-#include "lets_split.h"
-#include "action_layer.h"
-#include "eeconfig.h"
+#include QMK_KEYBOARD_H
+
extern keymap_config_t keymap_config;
SMSPC1
};
-// Fillers to make layering more clear
-#define _______ KC_TRNS
-#define XXXXXXX KC_NO
-
// Tap Dance Declarations
enum {
SFT_CAP = 0
// Dylan's additions
#define C_A_DEL LALT(LCTL(KC_DEL))
#define C_A_INS LALT(LCTL(KC_INS))
+//#define MAC_LOK S(LCTL(KC_PWR))
+#define MAC_LOK LCTL(LGUI(KC_Q))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
- _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_END, KC_HOME, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MAC_LOK, _______, KC_END, KC_HOME, _______, \
+ LCTL(KC_UP), KC_BTN3, KC_BTN2, KC_BTN1, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | |PG DN |PG UP |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * | | | | | | | | MB1 | MB2 | MB3 | MB4 |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_BTN4 \
),
/* Adjust (Lower + Raise)