* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include <stdio.h>
#include <string.h>
//#include <math.h>
-#include <avr/pgmspace.h>
-#include <avr/interrupt.h>
-#include <avr/io.h>
+#if defined(__AVR__)
+ #include <avr/pgmspace.h>
+ #include <avr/interrupt.h>
+ #include <avr/io.h>
+#endif
#include "print.h"
#include "audio.h"
#include "keymap.h"
+#include "wait.h"
#include "eeconfig.h"
// Timer Abstractions
// -----------------------------------------------------------------------------
-// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
-// Turn on/off 3A interputs, stopping/enabling the ISR calls
-#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
-#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
-
-// TCCR3A: Timer/Counter #3 Control Register
-// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
-#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
-#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
-
-// Fast PWM Mode Controls
-#define TIMER_3_PERIOD ICR3
-#define TIMER_3_DUTY_CYCLE OCR3A
+//Currently we support timers 1 and 3 used at the sime time, channels A-C,
+//pins PB5, PB6, PB7, PC4, PC5, and PC6
+#if defined(C6_AUDIO)
+ #define CPIN_AUDIO
+ #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC6);
+ #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
+ #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
+ #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
+ #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
+ #define TIMER_3_PERIOD ICR3
+ #define TIMER_3_DUTY_CYCLE OCR3A
+ #define TIMER3_AUDIO_vect TIMER3_COMPA_vect
+#endif
+#if defined(C5_AUDIO)
+ #define CPIN_AUDIO
+ #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC5);
+ #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3B1) | (0 << COM3B0) | (1 << WGM31) | (0 << WGM30);
+ #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3B)
+ #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3B)
+ #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3B1);
+ #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3B1) | _BV(COM3B0));
+ #define TIMER_3_PERIOD ICR3
+ #define TIMER_3_DUTY_CYCLE OCR3B
+ #define TIMER3_AUDIO_vect TIMER3_COMPB_vect
+#endif
+#if defined(C4_AUDIO)
+ #define CPIN_AUDIO
+ #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC4);
+ #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3C1) | (0 << COM3C0) | (1 << WGM31) | (0 << WGM30);
+ #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3C)
+ #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3C)
+ #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3C1);
+ #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3C1) | _BV(COM3C0));
+ #define TIMER_3_PERIOD ICR3
+ #define TIMER_3_DUTY_CYCLE OCR3C
+ #define TIMER3_AUDIO_vect TIMER3_COMPC_vect
+#endif
+#if defined(B5_AUDIO)
+ #define BPIN_AUDIO
+ #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB5);
+ #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
+ #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
+ #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
+ #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
+ #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
+ #define TIMER_1_PERIOD ICR1
+ #define TIMER_1_DUTY_CYCLE OCR1A
+ #define TIMER1_AUDIO_vect TIMER1_COMPA_vect
+#endif
+#if defined(B6_AUDIO)
+ #define BPIN_AUDIO
+ #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB6);
+ #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1B1) | (0 << COM1B0) | (1 << WGM11) | (0 << WGM10);
+ #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B)
+ #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B)
+ #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1);
+ #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0));
+ #define TIMER_1_PERIOD ICR1
+ #define TIMER_1_DUTY_CYCLE OCR1B
+ #define TIMER1_AUDIO_vect TIMER1_COMPB_vect
+#endif
+#if defined(B7_AUDIO)
+ #define BPIN_AUDIO
+ #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB7);
+ #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1C1) | (0 << COM1C0) | (1 << WGM11) | (0 << WGM10);
+ #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C)
+ #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C)
+ #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1);
+ #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0));
+ #define TIMER_1_PERIOD ICR1
+ #define TIMER_1_DUTY_CYCLE OCR1C
+ #define TIMER1_AUDIO_vect TIMER1_COMPC_vect
+#endif
// -----------------------------------------------------------------------------
int voices = 0;
int voice_place = 0;
float frequency = 0;
+float frequency_alt = 0;
int volume = 0;
long position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
-float notes_rest;
bool note_resting = false;
-uint8_t current_note = 0;
+uint16_t current_note = 0;
uint8_t rest_counter = 0;
#ifdef VIBRATO_ENABLE
uint16_t envelope_index = 0;
bool glissando = true;
+#ifndef STARTUP_SONG
+ #define STARTUP_SONG SONG(STARTUP_SOUND)
+#endif
+#ifndef AUDIO_ON_SONG
+ #define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND)
+#endif
+#ifndef AUDIO_OFF_SONG
+ #define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND)
+#endif
+float startup_song[][2] = STARTUP_SONG;
+float audio_on_song[][2] = AUDIO_ON_SONG;
+float audio_off_song[][2] = AUDIO_OFF_SONG;
+
void audio_init()
{
}
audio_config.raw = eeconfig_read_audio();
- // Set port PC6 (OC3A and /OC4A) as output
- DDRC |= _BV(PORTC6);
+ if (!audio_initialized) {
- DISABLE_AUDIO_COUNTER_3_ISR;
+ // Set audio ports as output
+ #ifdef CPIN_AUDIO
+ CPIN_SET_DIRECTION
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+ #ifdef BPIN_AUDIO
+ BPIN_SET_DIRECTION
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
+
+ // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers TCCR3A/TCCR3B, TCCR1A/TCCR1B
+ // Compare Output Mode (COM3An and COM1An) = 0b00 = Normal port operation
+ // OC3A -- PC6
+ // OC3B -- PC5
+ // OC3C -- PC4
+ // OC1A -- PB5
+ // OC1B -- PB6
+ // OC1C -- PB7
+
+ // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14. Period = ICR3, Duty Cycle OCR3A)
+ // OCR3A - PC6
+ // OCR3B - PC5
+ // OCR3C - PC4
