#endif
#include "eeconfig.h"
+#include "version.h"
extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QWERTY 0
+#define _QWERTY 10
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
LOWER,
RAISE,
BACKLIT,
- EXT_PLV
+ EXT_PLV,
+ RGBLED_TOGGLE,
+ RGBLED_STEP_MODE,
+ RGBLED_INCREASE_HUE,
+ RGBLED_DECREASE_HUE,
+ RGBLED_INCREASE_SAT,
+ RGBLED_DECREASE_SAT,
+ RGBLED_INCREASE_VAL,
+ RGBLED_DECREASE_VAL,
};
// Fillers to make layering more clear
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = {
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
+ {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
+},
/* Qwerty
- * ,-----------------------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
- {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
};
const uint16_t PROGMEM fn_actions[] = {
-
+ ACTION_SWAP_HANDS_TAP_KEY(KC_SPC),
};
#ifdef AUDIO_ENABLE
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
return false;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
return false;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
return false;
break;
return false;
+ case RGBLED_TOGGLE:
+ //led operations
+ if (record->event.pressed) {
+ rgblight_toggle();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_increase_hue();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_HUE:
+ if (record->event.pressed) {
+ rgblight_decrease_hue();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_increase_sat();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_SAT:
+ if (record->event.pressed) {
+ rgblight_decrease_sat();
+ }
+ return false;
+ break;
+ case RGBLED_INCREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_increase_val();
+ }
+ return false;
+ break;
+ case RGBLED_DECREASE_VAL:
+ if (record->event.pressed) {
+ rgblight_decrease_val();
+ }
+ return false;
+ break;
+ case RGBLED_STEP_MODE:
+ if (record->event.pressed) {
+ rgblight_step();
+ }
+ return false;
+ break;
+
+
}
return true;
};