#include "process_music.h"
bool music_activated = false;
-uint8_t starting_note = 0x0C;
-int offset = 7;
+uint8_t music_starting_note = 0x0C;
+int music_offset = 7;
// music sequencer
static bool music_sequence_recording = false;
+static bool music_sequence_recorded = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
stop_all_notes();
music_sequence_recording = true;
+ music_sequence_recorded = false;
music_sequence_playing = false;
music_sequence_count = 0;
return false;
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
+ if (music_sequence_recording) { // was recording
+ music_sequence_recorded = true;
+ }
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
- if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+ if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
stop_all_notes();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_interval+=10;
return false;
}
+ #define MUSIC_MODE_GUITAR
+
+ #ifdef MUSIC_MODE_CHROMATIC
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+ #elif defined(MUSIC_MODE_GUITAR)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+ #elif defined(MUSIC_MODE_VIOLIN)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+ #else
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ #endif
- float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
if (record->event.pressed) {
play_note(freq, 0xF);
if (music_sequence_recording) {