#include "keycode.h"
#include "action.h"
+void matrix_init_user(void); // TODO port this to other PS2AVRGB boards
+
#define KEYMAP_GRID( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011, K012, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111, K112, \
{ K312, K311, K310, K39, K35, K36, K3X, KC_NO, K34, K33, K32, K31 } \
}
-#define KEYMAP KEYMAP_OFFSET
+#define KEYMAP KEYMAP_MIT
#endif