#ifndef REV2_CONFIG_H
#define REV2_CONFIG_H
-#include "../config.h"
-
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define PRODUCT Helix Beta
#define DESCRIPTION A split keyboard for the cheap makers
-#define HELIX_ROWS 5
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 100
+
+/* Use I2C or Serial */
+#define USE_I2C
+#define USE_SERIAL
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+// Helix keyboard OLED support
+// see ./rules.mk: OLED_ENABLE=yes or no
+#ifdef OLED_ENABLE
+ #define SSD1306OLED
+#endif
+
+/* Select rows configuration */
+// Rows are 4 or 5
+// #define HELIX_ROWS 5 see ./rules.mk
/* key matrix size */
// Rows are doubled-up
#if HELIX_ROWS == 4
#define MATRIX_ROWS 8
- #define MATRIX_COLS 7
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
-#elif HELIX_ROWS == 5
+#else
#define MATRIX_ROWS 10
- #define MATRIX_COLS 7
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
-#else
- #error "expected HELIX_ROWS 4 or 5"
#endif
// wiring of each half
+#define MATRIX_COLS 7
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
-/* key combination for command */
-#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
-)
-
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
-#define RGBLIGHT_TIMER
-#define RGBLED_NUM 12 // Number of LEDs
-#define ws2812_PORTREG PORTD
-#define ws2812_DDRREG DDRD
+
+//#define RGBLED_NUM 12 // Number of LEDs. see ./keymaps/default/config.h
+
+// Helix keyboard RGB LED support
+//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
+// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
+#ifdef RGBLED_BACK
+ #if HELIX_ROWS == 4
+ #define RGBLED_NUM 25
+ #else
+ #define RGBLED_NUM 32
+ #endif
+#else
+ #define RGBLED_NUM 6
+#endif
+
+#ifndef IOS_DEVICE_ENABLE
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 255
+ #else
+ #if HELIX_ROWS == 4
+ #define RGBLIGHT_LIMIT_VAL 130
+ #else
+ #define RGBLIGHT_LIMIT_VAL 120
+ #endif
+ #endif
+ #define RGBLIGHT_VAL_STEP 17
+#else
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 90
+ #else
+ #if HELIX_ROWS == 4
+ #define RGBLIGHT_LIMIT_VAL 45
+ #else
+ #define RGBLIGHT_LIMIT_VAL 35
+ #endif
+ #endif
+ #define RGBLIGHT_VAL_STEP 4
+#endif
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+
+#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
+// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
+// 120 RGBoff, OLEDoff
+// 120 OLED
+// 330 RGB 6
+// 300 RGB 32
+// 310 OLED & RGB 32
+ #define USB_MAX_POWER_CONSUMPTION 400
+#else
+ // fix iPhone and iPad power adapter issue
+ // iOS device need lessthan 100
+ #define USB_MAX_POWER_CONSUMPTION 100
+#endif
/*
* Feature disable options
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-
#endif