#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
-#include "print.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
#include "debug.h"
-#include "util.h"
#include "keymap.h"
-
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
- K5A, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, \
- K5B, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4N, K4O, K4P, K4Q, \
- K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, \
- K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2O, K2P, K2Q, \
- K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1O, K1P, K1Q, \
- K0A, K0B, K0C, K0H, K0K, K0L, K0M, K0N, K0O, K0P, K0Q \
+ K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2P, K2Q, K2R, \
+ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1N, K1P, K1Q, K1R, \
+ K0A, K0B, K0C, K0D, K0F, K0G, K0H, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
) { \
-/* A B C D E F G H I J K L M N O P Q */ \
-/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_NO , KC_NO , KC_NO , KC_NO , KC_##K0H, KC_NO , KC_NO , KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0O, KC_##K0P, KC_##K0Q}, \
-/* 1 */ { KC_##K1A, KC_NO , KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_NO , KC_##K1N, KC_##K1O, KC_##K1P, KC_##K1Q}, \
-/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_NO , KC_##K2N, KC_##K2O, KC_##K2P, KC_##K2Q}, \
-/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3O, KC_##K3P, KC_##K3Q}, \
-/* 4 */ { KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_NO , KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q}, \
-/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
-}
-
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 0, // Fn0
- 1, // Fn1
- 2, // Fn2
- 3, // Fn3
- 4, // Fn4
- 5, // Fn5
- 6, // Fn6
- 7 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_NO, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
-
-/*
- * Phantom keyboard layout with winkeys and 7bit style editing block. I am
- * Not in the mood to implement full 7-bit keymap.
- *
- *
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
- * |-----------------------------------------------------------| |---|---|---|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
- * |-----------------------------------------------------------| |---|---|---|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
- * |-----------------------------------------------------------| |-----------|
- * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
-
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Layer 0: Default Layer
- *
- * ANSI:
- *
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
- * |-----------------------------------------------------------| |---|---|---|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
- * |-----------------------------------------------------------| |---|---|---|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
- * |-----------------------------------------------------------| |-----------|
- * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
-
- KEYMAP(\
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
- FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
- LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, 0, UP, 0, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
-
-
-/*
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
- * |-----------------------------------------------------------| |-----------|
- * |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
- * |-----------------------------------------------------------| |-----------|
- * |Shft | Z| X|Clc| V| B| N| M| ,| .| /|Caps | |???|Up |???|
- * |-----------------------------------------------------------| |-----------|
- * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
-
- KEYMAP(\
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
- TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
- FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
- LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
-
-
-};
-
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
+/* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 */ \
+/* 5 */ { KC_##K5A, KC_##K4A, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q, KC_##K5R}, \
+/* 4 */ { KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_##K4M, KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q, KC_##K4R}, \
+/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3P, KC_##K3Q, KC_##K3R}, \
+/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_##K2M, KC_##K2N, KC_##K2P, KC_##K2Q, KC_##K2R}, \
+/* 1 */ { KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_##K1M, KC_##K1N, KC_##K1P, KC_##K1Q, KC_##K1R}, \
+/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_##K5B, KC_##K0D, KC_##K0F, KC_##K5G, KC_##K0G, KC_##K0H, KC_NO, KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0P, KC_##K0Q, KC_##K0R} \
}
-uint8_t keymap_fn_layer(uint8_t index)
+#define KEYMAP_ANSI( \
+ K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, \
+ K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
+ K0A, K0B, K0C, K0G, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
+) KEYMAP( \
+ K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, NO, K2N, NO, NO, NO, \
+ K1A, NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
+ K0A, K0B, K0C, NO, NO, K0G, NO, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
+)
+
+#define KEYMAP_ANSI_150( \
+ K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, \
+ K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
+ K0A, K0B, K0C, K0G, K0L, K0M, K0N, K0P, K0Q, K0R \
+) KEYMAP( \
+ K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, NO, K2N, NO, NO, NO, \
+ K1A, NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
+ K0A, K0B, K0C, NO, NO, K0G, NO, NO, K0L, K0M, K0N, K0P, K0Q, K0R \
+)
+
+#define KEYMAP_ISO( \
+ K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, \
+ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
+ K0A, K0B, K0C, K0G, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
+) KEYMAP( \
+ K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, NO, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, NO, NO, NO, \
+ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
+ K0A, K0B, K0C, NO, NO, K0G, NO, K0K, K0L, K0M, K0N, K0P, K0Q, K0R \
+)
+
+#define KEYMAP_ISO_150( \
+ K5A, K5C, K5D, K5E, K5F, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, \
+ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1Q, \
+ K0A, K0B, K0C, K0G, K0L, K0M, K0N, K0P, K0Q, K0R \
+) KEYMAP( \
+ K5A, NO, K5C, K5D, K5E, K5F, NO, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
+ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, NO, K4O, K4P, K4Q, K4R, \
+ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, NO, K3P, K3Q, K3R, \
+ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, NO, NO, NO, \
+ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, NO, K1N, NO, K1Q, NO, \
+ K0A, K0B, K0C, NO, NO, K0G, NO, NO, K0L, K0M, K0N, K0P, K0Q, K0R \
+)
+
+#if defined(LAYOUT_7BIT)
+ #include "keymap_7bit.h"
+#elif defined(LAYOUT_ISO_150)
+ #include "keymap_iso_150.h"
+#elif defined(LAYOUT_ISO)
+ #include "keymap_iso.h"
+#elif defined(LAYOUT_ANSI_150)
+ #include "keymap_ansi_150.h"
+#else
+ #include "keymap_ansi.h"
+#endif
+
+#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
+#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&fn_layer[index]);
+ if (layer < KEYMAPS_SIZE) {
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+ } else {
+ // fall back to layer 0
+ return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
+ }
}
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[index]);
+ action_t action;
+ if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ } else {
+ action.code = ACTION_NO;
+ }
+ return action;
}