#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
+#include "config.h"
+#include "quantum.h"
/* Each layer is given a name to aid in readability, which is then
used in the keymap matrix below. The underscores do not denote
/* Things I did not like about the default mapping
- - I find control too hard to get to. I think I'll want it on a
- left finger. Gonna need to lose something to do that...
- - Almost certainly, KC_LCTL should be on [2][1]
- - having dash on [lower-j] is a bit nonintuitive, but may be OK
+ - I found control too hard to get to. I use it more than Tab, so
+ switched it there.
+ - Having dash on [lower-j] is a bit nonintuitive, but may be OK
- I'll bet I should switch ESC/TAB
- I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
and shift ESC off the first column so KC_LCTL and KC_LALT can
be on the first column.
- - I think I wanna swap ' and ENTER
+ - I needed to swap ' and ENTER
- All of the above are done :-)
- - I'm keeping Colemak and Dvorak around for reference, and added
- Workman just for fun. They're useless to me, though.
+ - Dropped out support for Dvorak and friends. They aren't
+ improvements to me
+*/
+
+
+/* Some interesting things implemented
+
+ - There is a macro that writes out "cbbrowne" to show that I could
+ - There is a (somewhat cruddy) linear congruential random number
+ generator.
+ - I would like to be seeding it with clock info to make it look
+ more random
+ - There are two macros that use the random number generators
+ - one, M_RANDDIGIT, generates a random digit based on state
+ of the random number generator
+ - the other, M_RANDLETTER, generates a random letter based on state
+ of the random number generator
+ - in both, note the use of register_code()/unregister_code()
+ to indicate the desired key
+ - I do indeed want a sweet number pad!
*/
/* Other things to do...
- Need to think about what zsh and readline actions I use lots
- - Wanna figure out macros, so I can put in a "cbbrowne" macro
- Ought to ensure that Control-Alt-Delete is convenient enough
- How about Alt-F1 thru Alt-F8?
- What's the keystroke to get from X to console these days?
- - I do indeed want a sweet number pad!
- A layer for doing console switching would not be a bad idea
- - Random data generator
- - A key that generates values in the range 0-9 at random
- - A key that generates values in the range a-z at random
- - A key that generates values in the range a-z,A-Z,0-9 at random
-
- - Figure out the MACRO example in https://github.com/tmk/tmk_keyboard/blob/master/tmk_core/doc/keymap.md
- - section 2.3.2
- - where does the HELLO come from???
- - What are the types of the T() calls?
*/
enum layers {
enum macro_id {
M_LED = 0,
M_USERNAME,
- M_RANDDIGIT
+ M_RANDDIGIT,
+ M_RANDLETTER,
+ M_VERSION
};
/* Note that Planck has dimensions 4 rows x 12 columns */
{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_KP] = { /* Key Pad */
- {KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_KP_ENTER},
- {KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_KP_DOT},
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_0},
- {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
+ {KC_ESC, M(M_USERNAME), M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
+ {KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
+ {KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
+ {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
+/* This bit of logic seeds a wee linear congruential random number generator */
+/* lots of prime numbers everywhere... */
static uint16_t random_value = 157;
-#define randadd 53
-#define randmul 181
-#define randmod 167
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
+ uint8_t clockbyte=0;
+ clockbyte = TCNT1 % 256;
+ uint8_t rval;
// MACRODOWN only works in this function
switch(id) {
case M_LED:
break;
case M_USERNAME:
if (record->event.pressed) {
- return MACRO( I(1), T(C), T(B), T(B), T(R), T(O), T(W), T(N), T(E));
- } else {
- return MACRO_NONE ;
+ SEND_STRING("cbbrowne");
+ }
+ break;
+ case M_VERSION:
+ if (record->event.pressed) {
+ SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE);
}
break;
case M_RANDDIGIT:
+ /* Generate, based on random number generator, a keystroke for
+ a numeric digit chosen at random */
random_value = ((random_value + randadd) * randmul) % randmod;
- if (record->event.pressed)
- switch(random_value % 10) {
- case 0:
- return MACRO(T(0));
- break;
- case 1:
- return MACRO(T(1));
- break;
- case 2:
- return MACRO(T(2));
- break;
- case 3:
- return MACRO(T(3));
- break;
- case 4:
- return MACRO(T(4));
- break;
- case 5:
- return MACRO(T(5));
- break;
- case 6:
- return MACRO(T(6));
- break;
- case 7:
- return MACRO(T(7));
- break;
- case 8:
- return MACRO(T(8));
- break;
- case 9:
- return MACRO(T(9));
- break;
+ if (record->event.pressed) {
+ /* Here, we mix the LCRNG with low bits from one of the system
+ clocks via XOR in the theory that this may be more random
+ than either separately */
+ rval = (random_value ^ clockbyte) % 10;
+ /* Note that KC_1 thru KC_0 are a contiguous range */
+ register_code (KC_1 + rval);
+ unregister_code (KC_1 + rval);
+ }
+ break;
+ case M_RANDLETTER:
+ /* Generate, based on random number generator, a keystroke for
+ a letter chosen at random */
+ /* Here, we mix the LCRNG with low bits from one of the system
+ clocks via XOR in the theory that this may be more random
+ than either separately */
+ random_value = ((random_value + randadd) * randmul) % randmod;
+ if (record->event.pressed) {
+ rval = (random_value ^ clockbyte) % 26;
+ register_code (KC_A + rval);
+ unregister_code (KC_A + rval);
}
break;
}