-#include "nyquist.h"
-#include "action_layer.h"
-#include "action_util.h"
-#include "eeconfig.h"
+#include QMK_KEYBOARD_H
#include "333fred.h"
extern keymap_config_t keymap_config;
* | Ctrl | Alt | F4 | GUI |Lwr/VM| Bksp | Spc | Ent | Lock | = | Alt | Del |
* `-----------------------------------------------------------------------------------'
*/
-[BASE] = KEYMAP( \
+[BASE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
* | Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play |
* `-----------------------------------------------------------------------------------'
*/
-[SYMB] = KEYMAP( \
+[SYMB] = LAYOUT( \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
_______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
_______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
-[VIM] = KEYMAP( \
+[VIM] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
* | Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
* `-----------------------------------------------------------------------------------'
*/
-[GAME] = KEYMAP( \
- KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+[GAME] = LAYOUT( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
KC_ENT, _______, KC_LOCK, KC_BSPC, KC_LALT, KC_SPC, OSL(SYMB), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
)
-
};
void persistent_default_layer_set(uint16_t default_layer) {