]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/audio/audio_pwm.c
clang-format changes
[qmk_firmware.git] / quantum / audio / audio_pwm.c
index 328a253a7e94eae286538f2ebff4d75fcbc87733..545aef6dd7a81ebbd793f8857f3b9cb5e3fd13f7 100644 (file)
@@ -1,3 +1,18 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #include <stdio.h>
 #include <string.h>
 //#include <math.h>
@@ -6,7 +21,7 @@
 #include <avr/io.h>
 #include "print.h"
 #include "audio.h"
-#include "keymap_common.h"
+#include "keymap.h"
 
 #include "eeconfig.h"
 
@@ -14,7 +29,6 @@
 
 #define CPU_PRESCALER 8
 
-
 // Timer Abstractions
 
 // TIMSK3 - Timer/Counter #3 Interrupt Mask Register
 #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
 #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
 
-
 // TCCR3A: Timer/Counter #3 Control Register
 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
 #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
 #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
 
-
 #define NOTE_PERIOD ICR3
 #define NOTE_DUTY_CYCLE OCR3A
 
-
 #ifdef PWM_AUDIO
-    #include "wave.h"
-    #define SAMPLE_DIVIDER 39
-    #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
-    // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
-
-    float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-    uint16_t place_int = 0;
-    bool repeat = true;
+#    include "wave.h"
+#    define SAMPLE_DIVIDER 39
+#    define SAMPLE_RATE (2000000.0 / SAMPLE_DIVIDER / 2048)
+// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
+
+float    places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+uint16_t place_int = 0;
+bool     repeat    = true;
 #endif
 
 void delay_us(int count) {
-  while(count--) {
-    _delay_us(1);
-  }
+    while (count--) {
+        _delay_us(1);
+    }
 }
 
-int voices = 0;
-int voice_place = 0;
-float frequency = 0;
-int volume = 0;
-long position = 0;
+int   voices      = 0;
+int   voice_place = 0;
+float frequency   = 0;
+int   volume      = 0;
+long  position    = 0;
 
 float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-bool sliding = false;
+int   volumes[8]     = {0, 0, 0, 0, 0, 0, 0, 0};
+bool  sliding        = false;
 
 float place = 0;
 
-uint8_t * sample;
+uint8_t* sample;
 uint16_t sample_length = 0;
 // float freq = 0;
 
-bool     playing_notes = false;
-bool     playing_note = false;
+bool     playing_notes  = false;
+bool     playing_note   = false;
 float    note_frequency = 0;
-float    note_length = 0;
-uint8_t  note_tempo = TEMPO_DEFAULT;
-float    note_timbre = TIMBRE_DEFAULT;
-uint16_t note_position = 0;
-float (* notes_pointer)[][2];
+float    note_length    = 0;
+uint8_t  note_tempo     = TEMPO_DEFAULT;
+float    note_timbre    = TIMBRE_DEFAULT;
+uint16_t note_position  = 0;
+float (*notes_pointer)[][2];
 uint16_t notes_count;
 bool     notes_repeat;
 float    notes_rest;
 bool     note_resting = false;
 
-uint8_t current_note = 0;
-uint8_t rest_counter = 0;
+uint16_t current_note = 0;
+uint8_t  rest_counter = 0;
 
 #ifdef VIBRATO_ENABLE
-float vibrato_counter = 0;
+float vibrato_counter  = 0;
 float vibrato_strength = .5;
-float vibrato_rate = 0.125;
+float vibrato_rate     = 0.125;
 #endif
 
 float polyphony_rate = 0;
@@ -97,50 +108,49 @@ audio_config_t audio_config;
 uint16_t envelope_index = 0;
 
 void audio_init() {
-
     // Check EEPROM
-    if (!eeconfig_is_enabled())
-    {
+    if (!eeconfig_is_enabled()) {
         eeconfig_init();
     }
     audio_config.raw = eeconfig_read_audio();
 
-    #ifdef PWM_AUDIO
+#ifdef PWM_AUDIO
 
-        PLLFRQ = _BV(PDIV2);
-        PLLCSR = _BV(PLLE);
-        while(!(PLLCSR & _BV(PLOCK)));
-        PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
+    PLLFRQ = _BV(PDIV2);
+    PLLCSR = _BV(PLLE);
+    while (!(PLLCSR & _BV(PLOCK)))
+        ;
+    PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
 
