#include <stdint.h>
#include <stdbool.h>
-#include <avr/io.h>
-#include <util/delay.h>
+#if defined(__AVR__)
+ #include <avr/io.h>
+#endif
+#include "wait.h"
#include "musical_notes.h"
#include "song_list.h"
#include "voices.h"
#include "quantum.h"
+#include <math.h>
// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
+ _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
+#define PLAY_SONG(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), false)
+#define PLAY_LOOP(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), true)
bool is_playing_notes(void);