--- /dev/null
+#include "backlight.h"
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ KEYMAP(\
+ FN0, F1, DEL, BSPC, \
+ NLCK,PSLS,PAST,PMNS, \
+ P7, P8, P9, PPLS, \
+ P4, P5, P6, \
+ P1, P2, P3, PENT, \
+ P0, NO, PDOT), \
+ KEYMAP(\
+ TRNS,PGDN,PGUP,MUTE, \
+ MSEL,MPRV,MNXT,VOLD, \
+ P7, P8, P9, VOLU, \
+ FN4, FN5, FN6, \
+ FN1, FN2, FN3, MPLY, \
+ FN7, NO, MSTP)
+};
+
+static const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(1),
+ [1] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN1),
+ [2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN2),
+ [3] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN3),
+ [4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN4),
+ [5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_NUMPAD),
+ [6] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_REAR),
+ [7] = ACTION_BACKLIGHT_TOGGLE()
+};