-        /* Init a fast PWM on Timer4 */
-        TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
-        TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
-        OCR4A = 0;
+    /* Init a fast PWM on Timer4 */
+    TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
+    TCCR4B = _BV(CS40);                /* No prescaling => f = PCK/256 = 187500Hz */
+    OCR4A  = 0;
 
-        /* Enable the OC4A output */
-        DDRC |= _BV(PORTC6);
+    /* Enable the OC4A output */
+    DDRC |= _BV(PORTC6);
 
-        DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs
+    DISABLE_AUDIO_COUNTER_3_ISR;  // Turn off 3A interputs
 
-        TCCR3A = 0x0; // Options not needed
-        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
-        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
+    TCCR3A = 0x0;                                 // Options not needed
+    TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32);  // 64th prescaling and CTC
+    OCR3A  = SAMPLE_DIVIDER - 1;                  // Correct count/compare, related to sample playback
 
-    #else
+#else
 
-       // Set port PC6 (OC3A and /OC4A) as output
-        DDRC |= _BV(PORTC6);
+    // Set port PC6 (OC3A and /OC4A) as output
+    DDRC |= _BV(PORTC6);
 
-        DISABLE_AUDIO_COUNTER_3_ISR;
+    DISABLE_AUDIO_COUNTER_3_ISR;
 
-               // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
-               // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
-               // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
-               // Clock Select (CS3n) = 0b010 = Clock / 8
-        TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
-        TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
+    // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
+    // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+    // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
+    // Clock Select (CS3n) = 0b010 = Clock / 8
+    TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+    TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
 
-    #endif
+#endif
 
     audio_initialized = true;
 }
@@ -150,62 +160,59 @@ void stop_all_notes() {
         audio_init();
     }
     voices = 0;
-    #ifdef PWM_AUDIO
-           DISABLE_AUDIO_COUNTER_3_ISR;
-    #else
-        DISABLE_AUDIO_COUNTER_3_ISR;
-        DISABLE_AUDIO_COUNTER_3_OUTPUT;
-    #endif
+#ifdef PWM_AUDIO
+    DISABLE_AUDIO_COUNTER_3_ISR;
+#else
+    DISABLE_AUDIO_COUNTER_3_ISR;
+    DISABLE_AUDIO_COUNTER_3_OUTPUT;
+#endif
 
     playing_notes = false;
-    playing_note = false;
-    frequency = 0;
-    volume = 0;
+    playing_note  = false;
+    frequency     = 0;
+    volume        = 0;
 
-    for (uint8_t i = 0; i < 8; i++)
-    {
+    for (uint8_t i = 0; i < 8; i++) {
         frequencies[i] = 0;
-        volumes[i] = 0;
+        volumes[i]     = 0;
     }
 }
 
-void stop_note(float freq)
-{
+void stop_note(float freq) {
     if (playing_note) {
         if (!audio_initialized) {
             audio_init();
         }
-        #ifdef PWM_AUDIO
-            freq = freq / SAMPLE_RATE;
-        #endif
+#ifdef PWM_AUDIO
+        freq = freq / SAMPLE_RATE;
+#endif
         for (int i = 7; i >= 0; i--) {
             if (frequencies[i] == freq) {
                 frequencies[i] = 0;
-                volumes[i] = 0;
+                volumes[i]     = 0;
                 for (int j = i; (j < 7); j++) {
-                    frequencies[j] = frequencies[j+1];
-                    frequencies[j+1] = 0;
-                    volumes[j] = volumes[j+1];
-                    volumes[j+1] = 0;
+                    frequencies[j]     = frequencies[j + 1];
+                    frequencies[j + 1] = 0;
+                    volumes[j]         = volumes[j + 1];
+                    volumes[j + 1]     = 0;
                 }
                 break;
             }
         }
         voices--;
-        if (voices < 0)
-            voices = 0;
+        if (voices < 0) voices = 0;
         if (voice_place >= voices) {
             voice_place = 0;
         }
         if (voices == 0) {
-            #ifdef PWM_AUDIO
-                DISABLE_AUDIO_COUNTER_3_ISR;
-            #else
-                DISABLE_AUDIO_COUNTER_3_ISR;
-                DISABLE_AUDIO_COUNTER_3_OUTPUT;
-            #endif
-            frequency = 0;
-            volume = 0;
+#ifdef PWM_AUDIO
+            DISABLE_AUDIO_COUNTER_3_ISR;
+#else
+            DISABLE_AUDIO_COUNTER_3_ISR;
+            DISABLE_AUDIO_COUNTER_3_OUTPUT;
+#endif
+            frequency    = 0;
+            volume       = 0;
             playing_note = false;
         }
     }
@@ -213,126 +220,120 @@ void stop_note(float freq)
 
 #ifdef VIBRATO_ENABLE
 
-float mod(float a, int b)
-{
+float mod(float a, int b) {
     float r = fmod(a, b);
     return r < 0 ? r + b : r;
 }
 
 float vibrato(float average_freq) {
-    #ifdef VIBRATO_STRENGTH_ENABLE
-        float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
-    #else
-        float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
-    #endif
-    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+#    ifdef VIBRATO_STRENGTH_ENABLE
+    float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
+#    else
+    float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
+#    endif
+    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0 / average_freq)), VIBRATO_LUT_LENGTH);
     return vibrated_freq;
 }
 
 #endif
 
-ISR(TIMER3_COMPA_vect)
-{
+ISR(TIMER3_COMPA_vect) {
     if (playing_note) {
-        #ifdef PWM_AUDIO
-            if (voices == 1) {
+#ifdef PWM_AUDIO
+        if (voices == 1) {
+            // SINE
+            OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
+
+            // SQUARE
+            // if (((int)place) >= 1024){
+            //     OCR4A = 0xFF >> 2;
+            // } else {
+            //     OCR4A = 0x00;
+            // }
+
+            // SAWTOOTH
+            // OCR4A = (int)place / 4;
+
+            // TRIANGLE
+            // if (((int)place) >= 1024) {
+            //     OCR4A = (int)place / 2;
+            // } else {
+            //     OCR4A = 2048 - (int)place / 2;
+            // }
+
+            place += frequency;
+
+            if (place >= SINE_LENGTH) place -= SINE_LENGTH;
+
+        } else {
+            int sum = 0;
+            for (int i = 0; i < voices; i++) {
                 // SINE
-                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
+                sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
 
                 // SQUARE
-                // if (((int)place) >= 1024){
-                //     OCR4A = 0xFF >> 2;
+                // if (((int)places[i]) >= 1024){
+                //     sum += 0xFF >> 2;
                 // } else {
-                //     OCR4A = 0x00;
+                //     sum += 0x00;
                 // }
 
-                // SAWTOOTH
-                // OCR4A = (int)place / 4;
-
-                // TRIANGLE
-                // if (((int)place) >= 1024) {
-                //     OCR4A = (int)place / 2;
-                // } else {
-                //     OCR4A = 2048 - (int)place / 2;
-                // }
+                places[i] += frequencies[i];
 
-                place += frequency;
-
-                if (place >= SINE_LENGTH)
-                    place -= SINE_LENGTH;
-
-            } else {
-                int sum = 0;
-                for (int i = 0; i < voices; i++) {
-                    // SINE
-                    sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
-
-                    // SQUARE
-                    // if (((int)places[i]) >= 1024){
-                    //     sum += 0xFF >> 2;
-                    // } else {
-                    //     sum += 0x00;
-                    // }
-
-                    places[i] += frequencies[i];
-
-                    if (places[i] >= SINE_LENGTH)
-                        places[i] -= SINE_LENGTH;
-                }
-                OCR4A = sum;
+                if (places[i] >= SINE_LENGTH) places[i] -= SINE_LENGTH;
             }
-        #else
-            if (voices > 0) {
-                float freq;
-                if (polyphony_rate > 0) {
-                    if (voices > 1) {
-                        voice_place %= voices;
-                        if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
-                            voice_place = (voice_place + 1) % voices;
-                            place = 0.0;
-                        }
-                    }
-                    #ifdef VIBRATO_ENABLE
-                    if (vibrato_strength > 0) {
-                        freq = vibrato(frequencies[voice_place]);
-                    } else {
-                    #else
-                    {
-                    #endif
-                        freq = frequencies[voice_place];
+            OCR4A = sum;
+        }
+#else
+        if (voices > 0) {
+            float freq;
+            if (polyphony_rate > 0) {
+                if (voices > 1) {
+                    voice_place %= voices;
+                    if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+                        voice_place = (voice_place + 1) % voices;
+                        place       = 0.0;
                     }
+                }
+#    ifdef VIBRATO_ENABLE
+                if (vibrato_strength > 0) {
+                    freq = vibrato(frequencies[voice_place]);
                 } else {
-                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
-                        frequency = frequency * pow(2, 440/frequency/12/2);
-                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
-                        frequency = frequency * pow(2, -440/frequency/12/2);
-                    } else {
-                        frequency = frequencies[voices - 1];
-                    }
-
-
-                    #ifdef VIBRATO_ENABLE
-                    if (vibrato_strength > 0) {
-                        freq = vibrato(frequency);
-                    } else {
-                    #else
-                    {
-                    #endif
-                        freq = frequency;
-                    }
+#    else
+                {
+#    endif
+                    freq = frequencies[voice_place];
+                }
+            } else {
+                if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440 / frequencies[voices - 1] / 12 / 2)) {
+                    frequency = frequency * pow(2, 440 / frequency / 12 / 2);
+                } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440 / frequencies[voices - 1] / 12 / 2)) {
+                    frequency = frequency * pow(2, -440 / frequency / 12 / 2);
+                } else {
+                    frequency = frequencies[voices - 1];
                 }
 
