-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
+#include "keymap_steno.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
+#include "version.h"
extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QWERTY 0
+#define _QWERTY 10
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
LOWER,
RAISE,
BACKLIT,
- EXT_PLV
+ EXT_PLV,
+ RGBLED_TOGGLE,
+ RGBLED_STEP_MODE,
+ RGBLED_INCREASE_HUE,
+ RGBLED_DECREASE_HUE,
+ RGBLED_INCREASE_SAT,
+ RGBLED_DECREASE_SAT,
+ RGBLED_INCREASE_VAL,
+ RGBLED_DECREASE_VAL,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
+#define SW_SPC SH_T(KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = {
+ {QWERTY, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
+},
/* Qwerty
- * ,-----------------------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
*/
[_PLOVER] = {
- {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
- {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
- {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
- {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
+ {STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC },
+ {STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR },
+ {XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR },
+ {EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2}
},
/* Adjust (Lower + Raise)
}
-};
-
-const uint16_t PROGMEM fn_actions[] = {
-
};
#ifdef AUDIO_ENABLE
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
return false;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ PLAY_SONG(tone_colemak);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
return false;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ PLAY_SONG(tone_dvorak);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
return false;
if (record->event.pressed) {
layer_on(_LOWER);
#ifdef BACKLIGHT_ENABLE
- breathing_speed_set(2);
+ breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (record->event.pressed) {
layer_on(_RAISE);
#ifdef BACKLIGHT_ENABLE
- breathing_speed_set(2);
+ breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(_LOWER, _RAISE, _ADJUST);
break;
return false;
case PLOVER:
- if (record->event.pressed) {
+ if (!record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
- PLAY_NOTE_ARRAY(tone_plover, false, 0);
+ PLAY_SONG(tone_plover);
#endif
- layer_off(_RAISE);
- layer_off(_LOWER);
- layer_off(_ADJUST);
layer_on(_PLOVER);
- if (!eeconfig_is_enabled()) {
- eeconfig_init();
- }
- keymap_config.raw = eeconfig_read_keymap();
- keymap_config.nkro = 1;
- eeconfig_update_keymap(keymap_config.raw);
}
break;
return false;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
+ PLAY_SONG(tone_plover_gb);
#endif
layer_off(_PLOVER);
}
break;
return false;
+ case RGBLED_TOGGLE:
+ //led operations
+ if (record->event.pressed) {
+ rgblight_toggle();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_increase_hue();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_decrease_hue();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_increase_sat();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_decrease_sat();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_increase_val();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_decrease_val();
+ }
+ return false;
+ break;
+ case RGBLED_STEP_MODE:
+ if (record->event.pressed) {
+ rgblight_step();
+ }
+ return false;
+ break;
+
+
}
return true;
};
void startup_user()
{
_delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_scale_user(void)
{
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
}
#endif
LEADER_EXTERNS();
void matrix_scan_user(void) {
- LEADER_DICTIONARY() {
+ LEADER_DICTIONARY() {
leading = false;
- leader_end();
+ leader_end();
SEQ_ONE_KEY (KC_R) {
tap_random_base64();