#include "lets_split.h"
-#ifdef AUDIO_ENABLE
- float tone_startup[][2] = SONG(STARTUP_SOUND);
- float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
-#endif
-
-void matrix_init_kb(void) {
-
- #ifdef AUDIO_ENABLE
- _delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
- #endif
-
- // // green led on
- // DDRD |= (1<<5);
- // PORTD &= ~(1<<5);
+#ifdef ONEHAND_ENABLE
+__attribute__ ((weak))
+const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
- // // orange led on
- // DDRB |= (1<<0);
- // PORTB &= ~(1<<0);
-
- matrix_init_user();
+ {{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}},
+ {{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}},
+ {{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}},
+ {{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}},
+ {{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
+ {{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
+ {{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
+ {{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}},
};
-
-void shutdown_user(void) {
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
- _delay_ms(150);
- stop_all_notes();
-}
+#endif