action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
break;
case QK_MACRO ... QK_MACRO_MAX:
- action.code = ACTION_MACRO(keycode & 0xFF);
+ if (keycode & 0x800) // tap macros have upper bit set
+ action.code = ACTION_MACRO_TAP(keycode & 0xFF);
+ else
+ action.code = ACTION_MACRO(keycode & 0xFF);
break;
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
mod = keycode & 0xFF;
action.code = ACTION_MODS_ONESHOT(mod);
break;
+ case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
+ action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
+ break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
- action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15: