]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - quantum/audio/audio.c
Backlight Breathing for Planck and Atomic
[qmk_firmware.git] / quantum / audio / audio.c
index 3225557bae2d0f6d471354b48334332d34f8524e..27b64f8c96224da8b35e6b4a5ecb45f9d9ed618c 100644 (file)
@@ -1,6 +1,6 @@
 #include <stdio.h>
 #include <string.h>
-#include <math.h>
+//#include <math.h>
 #include <avr/pgmspace.h>
 #include <avr/interrupt.h>
 #include <avr/io.h>
 
 #include "eeconfig.h"
 
-#ifdef VIBRATO_ENABLE
-    #include "vibrato_lut.h"
-#endif
+#define CPU_PRESCALER 8
 
-#define PI 3.14159265
+// -----------------------------------------------------------------------------
+// Timer Abstractions
+// -----------------------------------------------------------------------------
 
-#define CPU_PRESCALER 8
+// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
+// Turn on/off 3A interputs, stopping/enabling the ISR calls
+#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
+#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
 
-#ifdef PWM_AUDIO
-    #include "wave.h"
-    #define SAMPLE_DIVIDER 39
-    #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
-    // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
+// TCCR3A: Timer/Counter #3 Control Register
+// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
+#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
 
-    float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-    uint16_t place_int = 0;
-    bool repeat = true;
-#endif
+// Fast PWM Mode Controls
+#define TIMER_3_PERIOD     ICR3
+#define TIMER_3_DUTY_CYCLE OCR3A
+
+// -----------------------------------------------------------------------------
 
-void delay_us(int count) {
-  while(count--) {
-    _delay_us(1);
-  }
-}
 
 int voices = 0;
 int voice_place = 0;
@@ -45,26 +43,23 @@ float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
 int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
 bool sliding = false;
 
-int max = 0xFF;
-float sum = 0;
 float place = 0;
 
 uint8_t * sample;
 uint16_t sample_length = 0;
-// float freq = 0;
-
-bool notes = false;
-bool note = false;
-float note_frequency = 0;
-float note_length = 0;
-float note_tempo = TEMPO_DEFAULT;
-float note_timbre = TIMBRE_DEFAULT;
+
+bool     playing_notes = false;
+bool     playing_note = false;
+float    note_frequency = 0;
+float    note_length = 0;
+uint8_t  note_tempo = TEMPO_DEFAULT;
+float    note_timbre = TIMBRE_DEFAULT;
 uint16_t note_position = 0;
 float (* notes_pointer)[][2];
 uint16_t notes_count;
-bool notes_repeat;
-float notes_rest;
-bool note_resting = false;
+bool     notes_repeat;
+float    notes_rest;
+bool     note_resting = false;
 
 uint8_t current_note = 0;
 uint8_t rest_counter = 0;
@@ -77,175 +72,65 @@ float vibrato_rate = 0.125;
 
 float polyphony_rate = 0;
 
-bool inited = false;
+static bool audio_initialized = false;
 
 audio_config_t audio_config;
 
 uint16_t envelope_index = 0;
 
-void audio_toggle(void) {
-    audio_config.enable ^= 1;
-    eeconfig_write_audio(audio_config.raw);
-}
-
-void audio_on(void) {
-    audio_config.enable = 1;
-    eeconfig_write_audio(audio_config.raw);
-}
-
-void audio_off(void) {
-    audio_config.enable = 0;
-    eeconfig_write_audio(audio_config.raw);
-}
-
-#ifdef VIBRATO_ENABLE
-// Vibrato rate functions
-
-void set_vibrato_rate(float rate) {
-    vibrato_rate = rate;
-}
-
-void increase_vibrato_rate(float change) {
-    vibrato_rate *= change;
-}
-
-void decrease_vibrato_rate(float change) {
-    vibrato_rate /= change;
-}
-
-#ifdef VIBRATO_STRENGTH_ENABLE
-
-void set_vibrato_strength(float strength) {
-    vibrato_strength = strength;
-}
-
-void increase_vibrato_strength(float change) {
-    vibrato_strength *= change;
-}
-
-void decrease_vibrato_strength(float change) {
-    vibrato_strength /= change;
-}
-
-#endif
-
-#endif
-
-// Polyphony functions
-
-void set_polyphony_rate(float rate) {
-    polyphony_rate = rate;
-}
-
-void enable_polyphony() {
-    polyphony_rate = 5;
-}
-
-void disable_polyphony() {
-    polyphony_rate = 0;
-}
-
-void increase_polyphony_rate(float change) {
-    polyphony_rate *= change;
-}
-
-void decrease_polyphony_rate(float change) {
-    polyphony_rate /= change;
-}
-
-// Timbre function
-
-void set_timbre(float timbre) {
-    note_timbre = timbre;
-}
-
-// Tempo functions
-
-void set_tempo(float tempo) {
-    note_tempo = tempo;
-}
-
-void decrease_tempo(uint8_t tempo_change) {
-    note_tempo += (float) tempo_change;
-}
-
-void increase_tempo(uint8_t tempo_change) {
-    if (note_tempo - (float) tempo_change < 10) {
-        note_tempo = 10;
-    } else {
-        note_tempo -= (float) tempo_change;
-    }
-}
-
-void audio_init() {
+void audio_init()
+{
 