-                if (envelope_index < 65535) {
-                    envelope_index++;
+#    ifdef VIBRATO_ENABLE
+                if (vibrato_strength > 0) {
+                    freq = vibrato(frequency);
+                } else {
+#    else
+                {
+#    endif
+                    freq = frequency;
                 }
-                freq = voice_envelope(freq);
+            }
 
-                if (freq < 30.517578125)
-                    freq = 30.52;
-                NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
-                NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+            if (envelope_index < 65535) {
+                envelope_index++;
             }
-        #endif
+            freq = voice_envelope(freq);
+
+            if (freq < 30.517578125) freq = 30.52;
+            NOTE_PERIOD     = (int)(((double)F_CPU) / (freq * CPU_PRESCALER));                  // Set max to the period
+            NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);  // Set compare to half the period
+        }
+#endif
     }
 
     // SAMPLE
@@ -346,41 +347,38 @@ ISR(TIMER3_COMPA_vect)
     //     else
     //         DISABLE_AUDIO_COUNTER_3_ISR;
 
-
     if (playing_notes) {
-        #ifdef PWM_AUDIO
-            OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
-
-            place += note_frequency;
-            if (place >= SINE_LENGTH)
-                place -= SINE_LENGTH;
-        #else
-            if (note_frequency > 0) {
-                float freq;
-
-                #ifdef VIBRATO_ENABLE
-                if (vibrato_strength > 0) {
-                    freq = vibrato(note_frequency);
-                } else {
-                #else
-                {
-                #endif
-                    freq = note_frequency;
-                }
+#ifdef PWM_AUDIO
+        OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
 
-                if (envelope_index < 65535) {
-                    envelope_index++;
-                }
-                freq = voice_envelope(freq);
+        place += note_frequency;
+        if (place >= SINE_LENGTH) place -= SINE_LENGTH;
+#else
+        if (note_frequency > 0) {
+            float freq;
 
-                NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
-                NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+#    ifdef VIBRATO_ENABLE
+            if (vibrato_strength > 0) {
+                freq = vibrato(note_frequency);
             } else {
-                NOTE_PERIOD = 0;
-                NOTE_DUTY_CYCLE = 0;
+#    else
+            {
+#    endif
+                freq = note_frequency;
             }
-        #endif
 
+            if (envelope_index < 65535) {
+                envelope_index++;
+            }
+            freq = voice_envelope(freq);
+
+            NOTE_PERIOD     = (int)(((double)F_CPU) / (freq * CPU_PRESCALER));                  // Set max to the period
+            NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);  // Set compare to half the period
+        } else {
+            NOTE_PERIOD     = 0;
+            NOTE_DUTY_CYCLE = 0;
+        }
+#endif
 
         note_position++;
         bool end_of_note = false;
@@ -394,126 +392,116 @@ ISR(TIMER3_COMPA_vect)
                 if (notes_repeat) {
                     current_note = 0;
                 } else {
-                    #ifdef PWM_AUDIO
-                        DISABLE_AUDIO_COUNTER_3_ISR;
-                    #else
-                        DISABLE_AUDIO_COUNTER_3_ISR;
-                        DISABLE_AUDIO_COUNTER_3_OUTPUT;
-                    #endif
+#ifdef PWM_AUDIO
+                    DISABLE_AUDIO_COUNTER_3_ISR;
+#else
+                    DISABLE_AUDIO_COUNTER_3_ISR;
+                    DISABLE_AUDIO_COUNTER_3_OUTPUT;
+#endif
                     playing_notes = false;
                     return;
                 }
             }
             if (!note_resting && (notes_rest > 0)) {
-                note_resting = true;
+                note_resting   = true;
                 note_frequency = 0;
-                note_length = notes_rest;
+                note_length    = notes_rest;
                 current_note--;
             } else {
                 note_resting = false;
-                #ifdef PWM_AUDIO
-                    note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
-                    note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
-                #else
-                    envelope_index = 0;
-                    note_frequency = (*notes_pointer)[current_note][0];
-                    note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
-                #endif
+#ifdef PWM_AUDIO
+                note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+                note_length    = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
+#else
+                envelope_index = 0;
+                note_frequency = (*notes_pointer)[current_note][0];
+                note_length    = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+#endif
             }
             note_position = 0;
         }
-
     }
 
