along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CONFIG_H
-#define CONFIG_H
+#pragma once
#include "config_common.h"
#define DESCRIPTION
/* key matrix size */
-#define MATRIX_ROWS 8
#define MATRIX_COLS 6
+#define MATRIX_ROWS 9
/* default pin-out */
-#define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 }
-#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 }
+#define MATRIX_COL_PINS { F4, F1, F0, D6, D0, D1 }
+#define MATRIX_ROW_PINS { F5, F6, F7 }
+#define TRACKPOINT_PINS { B7, B6, D7 }
#define UNUSED_PINS
/*
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* key combination for command */
#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
+ get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
)
/* control how magic key switches layers */
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-#define PS2_INIT_DELAY 2000
+#define PS2_MOUSE_INIT_DELAY 2000
#define BATTERY_PIN 9
#define BATTERY_POLL 30000
#define MAX_VOLTAGE 4.2
#define MIN_VOLTAGE 3.2
-#define KEYMAP( \
- k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
- k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
- k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
- k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
-) \
-{ \
- {k11, k12, k13, k14, k15, k16}, \
- {k21, k22, k23, k24, k25, k26}, \
- {k31, k32, k33, k34, k35, k36}, \
- {k41, k42, k43, k44, k45, k46}, \
- {k17, k18, k19, k1a, k1b, k1c}, \
- {k27, k28, k29, k2a, k2b, k2c}, \
- {k37, k38, k39, k3a, k3b, k3c}, \
- {k47, k48, k49, k4a, k4b, k4c} \
-}
-
#ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
enum led_sequence {
+ LED_IND_LINUX,
+ LED_IND_APPLE,
+ LED_IND_WINDOWS,
+ LED_IND_QWERTY,
+ LED_IND_ALT,
+ LED_IND_AUDIO,
LED_IND_BLUETOOTH,
LED_IND_USB,
- LED_IND_BATTERY,
+ LED_IND_BATTERY,
+ LED_IND_CAPSLOCK,
+ LED_IND_GUI,
LED_IND_FUN,
LED_IND_NUM,
+ LED_IND_PUNC,
LED_IND_EMOJI,
+ LED_IND_GREEK,
LED_BKSP,
LED_ENT,
LED_RSFT,
LED_RCTL,
- LED_RGUI,
+ LED_RALT,
LED_SLSH,
LED_SCLN,
LED_P,
LED_O,
LED_L,
LED_DOT,
- LED_RALT,
+ LED_RGUI,
- LED_EMOJI,
+ LED_GREEK,
LED_COMM,
LED_K,
LED_I,
LED_TRACKPOINT2,
LED_TRACKPOINT1,
- LED_LSPC,
- LED_B,
- LED_G,
LED_T,
+ LED_G,
+ LED_B,
+ LED_LSPC,
- LED_R,
- LED_F,
- LED_V,
LED_NUM,
+ LED_V,
+ LED_F,
+ LED_R,
- LED_PUNC,
- LED_C,
- LED_D,
LED_E,
+ LED_D,
+ LED_C,
+ LED_EMPTY,
- LED_W,
- LED_S,
+ LED_LGUI,
LED_X,
- LED_LALT,
+ LED_S,
+ LED_W,
- LED_LGUI,
- LED_Z,
- LED_A,
LED_Q,
+ LED_A,
+ LED_Z,
+ LED_LALT,
- LED_TAB,
- LED_ESC,
- LED_LSFT,
LED_LCTL,
+ LED_LSFT,
+ LED_ESC,
+ LED_TAB,
LED_TOTAL
};
# define PS2_CLOCK_PORT PORTD
# define PS2_CLOCK_PIN PIND
# define PS2_CLOCK_DDR DDRD
-# define PS2_CLOCK_BIT 1
+# define PS2_CLOCK_BIT 3
# define PS2_DATA_PORT PORTD
# define PS2_DATA_PIN PIND
# define PS2_DATA_DDR DDRD
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
-
-
-#endif