#include <map>
#include <string>
#include <list>
+#include <string.h>
//math
#include <cmath>
#include <sys/wait.h>
#include <sys/time.h>
#include <sys/resource.h>
+ #include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <direct.h> //get cwd
#include <windows.h>
#include <psapi.h>
-
+ #include <direct.h>
#endif
using namespace std;
int end;
};
+/***************************************************************/
+struct spearmanRank {
+ string name;
+ float score;
+
+ spearmanRank(string n, float s) : name(n), score(s) {}
+};
+//********************************************************************************************************************
+//sorts highest to lowest
+inline bool compareSpearman(spearmanRank left, spearmanRank right){
+ return (left.score > right.score);
+}
+//********************************************************************************************************************
+//sorts lowest to highest
+inline bool compareSpearmanReverse(spearmanRank left, spearmanRank right){
+ return (left.score < right.score);
+}
/************************************************************/
//sorts lowest to highest
inline bool compareDistLinePairs(distlinePair left, distlinePair right){