-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
-
#include "atreus50.h"
#include "action_layer.h"
#include "eeconfig.h"
-
-extern keymap_config_t keymap_config;
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _DVORAK 0
-#define _QWERTY 1
-#define _COLEMAK 2
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
+#define _MOVEMENT 5
#define _ADJUST 16
-enum planck_keycodes {
- DVORAK = SAFE_RANGE,
- QWERTY,
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
COLEMAK,
+ DVORAK,
LOWER,
RAISE,
+ MOVEMENT,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
+#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
+#define KC_X1 LOWER
+#define KC_X2 RAISE
+#define KC_X3 MO(_MOVEMENT)
+#define KC_X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_DVORAK] = { /* dvorak */
- { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
- { KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
- { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
- { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
- },
-
- [_QWERTY] = { /* qwerty */
- { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
- { KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
- { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
- { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
- },
-
- [_COLEMAK] = { /* colemak */
- { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
- { KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
- { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
- { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
- },
-
- [_LOWER] = {
- { KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______ },
- { KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE },
- { _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
- { _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
- },
- [_RAISE] = {
- { KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______ },
- { KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS },
- { _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
- { _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
- },
- [_ADJUST] = {
- { KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
- { _______, RESET, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______ },
- { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
- { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
- },
-};
+ [_QWERTY] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
+
+ [_COLEMAK] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
+
+ [_DVORAK] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
+
+ [_LOWER] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ DEL , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR,PIPE,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ , F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ , , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
+
+ [_RAISE] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,DEL ,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ DEL , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC,BSLS,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ , F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ , , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
+
+ [_MOVEMENT] = COMPACT_KEYMAP(
+ //,----+----+----+----+----+----. ,----+----+----+----+----+----.
+ TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR, UP ,LPRN,RPRN,DEL ,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ DEL , F1 , F2 , F3 , F4 , F5 , F6 ,LEFT,DOWN,RGHT,RCBR,PIPE,
+ //|----+----+----+----+----+----| |----+----+----+----+----+----|
+ , F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
+ //|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
+ , , , , , , , ,PGDN,PGUP,MNXT,VOLD,VOLU,MPLY
+ //`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
+ ),
-const uint16_t PROGMEM fn_actions[] = {
+/* Adjust (Lower + Raise)
+ * |------+------+------+------+------+------. ,------+------+------+------+------+------|
+ * | | Reset| | | | | | | | | | | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = KEYMAP( \
+ _______, RESET, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
+ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ )
};
+#ifdef AUDIO_ENABLE
+float tone_startup[][2] = {
+ {NOTE_B5, 20},
+ {NOTE_B6, 8},
+ {NOTE_DS6, 20},
+ {NOTE_B6, 8}
+};
+
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+#endif
+
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ #endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ #endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
}
return false;
break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
}
return true;
-};
\ No newline at end of file
+};
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif