// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
-#define _LOWER 3
-#define _RAISE 4
-#define _ADJUST 16
+#define _LOWER 1
+#define _RAISE 2
+#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
#define KC_LSAD RGB_SAD
#define KC_LVAI RGB_VAI
#define KC_LVAD RGB_VAD
-#define KC_LSMOD RGB_SMOD
+#define KC_LMOD RGB_MOD
#define KC_CTLTB CTL_T(KC_TAB)
#define KC_GUIEI GUI_T(KC_LANG2)
#define KC_ALTKN ALT_T(KC_LANG1)
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
- LSMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
+ LMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
GUIEI, LOWER, SPC, ENT, RAISE, ALTKN \
//`--------------------' `--------------------'
}
return true;
}
-