// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-// Fillers to make layering more clear
-
-#define _______ KC_TRNS
-
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
*,-----------------------------------------------------------------------.