     if (!audio_config.enable) {
         playing_notes = false;
-        playing_note = false;
+        playing_note  = false;
     }
 }
 
 void play_note(float freq, int vol) {
-
     if (!audio_initialized) {
         audio_init();
     }
 
-       if (audio_config.enable && voices < 8) {
-           DISABLE_AUDIO_COUNTER_3_ISR;
-
-           // Cancel notes if notes are playing
-           if (playing_notes)
-               stop_all_notes();
+    if (audio_config.enable && voices < 8) {
+        DISABLE_AUDIO_COUNTER_3_ISR;
 
-           playing_note = true;
+        // Cancel notes if notes are playing
+        if (playing_notes) stop_all_notes();
 
-           envelope_index = 0;
+        playing_note = true;
 
-           #ifdef PWM_AUDIO
-               freq = freq / SAMPLE_RATE;
-           #endif
-           if (freq > 0) {
-               frequencies[voices] = freq;
-               volumes[voices] = vol;
-               voices++;
-           }
+        envelope_index = 0;
 
-           #ifdef PWM_AUDIO
-               ENABLE_AUDIO_COUNTER_3_ISR;
-           #else
-               ENABLE_AUDIO_COUNTER_3_ISR;
-               ENABLE_AUDIO_COUNTER_3_OUTPUT;
-           #endif
-       }
+#ifdef PWM_AUDIO
+        freq = freq / SAMPLE_RATE;
+#endif
+        if (freq > 0) {
+            frequencies[voices] = freq;
+            volumes[voices]     = vol;
+            voices++;
+        }
 
+#ifdef PWM_AUDIO
+        ENABLE_AUDIO_COUNTER_3_ISR;
+#else
+        ENABLE_AUDIO_COUNTER_3_ISR;
+        ENABLE_AUDIO_COUNTER_3_OUTPUT;
+#endif
+    }
 }
 
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
-{
-
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
     if (!audio_initialized) {
         audio_init();
     }
 
-       if (audio_config.enable) {
-
-           DISABLE_AUDIO_COUNTER_3_ISR;
-
-               // Cancel note if a note is playing
-           if (playing_note)
-               stop_all_notes();
-
-           playing_notes = true;
+    if (audio_config.enable) {
+        DISABLE_AUDIO_COUNTER_3_ISR;
 
-           notes_pointer = np;
-           notes_count = n_count;
-           notes_repeat = n_repeat;
-           notes_rest = n_rest;
+        // Cancel note if a note is playing
+        if (playing_note) stop_all_notes();
 
-           place = 0;
-           current_note = 0;
+        playing_notes = true;
 
-           #ifdef PWM_AUDIO
-               note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
-               note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
-           #else
-               note_frequency = (*notes_pointer)[current_note][0];
-               note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
-           #endif
-           note_position = 0;
+        notes_pointer = np;
+        notes_count   = n_count;
+        notes_repeat  = n_repeat;
+        notes_rest    = n_rest;
 
+        place        = 0;
+        current_note = 0;
 
-           #ifdef PWM_AUDIO
-               ENABLE_AUDIO_COUNTER_3_ISR;
-           #else
-               ENABLE_AUDIO_COUNTER_3_ISR;
-               ENABLE_AUDIO_COUNTER_3_OUTPUT;
-           #endif
-       }
+#ifdef PWM_AUDIO
+        note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+        note_length    = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
+#else
+        note_frequency = (*notes_pointer)[current_note][0];
+        note_length    = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+#endif
+        note_position = 0;
 
+#ifdef PWM_AUDIO
+        ENABLE_AUDIO_COUNTER_3_ISR;
+#else
+        ENABLE_AUDIO_COUNTER_3_ISR;
+        ENABLE_AUDIO_COUNTER_3_OUTPUT;
+#endif
+    }
 }
 
