--- /dev/null
+# The Workman keymap for diverge3
+
+Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
+
+## Layer 1 - Default Layer
+
+Workman programming layout.
+
+
+
+## Layer 2 - Gaming Layer
+
+Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
+
+
+
+## Layer 3 - Raise Layer
+
+Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
+
+