#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
-#define RGB_MATRIX_SKIP_FRAMES 0
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
-