = idx;
+    action = &tap_dance_actions[idx];
 
+    action->state.pressed = record->event.pressed;
+    if (record->event.pressed) {
+      action->state.keycode = keycode;
+      action->state.count++;
+      action->state.timer = timer_read();
+#ifndef NO_ACTION_ONESHOT
+      action->state.oneshot_mods = get_oneshot_mods();
+#else
+      action->state.oneshot_mods = 0;
+#endif
+      action->state.weak_mods = get_mods();
+      action->state.weak_mods |= get_weak_mods();
       process_tap_dance_action_on_each_tap (action);
-      process_tap_dance_action_on_dance_finished (action);
-      reset_tap_dance (&qk_tap_dance_state);
-      qk_tap_dance_state.active = false;
+
+      last_td = keycode;
+    } else {
+      if (action->state.count && action->state.finished) {
+        reset_tap_dance (&action->state);
+      }
     }
+
     break;
   }
 
-  return r;
+  return true;
 }
 
+
+
 void matrix_scan_tap_dance () {
-  if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
-    // if we are here, the tap dance was timed out
-    uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
-    qk_tap_dance_action_t action = tap_dance_actions[idx];
+  if (highest_td == -1)
+    return;
+  uint16_t tap_user_defined;
 
-    process_tap_dance_action_on_dance_finished (action);
-    reset_tap_dance (&qk_tap_dance_state);
+  for (uint8_t i = 0; i <= highest_td; i++) {
+    qk_tap_dance_action_t *action = &tap_dance_actions[i];
+    if(action->custom_tapping_term > 0 ) {
+      tap_user_defined = action->custom_tapping_term;
+    }
+    else{
+      tap_user_defined = TAPPING_TERM;
+    }
+    if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
+      process_tap_dance_action_on_dance_finished (action);
+      reset_tap_dance (&action->state);
+    }
   }
 }
 
 void reset_tap_dance (qk_tap_dance_state_t *state) {
-  uint16_t idx = state->keycode - QK_TAP_DANCE;
-  qk_tap_dance_action_t action;
+  qk_tap_dance_action_t *action;
 
   if (state->pressed)
     return;
 
-  action = tap_dance_actions[idx];
+  action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
+
   process_tap_dance_action_on_reset (action);
 
-  state->keycode = 0;
   state->count = 0;
-  state->active = false;
+  state->interrupted = false;
+  state->finished = false;
+  state->interrupting_keycode = 0;
+  last_td = 0;
 }