__attribute__ ((weak))
void pointing_device_send(void){
//If you need to do other things, like debugging, this is the place to do it.
- host_mouse_send(mouseReport);
+ host_mouse_send(&mouseReport);
//send it and 0 it out except for buttons, so those stay until they are explicity over-ridden using update_pointing_device
mouseReport.x = 0;
mouseReport.y = 0;