+ // OCR1A - PB5
+ // OCR1B - PB6
+ // OCR1C - PB7
+
+ // Clock Select (CS3n) = 0b010 = Clock / 8
+ #ifdef CPIN_AUDIO
+ INIT_AUDIO_COUNTER_3
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
+ TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
+ #endif
+ #ifdef BPIN_AUDIO
+ INIT_AUDIO_COUNTER_1
+ TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
+ #endif
+
+ audio_initialized = true;
+ }
- // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
- // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
- // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
- // Clock Select (CS3n) = 0b010 = Clock / 8
- TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
- TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ if (audio_config.enable) {
+ PLAY_SONG(startup_song);
+ }
- audio_initialized = true;
}
void stop_all_notes()
}
voices = 0;
- DISABLE_AUDIO_COUNTER_3_ISR;
- DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef CPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+
+ #ifdef BPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
playing_notes = false;
playing_note = false;
frequency = 0;
+ frequency_alt = 0;
volume = 0;
for (uint8_t i = 0; i < 8; i++)
voice_place = 0;
}
if (voices == 0) {
- DISABLE_AUDIO_COUNTER_3_ISR;
- DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef CPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef BPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
frequency = 0;
+ frequency_alt = 0;
volume = 0;
playing_note = false;
}
#endif
-ISR(TIMER3_COMPA_vect)
+#ifdef CPIN_AUDIO
+ISR(TIMER3_AUDIO_vect)
{
float freq;
if (playing_note) {
if (voices > 0) {
+
+ #ifdef BPIN_AUDIO
+ float freq_alt = 0;
+ if (voices > 1) {
+ if (polyphony_rate == 0) {
+ if (glissando) {
+ if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
+ frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
+ } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
+ frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
+ } else {
+ frequency_alt = frequencies[voices - 2];
+ }
+ } else {
+ frequency_alt = frequencies[voices - 2];
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq_alt = vibrato(frequency_alt);
+ } else {
+ freq_alt = frequency_alt;
+ }
+ #else
+ freq_alt = frequency_alt;
+ #endif
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+
+ freq_alt = voice_envelope(freq_alt);
+
+ if (freq_alt < 30.517578125) {
+ freq_alt = 30.52;
+ }
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
+ }
+ #endif
+
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
- end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
} else {
- end_of_note = (note_position >= (note_length * 0x7FF));
+ end_of_note = (note_position >= (note_length));
}
if (end_of_note) {
return;
}
}
- if (!note_resting && (notes_rest > 0)) {
+ if (!note_resting) {
note_resting = true;
- note_frequency = 0;
- note_length = notes_rest;
current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
} else {
note_resting = false;
envelope_index = 0;
playing_note = false;
}
}
+#endif
+
+#ifdef BPIN_AUDIO
+ISR(TIMER1_AUDIO_vect)
+{
+ #if defined(BPIN_AUDIO) && !defined(CPIN_AUDIO)
+ float freq = 0;
+
+ if (playing_note) {
+ if (voices > 0) {
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ freq = frequencies[voice_place];
+ }
+ #else
+ freq = frequencies[voice_place];
+ #endif
+ } else {
+ if (glissando) {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ freq = frequency;
+ }
+ #else
+ freq = frequency;
+ #endif
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125) {
+ freq = 30.52;
+ }
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ }
+ }
+
+ if (playing_notes) {
+ if (note_frequency > 0) {
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ freq = note_frequency;
+ }
+ #else
+ freq = note_frequency;
+ #endif
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ } else {
+ TIMER_1_PERIOD = 0;
+ TIMER_1_DUTY_CYCLE = 0;
+ }
+
+ note_position++;
+ bool end_of_note = false;
+ if (TIMER_1_PERIOD > 0) {
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
+ } else {
+ end_of_note = (note_position >= (note_length));
+ }
+
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ playing_notes = false;
+ return;
+ }
+ }
+ if (!note_resting) {
+ note_resting = true;
+ current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
+ } else {
+ note_resting = false;
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ }
+
+ note_position = 0;
+ }
+ }
+
+ if (!audio_config.enable) {
+ playing_notes = false;
+ playing_note = false;
+ }
+#endif
+}
+#endif
void play_note(float freq, int vol) {
}
if (audio_config.enable && voices < 8) {
- DISABLE_AUDIO_COUNTER_3_ISR;
+ #ifdef CPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+ #ifdef BPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
// Cancel notes if notes are playing
if (playing_notes)
voices++;
}
- ENABLE_AUDIO_COUNTER_3_ISR;
- ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef CPIN_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef BPIN_AUDIO
+ #ifdef CPIN_AUDIO
+ if (voices > 1) {
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ }
+ #else
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
+ #endif
}
}
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
{
if (!audio_initialized) {
if (audio_config.enable) {
- DISABLE_AUDIO_COUNTER_3_ISR;
+ #ifdef CPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+ #ifdef BPIN_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
// Cancel note if a note is playing
if (playing_note)
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
- notes_rest = n_rest;
place = 0;
current_note = 0;
note_position = 0;
- ENABLE_AUDIO_COUNTER_3_ISR;
- ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef CPIN_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef BPIN_AUDIO
+ #ifndef CPIN_AUDIO
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
+ #endif
}
}
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
+ PLAY_SONG(audio_on_song);
}
void audio_off(void) {
+ PLAY_SONG(audio_off_song);
+ wait_ms(100);
+ stop_all_notes();
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}