-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
+#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
-#define _ESC 3
+#define _MULTIMEDIA 3
#define _ADJUST 4
enum planck_keycodes {
#define XXXXXXX KC_NO
// Func macro definitions.
-#define SFT_ESC FUNC(0) // Tap for Enter, hold for Shift
+#define SFT_TAB FUNC(0) // Tap for Enter, hold for Shift
// Enable these functions using FUNC(n) macro.
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_TAP_KEY(_ESC, KC_ESC)
+ [0] = ACTION_LAYER_TAP_KEY(_MULTIMEDIA, KC_TAB)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
- * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | GUI | Lower| Raise| Alt | Space |AltGr | Left | Down | Up |Right |
+ * | Ctrl | GUI | AltGr| Alt | Lower| Space | Raise| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
- {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
- {SFT_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
- {KC_LCTL, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {SFT_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {KC_LCTL, KC_LGUI, KC_RALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/* Lower
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
-/* Esc
+/* _MULTIMEDIA
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | | |
+ * | | | | | | | | Psc | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Mute | Vol+ | Vol- | | | |Insert|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Prev | Play | Next | Del |
* `-----------------------------------------------------------------------------------'
*/
-[_ESC] = {
+[_MULTIMEDIA] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, _______, _______, _______, KC_INS},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_DEL}
},
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
void startup_user()
{
_delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_scale_user(void)
{
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
}
-#endif
\ No newline at end of file
+#endif