]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - keyboards/ergodox/keymaps/narze/visualizer.c
Move Narze keymap into Ergodox Infinity folder
[qmk_firmware.git] / keyboards / ergodox / keymaps / narze / visualizer.c
diff --git a/keyboards/ergodox/keymaps/narze/visualizer.c b/keyboards/ergodox/keymaps/narze/visualizer.c
deleted file mode 100644 (file)
index 88f658d..0000000
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
-Copyright 2017 Fred Sundvik
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "simple_visualizer.h"
-#include "util.h"
-
-// Copied from keymap.c
-enum ergodox_layers {
-  _QWERTY,
-  _COLEMAK,
-  _QWOC,
-  _LOWER,
-  _RAISE,
-  _PLOVER,
-// Intermediate layers for SuperDuper (Combo keys does not work on Infinity yet)
-  _SUPER,
-  _DUPER,
-  _SUPERDUPER,
-  _MOUSE,
-  _ADJUST,
-  _MDIA,
-  _SYMB,
-};
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state) {
-    uint8_t saturation = 255;
-
-    uint8_t layer = biton32(state->status.layer);
-    state->target_lcd_color = LCD_COLOR(layer << 2, saturation, 0xFF);
-
-    switch(layer) {
-        case _QWERTY:
-            state->layer_text = "QWERTY";
-            break;
-        case _COLEMAK:
-            state->layer_text = "COLEMAK";
-            break;
-        case _QWOC:
-            state->layer_text = "QWERTY on COLEMAK";
-            break;
-        case _LOWER:
-            state->layer_text = "LOWER";
-            break;
-        case _RAISE:
-            state->layer_text = "RAISE";
-            break;
-        case _PLOVER:
-            state->layer_text = "PLOVER";
-            break;
-        case _SUPERDUPER:
-            state->layer_text = "SUPERDUPER";
-            break;
-        case _SUPER:
-            state->layer_text = "SUPER";
-            break;
-        case _DUPER:
-            state->layer_text = "DUPER";
-            break;
-        case _MOUSE:
-            state->layer_text = "MOUSE";
-            break;
-        case _ADJUST:
-            state->layer_text = "ADJUST";
-            break;
-        case _MDIA:
-            state->layer_text = "MDIA";
-            break;
-        case _SYMB:
-            state->layer_text = "SYMB";
-            break;
-        default:
-            state->layer_text = "NONE";
-            break;
-    }
-}