-    /* check signature */
-    if (!eeconfig_is_enabled()) {
+    // Check EEPROM
+    if (!eeconfig_is_enabled())
+    {
         eeconfig_init();
     }
     audio_config.raw = eeconfig_read_audio();
 
-    #ifdef PWM_AUDIO
-        PLLFRQ = _BV(PDIV2);
-        PLLCSR = _BV(PLLE);
-        while(!(PLLCSR & _BV(PLOCK)));
-        PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
-
-        /* Init a fast PWM on Timer4 */
-        TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
-        TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
-        OCR4A = 0;
+       // Set port PC6 (OC3A and /OC4A) as output
+    DDRC |= _BV(PORTC6);
 
-        /* Enable the OC4A output */
-        DDRC |= _BV(PORTC6);
+    DISABLE_AUDIO_COUNTER_3_ISR;
 
-        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
-        TCCR3A = 0x0; // Options not needed
-        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
-        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
-    #else
-        DDRC |= _BV(PORTC6);
-
-        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
-        TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
-        TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
-    #endif
+       // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
+       // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+       // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
+       // Clock Select (CS3n) = 0b010 = Clock / 8
+    TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+    TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
 
-    inited = true;
+    audio_initialized = true;
 }
 
-void stop_all_notes() {
-    if (!inited) {
+void stop_all_notes()
+{
+    if (!audio_initialized) {
         audio_init();
     }
     voices = 0;
-    #ifdef PWM_AUDIO
-        TIMSK3 &= ~_BV(OCIE3A);
-    #else
-        TIMSK3 &= ~_BV(OCIE3A);
-        TCCR3A &= ~_BV(COM3A1);
-    #endif
-    notes = false;
-    note = false;
+
+    DISABLE_AUDIO_COUNTER_3_ISR;
+    DISABLE_AUDIO_COUNTER_3_OUTPUT;
+
+    playing_notes = false;
+    playing_note = false;
     frequency = 0;
     volume = 0;
 
-    for (int i = 0; i < 8; i++) {
+    for (uint8_t i = 0; i < 8; i++)
+    {
         frequencies[i] = 0;
         volumes[i] = 0;
     }
 }
 
-void stop_note(float freq) {
-    if (note) {
-        if (!inited) {
+void stop_note(float freq)
+{
+    if (playing_note) {
+        if (!audio_initialized) {
             audio_init();
         }
-        #ifdef PWM_AUDIO
-            freq = freq / SAMPLE_RATE;
-        #endif
         for (int i = 7; i >= 0; i--) {
             if (frequencies[i] == freq) {
                 frequencies[i] = 0;
@@ -266,15 +151,11 @@ void stop_note(float freq) {
             voice_place = 0;
         }
         if (voices == 0) {
-            #ifdef PWM_AUDIO
-                TIMSK3 &= ~_BV(OCIE3A);
-            #else
-                TIMSK3 &= ~_BV(OCIE3A);
-                TCCR3A &= ~_BV(COM3A1);
-            #endif
+            DISABLE_AUDIO_COUNTER_3_ISR;
+            DISABLE_AUDIO_COUNTER_3_OUTPUT;
             frequency = 0;
             volume = 0;
-            note = false;
+            playing_note = false;
         }
     }
 }
@@ -289,9 +170,9 @@ float mod(float a, int b)
 
 float vibrato(float average_freq) {
     #ifdef VIBRATO_STRENGTH_ENABLE
-        float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
+        float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
     #else
-        float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
+        float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
     #endif
     vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
     return vibrated_freq;
@@ -299,295 +180,299 @@ float vibrato(float average_freq) {
 
