]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - keyboards/ergodox/keymaps/narze/visualizer.c
Add narze keymaps for Ergodox & Planck with SuperDuper mode implementation (#1883)
[qmk_firmware.git] / keyboards / ergodox / keymaps / narze / visualizer.c
diff --git a/keyboards/ergodox/keymaps/narze/visualizer.c b/keyboards/ergodox/keymaps/narze/visualizer.c
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+/*
+Copyright 2017 Fred Sundvik
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "simple_visualizer.h"
+#include "util.h"
+
+// Copied from keymap.c
+enum ergodox_layers {
+  _QWERTY,
+  _COLEMAK,
+  _QWOC,
+  _LOWER,
+  _RAISE,
+  _PLOVER,
+// Intermediate layers for SuperDuper (Combo keys does not work on Infinity yet)
+  _SUPER,
+  _DUPER,
+  _SUPERDUPER,
+  _MOUSE,
+  _ADJUST,
+  _MDIA,
+  _SYMB,
+};
+
+// This function should be implemented by the keymap visualizer
+// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
+// that the simple_visualizer assumes that you are updating
+// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
+// stopped. This can be done by either double buffering it or by using constant strings
+static void get_visualizer_layer_and_color(visualizer_state_t* state) {
+    uint8_t saturation = 255;
+
+    uint8_t layer = biton32(state->status.layer);
+    state->target_lcd_color = LCD_COLOR(layer << 2, saturation, 0xFF);
+
+    switch(layer) {
+        case _QWERTY:
+            state->layer_text = "QWERTY";
+            break;
+        case _COLEMAK:
+            state->layer_text = "COLEMAK";
+            break;
+        case _QWOC:
+            state->layer_text = "QWERTY on COLEMAK";
+            break;
+        case _LOWER:
+            state->layer_text = "LOWER";
+            break;
+        case _RAISE:
+            state->layer_text = "RAISE";
+            break;
+        case _PLOVER:
+            state->layer_text = "PLOVER";
+            break;
+        case _SUPERDUPER:
+            state->layer_text = "SUPERDUPER";
+            break;
+        case _SUPER:
+            state->layer_text = "SUPER";
+            break;
+        case _DUPER:
+            state->layer_text = "DUPER";
+            break;
+        case _MOUSE:
+            state->layer_text = "MOUSE";
+            break;
+        case _ADJUST:
+            state->layer_text = "ADJUST";
+            break;
+        case _MDIA:
+            state->layer_text = "MDIA";
+            break;
+        case _SYMB:
+            state->layer_text = "SYMB";
+            break;
+        default:
+            state->layer_text = "NONE";
+            break;
+    }
+}