#endif
#ifdef AUDIO_ENABLE
- //#define STARTUP_SONG SONG(SONIC_RING)
+ // #define STARTUP_SONG SONG(SONIC_RING)
#endif
#ifdef AUDIO_ENABLE
-float tone_sonic[][2] = SONG(IN_LIKE_FLINT);
-float tone_1[][2] = SONG(QWERTY_SOUND);
-float tone_2[][2] = SONG(OLD_SPICE);
-float tone_3[][2] = SONG(OVERWATCH_THEME);
-float tone_4[][2] = SONG(QWERTY_SOUND);
+ float tone_sonic[][2] = SONG(IN_LIKE_FLINT);
+ float tone_1[][2] = SONG(QWERTY_SOUND);
+ float tone_2[][2] = SONG(OLD_SPICE);
+ float tone_3[][2] = SONG(OVERWATCH_THEME);
+ float tone_4[][2] = SONG(QWERTY_SOUND);
#endif
-
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// ,-----------------------------. ,-----------------------------.