#include "promethium.h"
#include "action_layer.h"
-#ifdef AUDIO_ENABLE
- #include "audio.h"
- #include "musical_notes.h"
-#endif
#include "eeconfig.h"
#include "process_unicode.h"
#include "quantum.h"
};
-#ifdef AUDIO_ENABLE
-float tone_startup[][2] = SONG(STARTUP_SOUND);
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_colemak[][2] = SONG(COLEMAK_SOUND);
-float tone_workman[][2] = SONG(DVORAK_SOUND);
-float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
-float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
-float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
-float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
-float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
-#endif
-
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- #ifdef AUDIO_ENABLE
- // faux clicky
- if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
- #endif
-
bool lshifted = keyboard_report->mods & MOD_BIT(KC_LSFT);
bool rshifted = keyboard_report->mods & MOD_BIT(KC_RSFT);
// layout switchers
case QWERTY:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
- #endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
- #endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_workman, false, 0);
- #endif
persistant_default_layer_set(1UL<<_WORKMAN);
}
return false;
// OS switchers
case LINUX:
set_unicode_input_mode(UC_LNX);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_linux, false, 0);
- #endif
return false;
break;
case WIN:
set_unicode_input_mode(UC_WINC);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_windows, false, 0);
- #endif
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_osx, false, 0);
- #endif
return false;
break;
}
void matrix_init_user(void) {
_delay_ms(500); // give time for usb to initialize
- #ifdef AUDIO_ENABLE
- startup_user();
- #endif
set_unicode_input_mode(UC_LNX);
led_init();
}
}
-#ifdef AUDIO_ENABLE
-
-void startup_user()
-{
- _delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
-}
-
-void shutdown_user()
-{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
- _delay_ms(150);
- stop_all_notes();
-}
-
-#endif
-
-
void ps2_mouse_init_user() {
uint8_t rcv;