 #endif
 
-ISR(TIMER3_COMPA_vect) {
-    if (note) {
-        #ifdef PWM_AUDIO
-            if (voices == 1) {
-                // SINE
-                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
-
-                // SQUARE
-                // if (((int)place) >= 1024){
-                //     OCR4A = 0xFF >> 2;
-                // } else {
-                //     OCR4A = 0x00;
-                // }
-
-                // SAWTOOTH
-                // OCR4A = (int)place / 4;
-
-                // TRIANGLE
-                // if (((int)place) >= 1024) {
-                //     OCR4A = (int)place / 2;
-                // } else {
-                //     OCR4A = 2048 - (int)place / 2;
-                // }
-
-                place += frequency;
-
-                if (place >= SINE_LENGTH)
-                    place -= SINE_LENGTH;
-
-            } else {
-                int sum = 0;
-                for (int i = 0; i < voices; i++) {
-                    // SINE
-                    sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
-
-                    // SQUARE
-                    // if (((int)places[i]) >= 1024){
-                    //     sum += 0xFF >> 2;
-                    // } else {
-                    //     sum += 0x00;
-                    // }
-
-                    places[i] += frequencies[i];
-
-                    if (places[i] >= SINE_LENGTH)
-                        places[i] -= SINE_LENGTH;
-                }
-                OCR4A = sum;
-            }
-        #else
-            if (voices > 0) {
-                float freq;
-                if (polyphony_rate > 0) {                
-                    if (voices > 1) {
-                        voice_place %= voices;
-                        if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
-                            voice_place = (voice_place + 1) % voices;
-                            place = 0.0;
-                        }
-                    }
-                    #ifdef VIBRATO_ENABLE
-                    if (vibrato_strength > 0) {
-                        freq = vibrato(frequencies[voice_place]);
-                    } else {
-                    #else
-                    {
-                    #endif
-                        freq = frequencies[voice_place];
-                    } 
-                } else {
-                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
-                        frequency = frequency * pow(2, 440/frequency/12/2);
-                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
-                        frequency = frequency * pow(2, -440/frequency/12/2);
-                    } else {
-                        frequency = frequencies[voices - 1];
-                    }
-
-
-                    #ifdef VIBRATO_ENABLE
-                    if (vibrato_strength > 0) {
-                        freq = vibrato(frequency);
-                    } else {
-                    #else
-                    {
-                    #endif
-                        freq = frequency;
-                    } 
-                }
+ISR(TIMER3_COMPA_vect)
+{
+       float freq;
+
+       if (playing_note) {
+               if (voices > 0) {
+                       if (polyphony_rate > 0) {
+                               if (voices > 1) {
+                                       voice_place %= voices;
+                                       if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+                                               voice_place = (voice_place + 1) % voices;
+                                               place = 0.0;
+                                       }
+                               }
+
+                               #ifdef VIBRATO_ENABLE
+                                       if (vibrato_strength > 0) {
+                                               freq = vibrato(frequencies[voice_place]);
+                                       } else {
+                                               freq = frequencies[voice_place];
+                                       }
+                               #else
+                                       freq = frequencies[voice_place];
+                               #endif
+                       } else {
+                               if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+                                       frequency = frequency * pow(2, 440/frequency/12/2);
+                               } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+                                       frequency = frequency * pow(2, -440/frequency/12/2);
+                               } else {
+                                       frequency = frequencies[voices - 1];
+                               }
+
+                               #ifdef VIBRATO_ENABLE
+                                       if (vibrato_strength > 0) {
+                                               freq = vibrato(frequency);
+                                       } else {
+                                               freq = frequency;
+                                       }
+                               #else
+                                       freq = frequency;
+                               #endif
+                       }
+
+                       if (envelope_index < 65535) {
+                               envelope_index++;
+                       }
+
+                       freq = voice_envelope(freq);
+
+                       if (freq < 30.517578125) {
+                               freq = 30.52;
+                       }
+
+                       TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+                       TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+               }
+       }
+
+       if (playing_notes) {
+               if (note_frequency > 0) {
+                       #ifdef VIBRATO_ENABLE
+                               if (vibrato_strength > 0) {
+                                       freq = vibrato(note_frequency);
+                               } else {
+                                       freq = note_frequency;
+                               }
+                       #else
+                                       freq = note_frequency;
+                       #endif
+
+                       if (envelope_index < 65535) {
+                               envelope_index++;
+                       }
+                       freq = voice_envelope(freq);
+
+                       TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+                       TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+               } else {
+                       TIMER_3_PERIOD = 0;
+                       TIMER_3_DUTY_CYCLE = 0;
+               }
+
+               note_position++;
+               bool end_of_note = false;
+               if (TIMER_3_PERIOD > 0) {
+                       end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
+               } else {
+                       end_of_note = (note_position >= (note_length * 0x7FF));
+               }
+
+               if (end_of_note) {
+                       current_note++;
+                       if (current_note >= notes_count) {
+                               if (notes_repeat) {
+                                       current_note = 0;
+                               } else {
+                                       DISABLE_AUDIO_COUNTER_3_ISR;
+                                       DISABLE_AUDIO_COUNTER_3_OUTPUT;
+                                       playing_notes = false;
+                                       return;
+                               }
+                       }
+                       if (!note_resting && (notes_rest > 0)) {
+                               note_resting = true;
+                               note_frequency = 0;
+                               note_length = notes_rest;
+                               current_note--;
+                       } else {
+                               note_resting = false;
+                               envelope_index = 0;
+                               note_frequency = (*notes_pointer)[current_note][0];
+                               note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+                       }
+
+                       note_position = 0;
+               }
+       }
+
+       if (!audio_config.enable) {
+               playing_notes = false;
+               playing_note = false;
+       }
+}
 