 #ifdef PWM_AUDIO
-void play_sample(uint8_t * s, uint16_t l, bool r) {
+void play_sample(uint8_t* s, uint16_t l, bool r) {
     if (!audio_initialized) {
         audio_init();
     }
@@ -521,17 +509,16 @@ void play_sample(uint8_t * s, uint16_t l, bool r) {
     if (audio_config.enable) {
         DISABLE_AUDIO_COUNTER_3_ISR;
         stop_all_notes();
-        place_int = 0;
-        sample = s;
+        place_int     = 0;
+        sample        = s;
         sample_length = l;
-        repeat = r;
+        repeat        = r;
 
         ENABLE_AUDIO_COUNTER_3_ISR;
     }
 }
 #endif
 
-
 void audio_toggle(void) {
     audio_config.enable ^= 1;
     eeconfig_update_audio(audio_config.raw);
@@ -551,73 +538,45 @@ void audio_off(void) {
 
 // Vibrato rate functions
 
-void set_vibrato_rate(float rate) {
-    vibrato_rate = rate;
-}
+void set_vibrato_rate(float rate) { vibrato_rate = rate; }
 
-void increase_vibrato_rate(float change) {
-    vibrato_rate *= change;
-}
+void increase_vibrato_rate(float change) { vibrato_rate *= change; }
 
-void decrease_vibrato_rate(float change) {
-    vibrato_rate /= change;
-}
+void decrease_vibrato_rate(float change) { vibrato_rate /= change; }
 
-#ifdef VIBRATO_STRENGTH_ENABLE
+#    ifdef VIBRATO_STRENGTH_ENABLE
 
-void set_vibrato_strength(float strength) {
-    vibrato_strength = strength;
-}
+void set_vibrato_strength(float strength) { vibrato_strength = strength; }
 
-void increase_vibrato_strength(float change) {
-    vibrato_strength *= change;
-}
+void increase_vibrato_strength(float change) { vibrato_strength *= change; }
 
-void decrease_vibrato_strength(float change) {
-    vibrato_strength /= change;
-}
+void decrease_vibrato_strength(float change) { vibrato_strength /= change; }
 
-#endif  /* VIBRATO_STRENGTH_ENABLE */
+#    endif /* VIBRATO_STRENGTH_ENABLE */
 
 #endif /* VIBRATO_ENABLE */
 
 // Polyphony functions
 
-void set_polyphony_rate(float rate) {
-    polyphony_rate = rate;
-}
+void set_polyphony_rate(float rate) { polyphony_rate = rate; }
 
-void enable_polyphony() {
-    polyphony_rate = 5;
-}
+void enable_polyphony() { polyphony_rate = 5; }
 
-void disable_polyphony() {
-    polyphony_rate = 0;
-}
+void disable_polyphony() { polyphony_rate = 0; }
 
-void increase_polyphony_rate(float change) {
-    polyphony_rate *= change;
-}
+void increase_polyphony_rate(float change) { polyphony_rate *= change; }
 
-void decrease_polyphony_rate(float change) {
-    polyphony_rate /= change;
-}
+void decrease_polyphony_rate(float change) { polyphony_rate /= change; }
 
 // Timbre function
 
-void set_timbre(float timbre) {
-    note_timbre = timbre;
-}
+void set_timbre(float timbre) { note_timbre = timbre; }
 
 // Tempo functions
 
-void set_tempo(uint8_t tempo) {
-    note_tempo = tempo;
-}
+void set_tempo(uint8_t tempo) { note_tempo = tempo; }
 
-void decrease_tempo(uint8_t tempo_change) {
-    note_tempo += tempo_change;
-}
+void decrease_tempo(uint8_t tempo_change) { note_tempo += tempo_change; }
 
 void increase_tempo(uint8_t tempo_change) {
     if (note_tempo - tempo_change < 10) {
@@ -627,17 +586,10 @@ void increase_tempo(uint8_t tempo_change) {
     }
 }
 
-
 //------------------------------------------------------------------------------
 // Override these functions in your keymap file to play different tunes on
 // startup and bootloader jump
-__attribute__ ((weak))
-void play_startup_tone()
-{
-}
+__attribute__((weak)) void play_startup_tone() {}
 
-__attribute__ ((weak))
-void play_goodbye_tone()
-{
-}
+__attribute__((weak)) void play_goodbye_tone() {}
 //------------------------------------------------------------------------------