// #include "print.h"
#include "debug.h"
-#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
uint16_t raw;
bool nkro:1;
};
} keymap_config_t;
-keymap_config_t keymap_config;
-#endif
/* translates key to keycode */
#define RESET 0x5000
#define DEBUG 0x5001
+// MAGIC keycodes
+#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
+#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003
+#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004
+#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005
+#define MAGIC_SWAP_LALT_LGUI 0x5006
+#define MAGIC_UNSWAP_LALT_LGUI 0x5007
+#define MAGIC_SWAP_RALT_RGUI 0x5008
+#define MAGIC_UNSWAP_RALT_RGUI 0x5009
+#define MAGIC_NO_GUI 0x500a
+#define MAGIC_UNNO_GUI 0x500b
+#define MAGIC_SWAP_GRAVE_ESC 0x500c
+#define MAGIC_UNSWAP_GRAVE_ESC 0x500d
+#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e
+#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
+#define MAGIC_HOST_NKRO 0x5010
+#define MAGIC_UNHOST_NKRO 0x5011
+#define MAGIC_SWAP_ALT_GUI 0x5012
+#define MAGIC_UNSWAP_ALT_GUI 0x5013
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// Toggle to layer - 256 layer max
#define TG(layer) (layer | 0x5400)
-#define MIDI(n) (n | 0x6000)
-
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
#define CTL_T(kc) MT(0x1, kc)
#define UNICODE(n) (n | 0x8000)
#define UC(n) UNICODE(n)
+// For tri-layer
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
+#define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer)))
+#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer)))
+
#endif