-                if (envelope_index < 65535) {
-                    envelope_index++;
-                }
-                freq = voice_envelope(freq);
+void play_note(float freq, int vol) {
 
-                if (freq < 30.517578125)
-                    freq = 30.52;
-                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
-                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
-            }
-        #endif
+    if (!audio_initialized) {
+        audio_init();
     }
 
-    // SAMPLE
-    // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
-
-    // place_int++;
-
-    // if (place_int >= sample_length)
-    //     if (repeat)
-    //         place_int -= sample_length;
-    //     else
-    //         TIMSK3 &= ~_BV(OCIE3A);
-
-
-    if (notes) {
-        #ifdef PWM_AUDIO
-            OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
-
-            place += note_frequency;
-            if (place >= SINE_LENGTH)
-                place -= SINE_LENGTH;
-        #else
-            if (note_frequency > 0) {
-                float freq;
-
-                #ifdef VIBRATO_ENABLE
-                if (vibrato_strength > 0) {
-                    freq = vibrato(note_frequency);
-                } else {
-                #else
-                {
-                #endif
-                    freq = note_frequency;
-                }
+       if (audio_config.enable && voices < 8) {
+           DISABLE_AUDIO_COUNTER_3_ISR;
 
-                if (envelope_index < 65535) {
-                    envelope_index++;
-                }
-                freq = voice_envelope(freq);
+           // Cancel notes if notes are playing
+           if (playing_notes)
+               stop_all_notes();
 
-                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
-                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
-            } else {
-                ICR3 = 0;
-                OCR3A = 0;
-            }
-        #endif
-
-
-        note_position++;
-        bool end_of_note = false;
-        if (ICR3 > 0)
-            end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
-        else
-            end_of_note = (note_position >= (note_length * 0x7FF));
-        if (end_of_note) {
-            current_note++;
-            if (current_note >= notes_count) {
-                if (notes_repeat) {
-                    current_note = 0;
-                } else {
-                    #ifdef PWM_AUDIO
-                        TIMSK3 &= ~_BV(OCIE3A);
-                    #else
-                        TIMSK3 &= ~_BV(OCIE3A);
-                        TCCR3A &= ~_BV(COM3A1);
-                    #endif
-                    notes = false;
-                    return;
-                }
-            }
-            if (!note_resting && (notes_rest > 0)) {
-                note_resting = true;
-                note_frequency = 0;
-                note_length = notes_rest;
-                current_note--;
-            } else {
-                note_resting = false;
-                #ifdef PWM_AUDIO
-                    note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
-                    note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
-                #else
-                    envelope_index = 0;
-                    note_frequency = (*notes_pointer)[current_note][0];
-                    note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
-                #endif
-            }
-            note_position = 0;
-        }
+           playing_note = true;
 
-    }
+           envelope_index = 0;
+
+           if (freq > 0) {
+               frequencies[voices] = freq;
+               volumes[voices] = vol;
+               voices++;
+           }
+
+        ENABLE_AUDIO_COUNTER_3_ISR;
+        ENABLE_AUDIO_COUNTER_3_OUTPUT;
+       }
 
-    if (!audio_config.enable) {
-        notes = false;
-        note = false;
-    }
 }
 
-void play_note(float freq, int vol) {
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+{
 
