]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/process_keycode/process_music.c
Merge pull request #1107 from qmk/clueboard_cleanup
[qmk_firmware.git] / quantum / process_keycode / process_music.c
index c8f3ddb9001c25186eeeba05cbb15440c3a39ee4..1e2648bff5b77409f1aba95ec44ae88bcbf85bd6 100644 (file)
@@ -1,11 +1,12 @@
 #include "process_music.h"
 
 bool music_activated = false;
-uint8_t starting_note = 0x0C;
-int offset = 7;
+uint8_t music_starting_note = 0x0C;
+int music_offset = 7;
 
 // music sequencer
 static bool music_sequence_recording = false;
+static bool music_sequence_recorded = false;
 static bool music_sequence_playing = false;
 static float music_sequence[16] = {0};
 static uint8_t music_sequence_count = 0;
@@ -77,6 +78,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
       if (keycode == KC_LCTL && record->event.pressed) { // Start recording
         stop_all_notes();
         music_sequence_recording = true;
+        music_sequence_recorded = false;
         music_sequence_playing = false;
         music_sequence_count = 0;
         return false;
@@ -84,12 +86,15 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
 
       if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
         stop_all_notes();
+        if (music_sequence_recording) { // was recording
+          music_sequence_recorded = true;
+        }
         music_sequence_recording = false;
         music_sequence_playing = false;
         return false;
       }
 
-      if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+      if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
         stop_all_notes();
         music_sequence_recording = false;
         music_sequence_playing = true;
@@ -109,8 +114,18 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
             music_sequence_interval+=10;
         return false;
       }
+      #define MUSIC_MODE_GUITAR
+
+      #ifdef MUSIC_MODE_CHROMATIC
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+      #elif defined(MUSIC_MODE_GUITAR)
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+      #elif defined(MUSIC_MODE_VIOLIN)
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+      #else
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+      #endif
 
-      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
       if (record->event.pressed) {
         play_note(freq, 0xF);
         if (music_sequence_recording) {