// music sequencer
static bool music_sequence_recording = false;
+static bool music_sequence_recorded = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
stop_all_notes();
music_sequence_recording = true;
+ music_sequence_recorded = false;
music_sequence_playing = false;
music_sequence_count = 0;
return false;
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
+ if (music_sequence_recording) { // was recording
+ music_sequence_recorded = true;
+ }
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
- if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+ if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
stop_all_notes();
music_sequence_recording = false;
music_sequence_playing = true;