-    if (!inited) {
+    if (!audio_initialized) {
         audio_init();
     }
 
-if (audio_config.enable && voices < 8) {
-    TIMSK3 &= ~_BV(OCIE3A);
-    // Cancel notes if notes are playing
-    if (notes)
-        stop_all_notes();
-    note = true;
-    envelope_index = 0;
-    #ifdef PWM_AUDIO
-        freq = freq / SAMPLE_RATE;
-    #endif
-    if (freq > 0) {
-        frequencies[voices] = freq;
-        volumes[voices] = vol;
-        voices++;
-    }
+       if (audio_config.enable) {
+
+           DISABLE_AUDIO_COUNTER_3_ISR;
+
+               // Cancel note if a note is playing
+           if (playing_note)
+               stop_all_notes();
+
+           playing_notes = true;
+
+           notes_pointer = np;
+           notes_count = n_count;
+           notes_repeat = n_repeat;
+           notes_rest = n_rest;
+
+           place = 0;
+           current_note = 0;
+
+        note_frequency = (*notes_pointer)[current_note][0];
+        note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+           note_position = 0;
+
+
+        ENABLE_AUDIO_COUNTER_3_ISR;
+        ENABLE_AUDIO_COUNTER_3_OUTPUT;
+       }
 
-    #ifdef PWM_AUDIO
-        TIMSK3 |= _BV(OCIE3A);
-    #else
-        TIMSK3 |= _BV(OCIE3A);
-        TCCR3A |= _BV(COM3A1);
-    #endif
 }
 
+bool is_playing_notes(void) {
+       return playing_notes;
 }
 
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
+bool is_audio_on(void) {
+    return (audio_config.enable != 0);
+}
 
-    if (!inited) {
-        audio_init();
-    }
+void audio_toggle(void) {
+    audio_config.enable ^= 1;
+    eeconfig_update_audio(audio_config.raw);
+}
 
-if (audio_config.enable) {
-    TIMSK3 &= ~_BV(OCIE3A);
-       // Cancel note if a note is playing
-    if (note)
-        stop_all_notes();
-    notes = true;
-
-    notes_pointer = np;
-    notes_count = n_count;
-    notes_repeat = n_repeat;
-    notes_rest = n_rest;
-
-    place = 0;
-    current_note = 0;
-    #ifdef PWM_AUDIO
-        note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
-        note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
-    #else
-        note_frequency = (*notes_pointer)[current_note][0];
-        note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
-    #endif
-    note_position = 0;
+void audio_on(void) {
+    audio_config.enable = 1;
+    eeconfig_update_audio(audio_config.raw);
+}
 
+void audio_off(void) {
+    audio_config.enable = 0;
+    eeconfig_update_audio(audio_config.raw);
+}
 
-    #ifdef PWM_AUDIO
-        TIMSK3 |= _BV(OCIE3A);
-    #else
-        TIMSK3 |= _BV(OCIE3A);
-        TCCR3A |= _BV(COM3A1);
-    #endif
+#ifdef VIBRATO_ENABLE
+
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+    vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+    vibrato_rate *= change;
 }
 
+void decrease_vibrato_rate(float change) {
+    vibrato_rate /= change;
 }
 
-#ifdef PWM_AUDIO
-void play_sample(uint8_t * s, uint16_t l, bool r) {
-    if (!inited) {
-        audio_init();
-    }
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+    vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+    vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+    vibrato_strength /= change;
+}
+
+#endif  /* VIBRATO_STRENGTH_ENABLE */
+
+#endif /* VIBRATO_ENABLE */
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+    polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+    polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+    polyphony_rate = 0;
+}
 
-    if (audio_config.enable) {
-        TIMSK3 &= ~_BV(OCIE3A);
-        stop_all_notes();
-        place_int = 0;
-        sample = s;
-        sample_length = l;
-        repeat = r;
+void increase_polyphony_rate(float change) {
+    polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+    polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+    note_timbre = timbre;
+}
+
+// Tempo functions
 
-        TIMSK3 |= _BV(OCIE3A);
+void set_tempo(uint8_t tempo) {
+    note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+    note_tempo += tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+    if (note_tempo - tempo_change < 10) {
+        note_tempo = 10;
+    } else {
+        note_tempo -= tempo_change;
     }
 }
-#endif
+
 
 //------------------------------------------------------------------------------
 // Override these functions in your keymap file to play different tunes on
@@ -597,11 +482,8 @@ void play_startup_tone()
 {
 }
 
-
-
 __attribute__ ((weak))
 void play_goodbye_tone()
 {
-
 }
 //------------------------------------------------------------------------------