#define PRODUCT Tetris
#define DESCRIPTION Planck mit
-#define QMK_ESC_OUTPUT B0
-#define QMK_ESC_INPUT D7
-#define QMK_LED B7
-#define QMK_SPEAKER B5
-
/* key matrix size */
-#define MATRIX_ROWS 4
+#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* key matrix pins */
-#define MATRIX_ROW_PINS { B3, B2, B1, B0 }
+#define MATRIX_ROW_PINS { B3, B2, B1, B0, E6 }
#define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-/* key combination for command */
-#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
-)
-
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-#define TAPPING_TERM 200
-
#ifdef AUDIO_ENABLE
#define B5_AUDIO
#define STARTUP_SONG SONG(ONE_UP_SOUND)
#define NO_MUSIC_MODE
#endif
-#if RGBLIGHT_ENABLE
+#define NUMBER_OF_ENCODERS 2
+#define ENCODERS_PAD_A { D1,F1 }
+#define ENCODERS_PAD_B { D0,F0 }
+
#define RGB_DI_PIN F5
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP
#define RGBLED_NUM 47
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12
-//#define RGBLIGHT_LIMIT_VAL 128
-#endif