public:
PipelineCommand(string);
- PipelineCommand() {}
+ PipelineCommand() { abort = true; calledHelp = true; }
~PipelineCommand();
vector<string> getRequiredParameters();
vector<string> getValidParameters();
void createPatsPipeline();
bool parseCommand(string, string&, string&);
bool checkForValidAndRequiredParameters(string, string, map<string, vector<string> >&);
- bool fillInMothurMade(string&, map<string, vector<string> >);
+ bool fillInMothurMade(string&, map<string, vector<string> >&);
};
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